USBManager | USB Device Manager Show, Enable, Disable USB Device Support Windows XP, 7, 10 System | Change Data Capture library

 by   yuzhengyang C# Version: Current License: MIT

kandi X-RAY | USBManager Summary

kandi X-RAY | USBManager Summary

USBManager is a C# library typically used in Utilities, Change Data Capture applications. USBManager has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

USB Device Manager. Show, Enable, Disable USB Device. Support Windows XP, 7, 10 System.
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            kandi-support Support

              USBManager has a low active ecosystem.
              It has 18 star(s) with 9 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              USBManager has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of USBManager is current.

            kandi-Quality Quality

              USBManager has 0 bugs and 0 code smells.

            kandi-Security Security

              USBManager has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              USBManager code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              USBManager is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              USBManager releases are not available. You will need to build from source code and install.
              It has 13324 lines of code, 0 functions and 79 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

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            USBManager Key Features

            No Key Features are available at this moment for USBManager.

            USBManager Examples and Code Snippets

            No Code Snippets are available at this moment for USBManager.

            Community Discussions

            QUESTION

            android - Broadcast of Intent Has extras error
            Asked 2021-Oct-14 at 11:54

            I have a broadcast receiver that detects when a USB device is attached/detached. The app opens when the device is connected however when i disconnect/connect the device to my android multiple times, i get the following ANR error: Does anyone know what is causing this? ANR error

            Here is my Broadcast Receiver code:

            ...

            ANSWER

            Answered 2021-Oct-14 at 11:54

            It looks like your broadcast receiver is not the problem. The problem is that you've got code running on your main (UI) thread that is blocking the main (UI) thread. When Android tries to call your broadcast receiver's onReceive(), the call is blocked by something else and that is what is causing the ANR. What you are seeing is a symptom and not the actual cause of the problem.

            Source https://stackoverflow.com/questions/69545958

            QUESTION

            Unable to list the USB connected devices in Android Kotlin
            Asked 2021-Jun-07 at 22:39

            I am building an Android app using Kotlin. What I am trying to do is that I am trying to list down all the devices connected via USB. But the device list is always empty.

            First I put in the following declaration in the AndroidManifest.xml file:

            ...

            ANSWER

            Answered 2021-Jun-06 at 17:06

            According to the documentation the feature android.hardware.usb.host does the following:

            When your Android-powered device is in USB host mode, it acts as the USB host, powers the bus, and enumerates connected USB devices. USB host mode is supported in Android 3.1 and higher.

            So in other words this feature is designed to enumerate USB OTG devices like USB flash drives, webcams, or other USB client devices).

            When you connect laptop and phone via USB the laptop usually becomes the USB host (master) and the phone is the client. Therefore this feature is not designed to work with such a connection and thus you are getting no device.

            The only way to make it work would be to select in the USB notification menu that the Android phone should work as USB host. But as most PC are not able to act as USB client this will also not get any result.

            Source https://stackoverflow.com/questions/67861270

            QUESTION

            Why does Android not see a connected computer as either a USB Device or USB Accessory
            Asked 2021-May-06 at 17:55

            I'm trying to gain a deeper understanding of the Android USB APIs. I have played with the USB Host APIs and have successfully connected various devices (USB stick, USB hub with other devices attached) to my Android phone (Phone as host). I discovered the devices, pulled information, explored the interfaces, endpoint information etc.

            When I plug my Phone into my PC I assumed the PC would be enumerated as either a Device or an Accessory, but it does not show up as either.

            Here is the code I'm using to discover all Devices and Accessories

            ...

            ANSWER

            Answered 2021-Mar-25 at 17:56

            When I plug my Phone into my PC I assumed the PC would be enumerated as either a Device or an Accessory, but it does not show up as either.

            Nope. The PC is always the host, the Android enumerates on the PC as a device.

            Thus you will never get the PC in UsbManager device list. This API is only used when Android is the host.

            Source https://stackoverflow.com/questions/66804596

            QUESTION

            Fail to get dialog box to request permission for UVC device
            Asked 2020-Nov-24 at 16:48

            I am trying to develop an app to interface a phone with a specific UVC camera. I successfully detect the device when I plug it with the USB cable and am able to enumerate the different interfaces. My problem is that when I try to request permission to access this device in order to open the camera interface, no dialogbox appear to the user and the onReceive callback from my receiver is called immediately.

