System.Linq.Async | Prototype of LINQ over IAsyncEnumerable T using C | Database library

 by   bartdesmet C# Version: Current License: No License

kandi X-RAY | System.Linq.Async Summary

kandi X-RAY | System.Linq.Async Summary

System.Linq.Async is a C# library typically used in Database applications. System.Linq.Async has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Prototype of LINQ over IAsyncEnumerable using C# 8.0 syntax for foreach await and async iterators.
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              System.Linq.Async has a low active ecosystem.
              It has 16 star(s) with 1 fork(s). There are 4 watchers for this library.
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              It had no major release in the last 6 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of System.Linq.Async is current.

            kandi-Quality Quality

              System.Linq.Async has 0 bugs and 0 code smells.

            kandi-Security Security

              System.Linq.Async has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              System.Linq.Async code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              System.Linq.Async does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
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              Without a license, all rights are reserved, and you cannot use the library in your applications.

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              System.Linq.Async releases are not available. You will need to build from source code and install.

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            System.Linq.Async Examples and Code Snippets

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            Community Discussions

            QUESTION

            How to merge multiple asynchronous sequences without left-side bias?
            Asked 2022-Jan-17 at 09:32

            I have a few AsyncEnumerables that I would like to merge in a single AsyncEnumerable, which should contain all the elements that are emitted concurrently from those sequences. So I used the Merge operator from the System.Interactive.Async package. The problem is that this operator does not always treat all sequences as equal. In some circumstances it prefers emitting elements from the sequences that are on the left side of the arguments list, and neglects the sequences that are on the right side in the arguments list. Here is a minimal example that reproduces this undesirable behavior:

            ...

            ANSWER

            Answered 2022-Jan-16 at 01:25

            Here is the final code. The algorithm has been modified to suit the OP. I have left the original code below.

            This use a greedy algorithm: the first available value is returned, and no attempt is made to merge in turn. Each time a task finishes, the next one for the same enumerator goes to the back, ensuring fairness.

            The algorithm is as follows:

            • The function accepts a params array of sources.
            • Early bail-out if no source enumerables are provided.
            • Create a list to hold the enumerators along with their respective tasks as tuples.
            • Get each enumerator, call MoveNextAsync and store the pair in the list.
            • In a loop, call Task.WhenAny on the whole list.
            • Take the resulting Task and find its location in the list.
            • Hold the tuple in a variable and remove it from the list.
            • If it returned true, then yield the value and call MoveNextAsync again for the matching enumerator, pushing the resulting tuple to the back of the list.
            • If it returns false, then Dispose the enumerator.
            • Continue looping until the list is empty.
            • finally block disposes any remaining enumerators.
            • There is also an overload to provide a cancellation token

            There are some efficiencies to be had in terms of allocations etc. I've left that as an exercise to the reader.

            Source https://stackoverflow.com/questions/70710153

            QUESTION

            How to Zip concurrently two IAsyncEnumerables?
            Asked 2022-Jan-06 at 08:45

            I have two asynchronous sequences that I want to "zip" in pairs, and for this purpose I used the Zip operator from the System.Linq.Async package. This operator behaves in an undesirable way though, at least for my case. Instead of enumerating the two sequences concurrently, it enumerates them sequentially, with the result being that the latency is added up. Each of my sequences emits an element every one second on average, and I expected that the combined sequence would also emit zipped pairs every one second, but in reality I get one pair every 2 seconds. Below is a minimal example that demonstrates this behavior:

            ...

            ANSWER

            Answered 2022-Jan-06 at 08:45

            Something like this appears to work:

            Source https://stackoverflow.com/questions/70596735

            QUESTION

            WPF DataGrid and IAsyncEnumerable items
            Asked 2021-Sep-26 at 00:27

            Is it possible? How?

            I have an asynchronous method fetching rows of data from my database. My result is IAsyncEnumerable. It should be a perfect data type for a fast and responsive UI, however - when I set it as a datasource for my grid it just doesn't work and shows nothing.

