realchess | Chess using socket.io and node.js | Runtime Evironment library

 by   dwcares CSS Version: Current License: No License

kandi X-RAY | realchess Summary

kandi X-RAY | realchess Summary

realchess is a CSS library typically used in Server, Runtime Evironment, Nodejs, Express.js applications. realchess has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.

Chess using socket.io and node.js
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              realchess has a low active ecosystem.
              It has 85 star(s) with 63 fork(s). There are 11 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of realchess is current.

            kandi-Quality Quality

              realchess has no bugs reported.

            kandi-Security Security

              realchess has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              realchess does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              realchess releases are not available. You will need to build from source code and install.

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            realchess Key Features

            No Key Features are available at this moment for realchess.

            realchess Examples and Code Snippets

            No Code Snippets are available at this moment for realchess.

            Community Discussions

            QUESTION

            I'm using socket.io but there's no communication between client and server
            Asked 2019-Apr-12 at 17:50

            I'm developing a multiplayer chess game using node js with socket.io. The game displays fine in the index.html file and works fine on the server when I run it on localhost:8080. However, the chess moves aren't being submitted to the other player, even though I did everything right. What's missing? I have socket.io installed correctly

            I've tried re-watching the tutorial on youtube over and over again to spot my mistake, but I can't. I did everything accordingly. I must be missing something. here's the link https://www.youtube.com/watch?v=Isfqigjo7fQ&t=1621s

            EDIT

            here is the link to the tutorial on building the multiplayer chess game http://dwcares.com/2015/10/21/realchess/

            ...

            ANSWER

            Answered 2019-Apr-12 at 16:01

            Could it be that handleMove is never called? I can't see it in the code you provided.

            Edit: Also you are connecting using var socket = io.connect('http://localhost');

            The http port is 80 by default. Try connecting to http://localhost:8080

            To do that, change your script in the HTML file:

            Source https://stackoverflow.com/questions/55654004

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install realchess

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/dwcares/realchess.git

          • CLI

            gh repo clone dwcares/realchess

          • sshUrl

            git@github.com:dwcares/realchess.git

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