UnityBinder | Annotate fields with and automatically cast | Frontend Framework library
kandi X-RAY | UnityBinder Summary
kandi X-RAY | UnityBinder Summary
Get rid of all those messy GetComponent and Resources.Load calls!. This script allows you to inject your public/private fields with what you need automatically! It's lightweight and easy to use/configure. What is injecting? Injecting simply means that the GetComponent and Resources.Load functions are automatically called for you and "injected" into the field requesting it.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of UnityBinder
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QUESTION
I tried creating a plugin but not working in unity.I do not have much idea about Android studio but watched this video to create an android plugin.I created a new android project without any activity.So I have written two classes UnityBinder.java and Gallery.java.They are given below
UnityBinder.java
...ANSWER
Answered 2020-Jan-28 at 10:28If you open UnityPlayerActivity, you can see, that its package name is "com.unity3d.player" and class name is "UnityPlayer"
So you should change you unity player class name in C# script to "com.unity3d.player.UnityPlayer".
Another solution is add to your android plugin Unity classes and extend your activity from UnityPlayerActivity and you can call your methods directly from your plugin
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