MeshCreator | Unity3d scripts to enable simple mesh creation | Editor library
kandi X-RAY | MeshCreator Summary
kandi X-RAY | MeshCreator Summary
A set of Unity3d scripts to enable simple mesh creation from 2d textures in the editor.
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QUESTION
I have created two user controls. As far as I understand in order to use your user control you need set(kind of import) here
...ANSWER
Answered 2019-Dec-23 at 15:38"xmlns" means xml-namespace. if both UserControl are in "MeshCreator.UserControls" namespace, then add it once, and then add UserControl themselves:
QUESTION
I try to find coordinate values with the same values. And I'm going to link three coordinate values.
I am doing this to make mesh at Unity.
I first found the same coordinates by bfs method.
And there is a problem trying to connect the three adjacent coordinates.
I did the following to find out if there are any adjacent points in eight directions.
...ANSWER
Answered 2019-Mar-11 at 05:15classes are reference types. That means your SegNode
queue doesn't actually contain values but references to instances of Node
.
As you said already your Contains
check doesn't work like that since you are checking if the same reference to the excatly same instance of Node
exists in the queue.
You could simply make your Node
a value type instead by changing it from a class
to a struct
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