            Here is my manifest where I added USB and camera permissions :

            ...

            ANSWER

            Answered 2020-Nov-24 at 16:48

            I found the reason for the problem : as stated here, Android 10 broke the UVC support during development and such devices cannot be accessed. This has been fixed on Pixels phone but not on most devices such as mine (Huawei P20 pro).

            To fix the issue, it is necessary to change the target sdk version to version 27. In Android Studio, this can be done by opening the Modules settings of your project and changing the Target SDK Version in the Default Config tab. You do not need to change the Compile Sdk Version. Be aware that choosing such sdk version will prevent you from publishing your app to the android store.

            Source https://stackoverflow.com/questions/64822171

            QUESTION

            USB Serial Driver Java Plugin not working in Unity Android build
            Asked 2020-Nov-05 at 11:53

            I'm trying to make an Android app with the Unity editor in order to read from an USB device. I'm using Unity 2019.4.12f1 and the android device I'm building to is a Xiaomi Mi Box S, running Android 9.

            What I've done so far is to use Android Studio to compile some java code in order to gain access to the USB port on Xiaomi.

            I'm using this repo: https://github.com/mik3y/usb-serial-for-android as the base functionality of the library I'm trying to build.

            This is the code I wrote in my Java library:

            ...

            ANSWER

            Answered 2020-Nov-05 at 11:53

            I'm answering my own question here. Maybe someone else will stumble upon this. There were a couple of issues that I was not aware of:

            1. The Xiaomi USB port will not continue to communicate with the sensor if it is set to USB Debugging Mode;
            2. Again, even if the Xiaomi USB Debugging mode was turned off, it will not work. To make it work I had to restart the device.

            The conclusion being that if you are working with Xiaomi Mi Box S make sure the hardware connection is working before you start changing anything on your code.

            To make all of this work:

            1. Make sure you understand how Java <-> C# communication works;
            2. You will need to be a little bit familiar with Android Studio library builds;
            3. Follow the instructions on the repo I posted.

            You should be good to go at this point. Let me know if you need any further help.

            Source https://stackoverflow.com/questions/64633131

            QUESTION

            Usb List Devices in Xamarin.Forms
            Asked 2020-Oct-12 at 19:27

            I try to do list of usb devices, connected by serial odt with smartphone, within xamarin.forms. To do that I use this project https://github.com/anotherlab/UsbSerialForAndroid

            How to do listview in shared project with devices from Project.Droid.MainActivity? I tried to do that with dependency service:

            This is my Page1(where I want to have listview):

            ...

            ANSWER

            Answered 2020-Oct-12 at 19:27

            If you going the DependencyService route, then you'll want to create a separate class that implements Interface1 and registering that as a dependency service. I don't think you can register the MainActivity as a DependencyService implementation.

            One problem that you are going to hit this is mostly async code and callbacks.

            You also shouldn't be newing up an Android ListView as a DependencyService call. That would be better suited as a custom renderer. As a DependencyService implementation, you would want the moj() method to return data that can be consumed by the Xamarin.Forms code. You would need more than just that method. You would need code to initialize the UsbSerialPort class, code to query the list of devices, and then invoke a callback that sends back that list, In theory anyway. I never tested that library with Forms.

            Source https://stackoverflow.com/questions/63595560

            QUESTION

            Get OTP from USB YubiKey
            Asked 2020-Jul-27 at 17:55

            I want to get OTP from a configured yubikey

            I have access to the UsbSession and UsbDevice and UsbManager But I'm not sure what to do to get the OTP

            Do you have suggestions?

            ...

            ANSWER

            Answered 2020-Jul-27 at 17:55

            As it turns out, in order for the yubikey to get data from usb, you need to have a hidden edittext on the screen to get the input event from the yubikey.

            Source https://stackoverflow.com/questions/63115983

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            You can download it from GitHub.

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            https://github.com/yuzhengyang/USBManager.git

          • CLI

            gh repo clone yuzhengyang/USBManager

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            git@github.com:yuzhengyang/USBManager.git

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