audioControls | Simple way to create your own audio player | Audio Utils library
kandi X-RAY | audioControls Summary
kandi X-RAY | audioControls Summary
Simple way to create your own audio player.
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QUESTION
So I have this R file:
...ANSWER
Answered 2021-May-08 at 02:56This works for me -
QUESTION
This is my first StackOverflow question, feel free to add any suggestion you want.
I have an AudioControls component that renders four different Controls components, each for a different audio option (volume, bass, mid, treble). I wrote it in a way that the parent knows and manage the four of the states: useState({ volume: 50, bass: 50, mid: 50, treble: 50, }) and then passed these values to children as props.
I have two concerns regarding this:
Control components are simply the same and maybe they could have their own value state (put an audioValue state on each Control). I've read it's a good practice to always lift the state when possible, but why is it needed? What are good reasons to do it?
Is there a way to use the map function with these Controls given that they are all pretty similar? Without losing legibility, of course.
This is the AudioControl code:
...ANSWER
Answered 2021-Apr-02 at 02:25This is my second stack overflow answer. Also open to any and all feedback.
I'd be curious to learn where you heard the fact that it's always a good idea to lift state. My thought on that is: if it's always a good idea to lift state, when do you stop lifting? Why just move state up one in this case? Why not lift it even further?
To answer your first question: the main reason to lift state into a parent component is if you need two sibling components to use the same piece of state. For example:
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