            I have 2 workarounds for this. First is obviously to return array from my async task. The second one is similar - I can just use ToArrayAsync() on result (from System.Linq.Async).

            I suspect that using ToArrayAsync() is slower than just returning the array from the task, so it doesn't make much sense.

            It would make a lot of sense if IAsyncEnumerable type could be used directly as a data source for the control. But then I probably need to implement some kind of IObservable interface or something like that. Did anyone tried this?

            The whole thing is pretty new and I can't find any examples, or even an article stating that it's even possible. I mean - what good IAsyncEnumerable is if you cannot use it for the UI?

            Update: what I'm looking for is a conversion between IAsyncEnumerable and ObservableCollection. I found examples, but they all work exactly as my mentioned workaround - so the data is put into an array and then added to the collection. This defeats all IAsyncEnumerable benefits.

            ...

            ANSWER

            Answered 2021-Sep-26 at 00:27

            IAsyncEnumerable is introduced to allow async data generators/data streams. Usually controls like ItemsControl that display a collection of data items are index based. And ICollectionView based.

            Usually the control gets the items via the ICollectionView of the original collection. A data item, identified by its index in the source collection's ICollectionView, is wrapped into an UIElement container for rendering.
            A data stream/generator is not index based. An Enumerator (result of a call to IEnumerable.GetEnumerator) is used to step from element to element by invoking IEnumerator.MoveNext (foreach is a language construct that for convenience encapsulates the actual enumeration logic that involves the IEnumerator).
            Aside from potential threading problems introduced by an async data stream, the index based ItemsControl needs to know all it's items in advance - that's why you need a collection that implements INotifyCollectionChanged in order to have the ItemsControl update its Items on changes: the View is considered to be passive - it only displays data and does not generate the data.
            Although not mandatory, WPF was designed with MVVM in mind. The active part is usually the Model or the View Model. Data generation would usually take place in the Model. So, it does not make sense to have IAsyncEnumerable as direct binding source as this would mean that the passive UI element must generate/consume the data stream directly. You would want this to be a responsibility of the View Model/Binding.Source. And again, the UI is designed to work on ICollectionView implementations and not on collections and their iterators directly.

            What you can do is to enumerate the IAsyncEnumerable in the Binding.Source and update an ObservableCollection with the generated results:

            Source https://stackoverflow.com/questions/69328565

            QUESTION

            .NET Core 2.2 > Always Encrypted Not Supported
            Asked 2021-Jun-03 at 10:48

            I am getting the following error when using .NET Core 2.2 and SQL Always Encrypted. Is this supported in 2.2?

            Keyword not supported: 'column encryption setting'.

            Actually, I run DB migration in my AppContext constructor as you can see there.

            ...

            ANSWER

            Answered 2021-Jun-03 at 10:38

            Need to add the following package reference Microsoft.Data.SqlClient (see nuget) and use this Microsoft.Data.SqlClient instead of System.Data.SqlClient.

            It is supported in .NET Core 3.0+ versions

            Source https://stackoverflow.com/questions/67819744

            QUESTION

            How to batch an IAsyncEnumerable, enforcing a maximum interval policy between consecutive batches?
            Asked 2021-May-29 at 14:43

            I have an asynchronous sequence (stream) of messages that are arriving sometimes numerously and sometimes sporadically, and I would like to process them in batches of 10 messages per batch. I also want to enforce an upper limit to the latency between receiving a message and processing it, so a batch with fewer than 10 messages should also be processed, if 5 seconds have passed after receiving the first message of the batch. I found that I can solve the first part of the problem by using the Buffer operator from the System.Interactive.Async package:

            ...

            ANSWER

            Answered 2021-May-23 at 20:10

            UPDATE: Changed the solution to try and accommodate OP's notes and requests. This method utilizes the wonderful Nito.AsyncEx package, which was not explicitly named as allowed by OP.

