Arduinity | Unity game engine ?

 by   uclagamelab C# Version: Current License: No License

kandi X-RAY | Arduinity Summary

kandi X-RAY | Arduinity Summary

Arduinity is a C# library typically used in Internet of Things (IoT), Unity, Arduino applications. Arduinity has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

This code appears to be working with Leonardo Arduinos only. Work is being done on compatibility with previous generations. My apologies if this has caused you any pain, it sure has for me. - JC. Need an Arudino to talk to Unity game engine? or Unity to speak with an Arduino? Arduinity is a flexible, lightweight set of Unity scripts and Arduino code.
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            kandi-support Support

              Arduinity has a low active ecosystem.
              It has 8 star(s) with 4 fork(s). There are 9 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Arduinity has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Arduinity is current.

            kandi-Quality Quality

              Arduinity has no bugs reported.

            kandi-Security Security

              Arduinity has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              Arduinity does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Arduinity releases are not available. You will need to build from source code and install.
              Installation instructions are available. Examples and code snippets are not available.

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            Arduinity Key Features

            No Key Features are available at this moment for Arduinity.

            Arduinity Examples and Code Snippets

            No Code Snippets are available at this moment for Arduinity.

            Community Discussions

            Trending Discussions on Internet of Things (IoT)

            QUESTION

            Display data from two json files in react native
            Asked 2020-May-17 at 23:55

            I have js files Dashboard and Adverts. I managed to get Dashboard to list the information in one json file (advertisers), but when clicking on an advertiser I want it to navigate to a separate page that will display some data (Say title and text) from the second json file (productadverts). I can't get it to work. Below is the code for the Dashboard and next for Adverts. Then the json files

            ...

            ANSWER

            Answered 2020-May-17 at 23:55

            The new object to get params in React Navigation 5 is:

            Source https://stackoverflow.com/questions/61859411

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Arduinity

            A simple Arduino program handles communication over serial from Unity. A USB cable must be attached to the computer running your Unity application for this to work. Open the ArudinitySerial.ino file in the Arduino software(available from http://www.arduino.cc/) and upload the program to your Arduino. This will overwrite any program currently residing on the Arduino.

            Support

            How do I get more information about what’s wrong? There are two commented defines at the top of the Arduinity.cs file. Change the line. You should see messages in the Unity console now. Greater detail can be see by uncommenting the line below with debugSerialMessages. My Arduino is connected with USB, but Arduinity can’t connect in Unity. What can I do? One explanation is that the serial port is being used by another application, a likely candidate is the Arduino IDE. Close other applications which may be addressing the same serial port that you want to use, and try reopening the project in Unity. If that doesn’t work, you may be the victim of a Microsoft serial numbering bug; name COM1 - COM9 work properly, but sometimes COM10 and up aren’t read correctly. Try plugging into another USB port and restarting Unity. See here for more information: http://support.microsoft.com/default.aspx?scid=kb;EN-US;q115831.
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          • HTTPS

            https://github.com/uclagamelab/Arduinity.git

          • CLI

            gh repo clone uclagamelab/Arduinity

          • sshUrl

            git@github.com:uclagamelab/Arduinity.git

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