xamarin-android | Android provides open-source bindings | Android library

 by   xamarin C# Version: 34.0.0-preview.5.312 License: Non-SPDX

kandi X-RAY | xamarin-android Summary

kandi X-RAY | xamarin-android Summary

xamarin-android is a C# library typically used in Mobile, Android, Xamarin applications. xamarin-android has no bugs, it has no vulnerabilities and it has medium support. However xamarin-android has a Non-SPDX License. You can download it from GitHub.

Xamarin.Android provides open-source bindings of the Android SDK for use with .NET managed languages such as C#.
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              xamarin-android has a medium active ecosystem.
              It has 1795 star(s) with 540 fork(s). There are 164 watchers for this library.
              There were 3 major release(s) in the last 12 months.
              There are 421 open issues and 1984 have been closed. On average issues are closed in 108 days. There are 57 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of xamarin-android is 34.0.0-preview.5.312

            kandi-Quality Quality

              xamarin-android has 0 bugs and 0 code smells.

            kandi-Security Security

              xamarin-android has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              xamarin-android code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              xamarin-android has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              xamarin-android releases are available to install and integrate.
              Installation instructions are available. Examples and code snippets are not available.
              xamarin-android saves you 1740 person hours of effort in developing the same functionality from scratch.
              It has 3963 lines of code, 170 functions and 1637 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            xamarin-android Key Features

            No Key Features are available at this moment for xamarin-android.

            xamarin-android Examples and Code Snippets

            No Code Snippets are available at this moment for xamarin-android.

            Community Discussions

            QUESTION

            Xamarin Forms Shell Navigation Failure with System.NullReferenceException
            Asked 2022-Apr-11 at 05:42

            This is a sample application attempting the Xamarin Forms navigation capability. We have an event handler with this simple logic:

            ...

            ANSWER

            Answered 2022-Apr-11 at 05:40

            It looks like you don’t have a Shell, so Shell.Current is null. What Shell example did you follow?

            MainPage = new MainPage(); means your app is pointing to a page of type MainPage. To use Shell (Route) navigation, it needs to be pointing to a Shell.

            I would expect to see MainPage = new AppShell();.

            There may be other details missing, so be sure to follow a working example, such as Xaminals.

            The new AppShell line can be seen in https://github.com/xamarin/xamarin-forms-samples/blob/main/UserInterface/Xaminals/Xaminals/App.xaml.cs.

            Note: Its possible to navigate in Xamarin Forms without having Shell, nor defining routes. (Personally, I dislike the Shell, so I don’t use it.) You can define MainPage as a NavigationPage (see its doc). Or you can simply set App.MainPage to different pages, to move between them, without a navigation stack.

            Source https://stackoverflow.com/questions/71822640

            QUESTION

            Application does't buil whit Android 12 (Firebase.Messaging)
            Asked 2022-Mar-28 at 02:35

            I have an Application that use Xamarin.FireBase.Messaging, and it works on all <12 android version.

            When I try to buil my App in Android 12 it apears this error:

            "*Severity Code Description Project File Line Suppression State Error ADB0010: Mono.AndroidTools.InstallFailedException: Unexpected install output: Failure [INSTALL_PARSE_FAILED_MANIFEST_MALFORMED: Failed parse during installPackageLI: /data/app/vmdl254956208.tmp/base.apk (at Binary XML file line #40): crc64bb777672d9471d38.CustomFirebaseMessagingService: Targeting S+ (version 31 and above) requires that an explicit value for android:exported be defined when intent filters are present] at Mono.AndroidTools.Internal.AdbOutputParsing.CheckInstallSuccess(String output, String packageName) in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/external/androidtools/Mono.AndroidTools/Internal/AdbOutputParsing.cs:line 357 at System.Threading.Tasks.Task.Execute() --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at AndroidDeviceExtensions.d__12.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/external/androidtools/Xamarin.AndroidTools/Devices/AndroidDeviceExtensions.cs:line 206 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at AndroidDeviceExtensions.d__12.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/external/androidtools/Xamarin.AndroidTools/Devices/AndroidDeviceExtensions.cs:line 223 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Xamarin.Android.Tasks.FastDeploy.d__105.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/Tasks/FastDeploy.cs:line 339 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at Xamarin.Android.Tasks.FastDeploy.d__105.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/Tasks/FastDeploy.cs:line 356 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task) at Xamarin.Android.Tasks.FastDeploy.d__100.MoveNext() in /Users/builder/azdo/_work/1/s/xamarin-android/external/monodroid/tools/msbuild/Tasks/FastDeploy.cs:line 213 0 *"

            I think that I add all the Attributes "android:exported".

