RightKeyboard | Set the right layout for each phisical keyboard | Keyboard library
kandi X-RAY | RightKeyboard Summary
kandi X-RAY | RightKeyboard Summary
Set the right layout for each phisical keyboard you have. This code is based on the work published here:
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QUESTION
iOS 14
introduced GCKeyboard
. I was able to successfully connect a BlueTooth NumberPad
in my app but I need to be able to connect two of them in tandem. Could anyone please point me to sample code?
In the GCController
class there is a "controllers
" method which returns an array of all connected controllers, but there isn't anything similar for GCKeyboard
.
Here is my code:
...ANSWER
Answered 2020-Sep-20 at 07:11"Bring keyboard and mouse gaming to iPad" WWDC video transcript states:
In the case of keyboards, you can't differentiate multiple keyboards, and all keyboard events from multiple keyboards are instead coalesced for you. So while you might use notifications to notice when a keyboard disconnects and perhaps pause the game to prompt for different input, in general, you'll find that just using GCKeyboard-Device.coalesced to check on the key state when non-nil is the right path.
So while you may have multiple keyboards connected, it sounds like they all get coalesced into a single GCKeyboard
instance and you can't differentiate between them. That is why there's no +[GCKeyboard keyboards]
method. Instead there is +[GCKeyboard coalescedKeyboard]
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