MIEngine | The Visual Studio MI Debug Engine ("MIEngine") provides an open-source Visual Studio Debugger extens | Code Inspection library
kandi X-RAY | MIEngine Summary
kandi X-RAY | MIEngine Summary
MIEngine is a Visual Studio Debug Engine that understands Machine Interface ("MI"). A Debug Engine is an implementation of the Visual Studio Core Debug Interfaces (IDebug* interfaces), enabling the VS UI to drive debugging. Machine Interface is a text-based protocol developed by GDB that allows a debugger to be used as a separate component of a larger system. Additional information:.
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QUESTION
VSCode runs the following commands in the integrated terminal when I press f5
or ctrl-f5
,
ANSWER
Answered 2021-Jun-14 at 07:14The command you want to build, will have to be built using a task. Once built in a task, you can then bind it to which ever key configuration you like. Before I answered this I built a simple example to help demonstrate what I just said.
STEP-1: Create the Necessary Tasks JSON File:
Create a tasks.json
file in the .vscode
directory. You can use this command from your projects root:
/$ mkdir .vscode; touch .vscode/tasks.json
NOTE: "if you already have a
.vscode
dir, then just use $ touch .vscode/tasks.json
"
STEP-2: Create the Customized Task That Fits Your Needs:
Tasks are like creating complicated keybinding (well sort'a), its more like a complex keybinding that took steroids, and can do a bunch of stuff keybindings cannot do. All BS aside, it is an extremely powerful tool. VSCode users that are not using it, are missing out on one of the most powerful features that VSCode offers. Anyhow, this is how you create a task that, in-a-nutshell, defines and executes a shell command.
QUESTION
Trying to debug an executable in VS Code over Cygwin's version of GDB (9.2).
The executable comes from Free Pascal, Win32-x86. It has GDB compatible DWARF debug symbols. Standalone GDB under Cygwin can open the exe and run it, no problem. I can sort of work it with Cygwin/DDD over GDB, even though DDD is rather buggy.
I'm trying to do the same from Visual Studio Code. The launch.json goes:
...ANSWER
Answered 2021-Feb-23 at 12:59Latest versions of Cygwin GDB require the bin directory to be in the PATH
(usually c:\cygwin64\bin )
https://sourceware.org/pipermail/cygwin/2021-February/247749.html
https://sourceware.org/pipermail/cygwin/2021-February/247711.html
QUESTION
I'm at a bit of a loss here, I hadn't really expected this to be difficult. I usually work on Linux, but today I had some work that I needed to do and only had a Windows machine. I thought this would be no problem, I can install git for windows, clone my project, and get right to work. Its just been a huge mess. I'm really hoping someone can help me understand where I went wrong in setting all this up on Windows. It isn't something I plan to do frequently, but definitely something I want to be able to do on a Windows machine in a reasonable amount of time.
I'm using WSL and have set my default VSCode Windows integrated terminal to C:\WINDOWS\System32\bash.exe
I installed Windows 10 SDK to fix crtdbg.h
include errors as a dependency against
I set the path environment variable
I created a launch.json
-
ANSWER
Answered 2020-Jun-05 at 21:37If you are using WSL to compile the project you should not use MinGW gdb. You need to install gdb on you Linux subsystem (using native tools like apt if you are using Ubuntu WSL), reopen your project in WSL and configure the WSL path to gdb. I was able to successfully debug using this setup on WSL.
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