            This is my manifest:

            ...

            ANSWER

            Answered 2022-Mar-28 at 02:35

            I had created a simple to test your code. When I deleted the (Exported = false), I will meet the same error as yours. But if I used the [Service(Exported = false)], the project worked well.

            So the problem shouldn't appear. But you can try to declare the service in the manifest.xml. Such as:

            Source https://stackoverflow.com/questions/71621559

            QUESTION

            MAUI: What build action for appsettings.json and how to access the file on Android?
            Asked 2022-Feb-20 at 02:47

            I created an appsettings file for a MAUI app and loading it in the IConfiguration using .Host.ConfigureAppConfiguration on the builder from a MauiApp.CreateBuilder(); I can access the file in Windows but not when running the Android emulator. The code:

            ...

            ANSWER

            Answered 2021-Dec-09 at 02:36

            There is an open issue Add support for appsetting.json that shows this code snippet as current work-around:

            Source https://stackoverflow.com/questions/70280264

            QUESTION

            How to SAFELY invoke java keytool from C# code
            Asked 2022-Feb-19 at 01:41

            I want to create a GUI in C# that will be used to run keytool on cmd.exe behind the scenes to create a keystore, including a key, and certificate data.

            Input data then requires

            • Keystore path
            • Password
            • Key alias
            • Key password
            • Validity
            • Certificate info (cn, ou, o, l, st and c)

            Unfortunately people may type special characters in their passwords and also space is allowed in the certificate info.

            Overall I am worried someone may input some information somewhere that can result in a disastrous command running behind the scenes once this is called (like rm -rf *).

            Is there a way to pass a java properties file with the input information to keytool or is there any way that I can safely escape all the data that is passed as string parameters to keytool?

            I could not find any type of file that keytool could take, even in separate steps, that would eliminate this issue.

            here's the unsafe code (warning: IT'S UNSAFE!!):

            ...

            ANSWER

            Answered 2022-Feb-18 at 23:39

            I believe that invoking the keytool binary directly instead of cmd.exe would do the trick if you don't want the user to inject shell commands.

            Source https://stackoverflow.com/questions/71165077

            QUESTION

            Xamarin Forms Release Problem: Mono.Linker.MarkException: Error processing method: 'System.String Microsoft.Net.Http.Headers.DateTimeFormatter
            Asked 2022-Feb-16 at 15:19

            I'm kinda new to xamarin. I got this error when I'm switching from debug mode to release mode, I search everywhere but I got no answer.

            ...

            ANSWER

            Answered 2021-Sep-03 at 21:04

            Turning linking off is the lazy answer. The point of using the linker is to remove "dead" code and minimize the size of the program. The size of a mobile app is more important to many users.

            The linker used in Xamarin.Android is going to remove code it thinks you are not using. This is especially true when using reflection. To fix this you would need to tell the compiler you're using the type.

            A popular solution is to use a LinkerPleaseInclude.cs file and make stub methods using the type and properties so the compiler thinks you're using them. You will find many examples on the Internet.

            Source https://stackoverflow.com/questions/69023361

            QUESTION

            Creating a Xamarin.Android project using .NET 6
            Asked 2022-Feb-14 at 08:32

            How would I create a Xamarin.Android project that targets .NET 6 (Xamarin.Android being the traditional Android bindings, not .NET MAUI)?

            Creating a new project from the Visual Studio 2022 UI generates the same Mono template Visual Studio 2019 does.

            This guide seems to suggest manually editing the .csproj file, but doing that breaks the build with errors like:

            Package Xamarin.AndroidX.AppCompat 1.3.1.3 is not compatible with monoandroid50 (MonoAndroid,Version=v5.0)

            ...

            ANSWER

            Answered 2022-Feb-14 at 08:32

            Upgrade your Visual Studio to Visual Studio 2022 preview.

            Version: Microsoft Visual Studio Community 2022 (64-bit) - Preview Version 17.1.0 Preview 4.0

            After that you could create Android project with .Net 6.0.

            Source https://stackoverflow.com/questions/71085592

            QUESTION

            Error compiling Xamarin Application on Release mode: System.InvalidOperationException: Sequence contains no elements
            Asked 2022-Feb-02 at 22:41

            Error only occurs when compiling on release mode... on debug mode the compiling occurs without problem... can you help me?

            This is the stack trace for error...

            ...

