FoodStore | Shopping cart application with asp.net core | Ecommerce library
kandi X-RAY | FoodStore Summary
kandi X-RAY | FoodStore Summary
Shopping cart application with asp.net core and entity framework
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of FoodStore
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QUESTION
source.h:
...ANSWER
Answered 2021-May-18 at 13:56istream >> para_date.str_time;
return istream;
QUESTION
I am new to React. I am trying to build a page and having like 3 button
or img
on main page. When I click either one, I shall be routed to another class component. You can treat it like click the icon and route you to another category page (just an example). Below is my structure and partial code I tried. I have no idea how to achieve that, and I googled and seems cannot find the stuff I want.
Structure:
...ANSWER
Answered 2020-Aug-06 at 10:54First, you could have a look at the/one react router, e.g. https://reactrouter.com/web/guides/quick-start
However, since you're writing you're new to react, this might be a little too much ...
First, I was wondering why you're using the "ReactDOM" in your indexjs (that seems to be correct), but also in the BookStore.js. I would also recommend to write your components as functions, like your "AppContainer" and not use the class components anymore (or do you really need to do that? - why?). You can use hooks instead to have e.g. state in the components.
You would then need any kind of state in your AppContainer which is used for the routing. Maybe like this:
QUESTION
I am building a simulation (the coding equivalent of a model train set). It is a simulated economy with various economic agents interacting with each other. The main mode of interaction between economic agents is a transaction. At each "tic", each agent generates a list of zero or more proposed transactions (such as buying food). At each "toc" all the counter-parties process the proposed transactions that have been targeted at them in random order so that no biases are introduced. In these snippets a proposed transaction is represented as a u32
.
My goal is to simulate as many of these economic agents as possible so performance is key. I am new to rust (or any kind of low level language for that matter) and my understanding from reading the rust book is if I want maximum performance then use "zero cost abstractions" and avoid dynamic dispatch.
So with that out the way I have come up with the following 3 approaches.
Option 1
...ANSWER
Answered 2020-May-29 at 12:35You could go with option 1 and instead of having vector of trait objects, keep each type in its own vector and iterate them individually. It is not nice solution, so...
Instead...Choose whichever option allows you to model your simulation best and don't worry about the const of dynamic dispatch. The overhead is small. There are other things that will impact the performance more, such as allocating new Vec
for every call.
The main cost of dynamic dispatch is indirect branch predictor making wrong guess. To help your cpu make better guesses, you may try to keep objects of the same type next to each other in the vector. For example sort it by type.
Which one is idiomatic?The option 1 has an issue that to store objects of different types into vector, you must go thru indirection. The easiest is to Box
every object, but that means every access will have not only dynamic dispatch for the function, but will also have to follow extra pointer to get to the data.
The option 2 with enum is (in my opinion) more idiomatic - you have all your data together in continuous memory. But beware that the size of an enum is bigger (or equal) to its largest variant. So if you agents vary in size, it may be better to go with option 1.
QUESTION
I have a vue store which has the following
...store.js
ANSWER
Answered 2019-May-11 at 09:32In Javascript, object is passed by reference. (This is a reasonably good explanation => https://medium.com/nodesimplified/javascript-pass-by-value-and-pass-by-reference-in-javascript-fcf10305aa9c)
To avoid this problem, you can clone the object when assigning to supps
.
QUESTION
bit confused about function returns.
if i have a function with no real return needed, do i have to return 0 or return false to have a better code?
ANSWER
Answered 2017-Sep-08 at 23:59Just to clarify: For cleaner and more understandable code, you should always return something, if the function is not a void function. You have to ask yourself the question:
- Why is the function not returning the desired result?
- What should be returned in an error case?
- Is it specified, when the function behaves different?
- How can the caller react, if the result is unexpected.
For the last point it is necassary, that you can clearly see, what is the error value, for example by explicit add an return null;
after your loop.
A good way to force you to think about your functions is to write Documentation like, PHPDoc
QUESTION
I've noticed how hard it is to let go of the OOP style programming I've used in Java and PHP over the last 10 years or so. I'm giving golang a go (pun intended) since a few weeks, but I'm trying to feel natural around the composition over inheritance principle golang has.
How would I define a useful interface to make sure all these structs can fulfill it? I've tried to come up with a useful example that does not involve dogs, humans or weird constructs of vehicles...
...ANSWER
Answered 2017-Jan-13 at 23:27I think below is what you're after. Sorry for ugly names, but I had to make them standout to make a point. And keep in mind there are no virtual functions in go, even though example below sort of simulates one.
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