            Source https://stackoverflow.com/questions/67661709

            QUESTION

            .NET / EF: How do I get around the 'ambiguity problem' to create a query with a group by?
            Asked 2021-Mar-12 at 11:58

            I am using the latest version of .NET Core (.NET 5) and Entity Framework Core 6 (preview) to connect to a MySQL database. I am trying to use GroupBy to generate a group by query to execute on the DB server, as described here. Unfortunately, this fails to compile with the error

            The call is ambiguous between the following methods or properties: 'System.Linq.Queryable.GroupBy(System.Linq.IQueryable, System.Linq.Expressions.Expression>)' and 'System.Linq.AsyncEnumerable.GroupBy(System.Collections.Generic.IAsyncEnumerable, System.Func)

            This error is related to LINQ and EF Core sharing the same methods, and is discussed in detail here. I have tried the suggested workaround of creating extension methods for each LINQ call, with the following code:

            ...

            ANSWER

            Answered 2021-Mar-11 at 20:49

            Use .AsQueryable() on your DbSet when IAsyncEnumerable is not needed and visa versa to remove ambiguity:

            Source https://stackoverflow.com/questions/66588812

            QUESTION

            How to enumerate an IAsyncEnumerable and invoke an async action for each element, allowing concurrency for each iteration/action pair?
            Asked 2021-Feb-15 at 21:55

            I have an IAsyncEnumerable stream that contains data downloaded from the web, and I want to save asynchronously each piece of data in a SQL database. So I used the ForEachAwaitAsync extension method from the System.Linq.Async library. My problem is that downloading and saving each piece of data is happening sequentially, while I would prefer if it happened concurrently.

            To clarify, I don't want to download more than one pieces of data at the same time, neither I want to save more than one pieces of data at the same time. What I want is that while I am saving a piece of data in the database, the next piece of data should be concurrently downloaded from the web.

            Below is a minimal (contrived) example of my current solution. Five items are downloaded and then are saved in the database. Downloading each item takes 1 second, and saving it takes another 1 second:

            ...

            ANSWER

            Answered 2021-Feb-15 at 21:55

            It sounds like you just need to keep track of the previous action's Task and await it before the next action Task.

            Source https://stackoverflow.com/questions/66192350

            QUESTION

            StartsWith with any string from list to SQL request with LINQ and Entity Framework
            Asked 2020-Dec-24 at 01:57

            I can get objects from EF with request like this:

            ...

            ANSWER

            Answered 2020-Dec-23 at 19:26

            Was not able to get the same error as you (got just failed translation one, so it would be great if you could add minimal reproducible example), for me worked using EF.Functions.ILike (with latest npgsql package):

            Source https://stackoverflow.com/questions/65428974

            QUESTION

            How to safely iterate over an IAsyncEnumerable to send a collection downstream for message processing in batches
            Asked 2020-Aug-07 at 06:28

            I've watched the chat on LINQ with IAsyncEnumerable which has given me some insight on dealing with extension methods for IAsyncEnumerables, but wasn't detailed enough frankly for a real-world application, especially for my experience level, and I understand that samples/documentation don't really exist as of yet for IAsyncEnumerables

            I'm trying to read from a file, do some transformation on the stream, returning a IAsyncEnumerable, and then send those objects downstream after an arbitrary number of objects have been obtained, like:

            ...

            ANSWER

            Answered 2020-Jul-29 at 12:17

            There is an operator Buffer that does what you want, in the package System.Interactive.Async.

            Source https://stackoverflow.com/questions/63150375

            QUESTION

            gRPC keeping response streams open for subscriptions
            Asked 2020-Jun-21 at 09:35

            I've tried to define a gRPC service where client can subscribe to receive broadcasted messages and they can also send them.

            ...

            ANSWER

            Answered 2020-Jun-20 at 14:18

            The problem you're experiencing is due to the fact that MessengerServer.SubscribeForMessages returns immediately. Once that method returns, the stream is closed.

            You'll need an implementation similar to this to keep the stream alive:

            Source https://stackoverflow.com/questions/62436956

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

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