            ANSWER

            Answered 2022-Feb-02 at 22:41

            What your linker settings? Please change it to None, then release it, if you will get the same exception,then please share Android option screenshot that contains all the settings when release. No Dex compiler was specified, select D8 Dex compiler in the Android project properties => android options => dex compiler D8 Code :

            d8

            Source https://stackoverflow.com/questions/70963556

            QUESTION

            Unable to add pdf and doc files using Recent files using Xamarin.Plugin.Filepicker
            Asked 2021-Dec-13 at 02:06

            When I attach pdf and doc files using Recent files I'm getting the following exception. Can anyone help on this. Working fine when i attach image file using Recent files please help on this I m new to this Xamarin forms.

            Thanks in advance.

            ...

            ANSWER

            Answered 2021-Dec-13 at 02:06

            Yes, from Xamarin.Plugin.FilePicker,we know that :

            This package has been deprecated as it is legacy and is no longer maintained.

            Just as SushiHangover said, you can use Xamarin.Essentials: File Picker to achieve this.

            The FilePicker class lets a user pick a single or multiple files from the device.

            FilePicker.PickAsync() method enables your user to pick a file from the device. You are able to specific different PickOptions when calling the method enabling you to specify the title to display and the file types the user is allowed to pick. By default.

            You can refer to the following sample code:

            Source https://stackoverflow.com/questions/70263912

            QUESTION

            Run my app when a file with custom extension is selected (and do something)
            Asked 2021-Nov-23 at 15:06

            I'm trying to write my first cross platform app in Xamarin using mvvm. The app records items (payments) inserted by the user and does some stuff (previsions and other math).

            I wrote the code to add/update/delete/show items and when a item is added the app save the item writing a file with a custom extension (*.dinero) that contains all information about the item, so asynchronously the app load all files at the start.

            I embedded a function that send by email these files in order to allow to another user to add the same item to its items list.

            My question is how can I associate the the custom file extension to my app and how implement a procedure that open the "newItempage" to allow the user to save the item to its files?

            I found the question Associate file extension with Xamarin Android application but I can't understand how to use it (where i have to write the code reported in the answer).

            ...

            ANSWER

            Answered 2021-Nov-23 at 15:06

            I Answer my question in order to make others life a little simple. To associate files with the app that allow to start the app when the event "tap on a file with custom extension" occurs we have to add in the MainActivity.cs above the class declariation:

            Source https://stackoverflow.com/questions/70048660

            QUESTION

            Is it possible to add an Android widget to app in Uno Platform?
            Asked 2021-Oct-03 at 15:16

            I would love to add a widget to my Android app, which is being developed using Uno Platform.

            I found some tutorials how to do it in Xamarin, but don't know if it will work.

            One of the tutorials: https://marcofolio.net/app-widget-xamarin-android/

            Thanks!

            ...

            ANSWER

            Answered 2021-Oct-03 at 15:16

            Uno Platform on Android is based on vanilla Xamarin, and you'll be able to use everything that Xamarin provides.

            You'll need to place your android-specific code in your .Android head project (not in the shared project), and the use #if __ANDROID__ blocks to ensure that the android specific code is only used on the android target.

            Source https://stackoverflow.com/questions/69425425

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install xamarin-android

            | Platform | Status | |-----------------------|--------| | OSS macOS | [![OSS macOS x86_64][oss-macOS-x86_64-icon]][oss-macOS-x86_64-status] | | OSS Ubuntu | [![OSS Linux/Ubuntu x86_64][oss-ubuntu-x86_64-icon]][oss-ubuntu-x86_64-status] |. [oss-macOS-x86_64-icon]: https://dev.azure.com/xamarin/public/_apis/build/status/xamarin/xamarin-android/Xamarin.Android-OSS?branchName=main&stageName=Mac [oss-macOS-x86_64-status]: https://dev.azure.com/xamarin/public/_build/latest?definitionId=48&branchName=main&stageName=Mac [oss-ubuntu-x86_64-icon]: https://dev.azure.com/xamarin/public/_apis/build/status/xamarin/xamarin-android/Xamarin.Android-OSS?branchName=main&stageName=Linux [oss-ubuntu-x86_64-status]: https://dev.azure.com/xamarin/public/_build/latest?definitionId=48&branchName=main&stageName=Linux.

            Support

            If you are interested in fixing issues and contributing directly to the code base, please see the following:. This project has adopted the code of conduct defined by the Contributor Covenant to clarify expected behavior in our community. For more information, see the [.NET Foundation Code of Conduct](http://www.dotnetfoundation.org/code-of-conduct).
            Find more information at:

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