WindowsTemplateStudio | Windows Template Studio accelerates the creation of new UWP | Form library
kandi X-RAY | WindowsTemplateStudio Summary
kandi X-RAY | WindowsTemplateStudio Summary
Windows Template Studio accelerates the creation of new UWP, WPF, and WinUI 3 in Desktop apps using a wizard-based experience.
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Trending Discussions on WindowsTemplateStudio
QUESTION
I'm trying to understand the difference between await Task.CompletedTask
and return
but can't seem to find any clearly defined explanation.
Why / when would you use this:
...ANSWER
Answered 2020-Sep-15 at 09:40Let's look at the question from the consumer-side.
If you define an interface, which imposes an operation that returns a Task
then you actually don't say anything about how it will be calculated / executed (so, there is no async
access modifier in the method signature). It is an implementation detail.
QUESTION
The problem is moving from the ServiceLocator
anti-pattern to Dependency Injection
. In view of my inexperience, I can't shift the DI principle to the code implemented now.
The Summary section is optional for read. You may want to comment on something, advise.
The main purpose of the program is the process of merging placeholder fields of specific information. Number of information makes need to have infrastructure around. Such as forms, services, database. I have some experience with this task. I managed to create a similar program based on WinForms
. And it even works! But in terms of patterns, maintenance, extensibility, and performance, the code is terrible. It is important to understand that programming is a hobby. It is not the main education or job.
The experience of implementing the described task on WinForms
is terrible. I started studying patterns and new platform. The starting point is UWP
and MVVM
. It should be noted that the binding mechanism is amazing.
The first problem on the way was solved independently. It is related to navigation in the UWP
via the NavigationView
located in the ShellPage
connected with ShellViewModel
. Along with creating a NavigationService
. It is based on templates from Windows Template Studio
.
Since there is a working WinForms
program and its anti-pattern orientation, there is time and a desire to do everything correctly.
Now I'm facing an architecture problem. Called ServiceLocator
(or ViewModelLocator
). I find it in examples from Microsoft
, including templates from Windows Template Studio
. And in doing so, I fall back into the anti-pattern trap. As stated above, I don't want this again.
And the first thing that comes as a solution is dependency injection
. In view of my inexperience, I can't shift the DI principle to the code implemented now.
The start point of app UWP
is app.xaml.cs
. The whole point is to transfer control to ActivationService
. Its task is adding Frame
to Window.Current.Content
and navigated to default page - MainPage
. Microsoft documentation.
The ViewModelLocator
is a singleton. The first call to its property will call constructor.
ANSWER
Answered 2020-Feb-20 at 21:59As @Maess notes, the biggest challenge you face (right now) is refactoring the static dependencies into constructor injection. For example, your ShellViewModel should have a constructor like:
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Install WindowsTemplateStudio
CI Build: Includes all unit test + minimum integration verifications (minimum generation + build + code style rules). Runs every PR requested / PR accepted.
Full Tests: Includes tests to verify combinations and variations of templates from a project generation point of view and builds the solutions generated to ensure no build time issues found. Runs every PR accepted and takes longer to be completed.
One By One Tests: Includes tests to verify every template individually from a project generation point of view and builds the solutions generated to ensure no build time issues found. Runs once every week and takes longer to be completed.
Wack Tests: Includes tests that run the App Certification Kit against the generated projects to ensure there are no issues blocking a submission to the store. Runs once nightly and takes quite a while to complete.
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