SimpleScene | Simple 3D scene manager in C # and OpenTK / OpenGL | 3D Animation library
kandi X-RAY | SimpleScene Summary
kandi X-RAY | SimpleScene Summary
A Simple 3d OpenGL/OpenTK Scene manager in C#, which runs on Windows, Mac, and Linux. (C) Copyright 2015-2017 by David W. Jeske, Sergey Butylkov. Released under the Apache 2.0 license.
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Trending Discussions on SimpleScene
QUESTION
For my program, I am making a game which involves multiple choice questions. Along with this, I have used three separate heart images to show the lives to the user.
In the code, I set conditions so that if the lives for example is 1, only one heart image is blitted on the screen. The number of lives will only decrease if the answer the user has chosen is incorrect.
Below shows the relevant part of my code:
...ANSWER
Answered 2021-Jan-22 at 14:42lives
needs to be an attribute of GameState
:
QUESTION
For my multiple choice program, when the user runs out of lives, the text "Game Over" pops up on screen. However, when I added this, the multiple choice options still remain on screen with the question, and they can still carry on with the game. The "Game Over" text then suddenly disappears if they carry on.
Below is my a snippet of the relevant part of my code:
...ANSWER
Answered 2021-Jan-22 at 22:30If I understood correctly what you want, I believe this code will help you:
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