BOMB | : bomb : Destroy websites with ease | Frontend Framework library

 by   kbrvoid CSS Version: Current License: MIT

kandi X-RAY | BOMB Summary

kandi X-RAY | BOMB Summary

BOMB is a CSS library typically used in User Interface, Frontend Framework, jQuery applications. BOMB has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

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              BOMB has a low active ecosystem.
              It has 6 star(s) with 0 fork(s). There are 1 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              BOMB has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of BOMB is current.

            kandi-Quality Quality

              BOMB has no bugs reported.

            kandi-Security Security

              BOMB has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              BOMB is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              BOMB releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of BOMB
            Get all kandi verified functions for this library.

            BOMB Key Features

            No Key Features are available at this moment for BOMB.

            BOMB Examples and Code Snippets

            Set whether this notification should be bomb or not .
            javadot img1Lines of Code : 4dot img1no licencesLicense : No License
            copy iconCopy
            public void setBomb(boolean bomb) {
            		isBomb = bomb;
            		number = -1;
            	}  
            Returns true if this object is a bomb .
            javadot img2Lines of Code : 3dot img2no licencesLicense : No License
            copy iconCopy
            public boolean isBomb() {
            		return isBomb;
            	}  

            Community Discussions

            QUESTION

            Javascript DIV scroll to bottom by class name not working
            Asked 2021-Jun-15 at 17:24

            I have a div which with long content and that is why the scrollbar is coming. I want when user click on a button. Then, the div scroll bar goes to end of the content. I tried this way but no luck.

            I want to achieve this without using jQuery.

            ...

            ANSWER

            Answered 2021-Jun-15 at 15:58

            You don't actually need javascript. A simple link will do. You can also do it with javascript, but I see no reason to in this case.

            This would work:

            Source https://stackoverflow.com/questions/67989561

            QUESTION

            Laravel query builder; get distinct rows with sums
            Asked 2021-Jun-14 at 10:37

            Say we have a SQL table named BoxContents with each row consisting of id, boxID, itemID, and quantity.

            Only unique value is id. I need to input boxID and get a list/array of itemIDs and their TOTAL quantity;

            Example: in BoxContents table:

            id boxID itemID quantity 1 foo banana 5 2 foo monkey 1 3 bar bomb 2 4 foo banana 5 5 bar fuse 2 6 bar banana 5 7 foo banana 5

            result when querying box foo:

            ...

            ANSWER

            Answered 2021-Jun-14 at 10:00

            QUESTION

            What does "-~~--~-~~" mean in obfuscated C# code?
            Asked 2021-Jun-10 at 17:00

            I'm hunting for a potential logic bomb in some C# code, which is obfuscated.

            Using JetBrains DotPeek, Visual Studio and some search&replace I was able to mostly reconstruct an executable program that can undergo some dynamic analysis.

            Problem: the only part that does not compile is the following statement, or whatever it is

            ...

            ANSWER

            Answered 2021-Jun-10 at 17:00
            • - is just negation
            • ~ is bitwise NOT. Since C# requires two's complement integer representation, then ~x == -x - 1 for all X.
            • -- is the autodecrement operator, but it's only valid on lvalues, which numeric literals are not. I think this is a bug in the decompiler that forget to separate the minus signs.

            So, a slightly de-obfuscated version of your last block of code is:

            Source https://stackoverflow.com/questions/67924116

            QUESTION

            tkinter window not being destroyed as expected
            Asked 2021-Jun-09 at 03:43

            I wrote a pretty simple minesweeper clone using tkinter, but for some reason when I call the boom() method, "BOOM!" is printed but the window is not closed. Why is this not working?

            ...

            ANSWER

            Answered 2021-Jun-09 at 03:43

            You never called boom function. That's the issue.

            Source https://stackoverflow.com/questions/67897142

            QUESTION

            Are recursive calls in my "permutations with repetition" code accumulated to clog the RAM?
            Asked 2021-Jun-04 at 16:41

            A bit of background:

            I am an amateur programmer, having picked up Haskell a few months ago, on my spare time, after a period of Mathematica programmning (my first language). I am currently going through my second Haskell book, by Will Kurt, but I still have miles to go to call myself comfortable around Haskell code. Codeabbey has been my platform for experimentation and learning so far.

            I have written a piece of code to generate permutations of a given number, that deals with possible duplicate numbers, so for 588 it will internally generate 588, 858 and 885.

            However, because I want to scale to pretty big input numbers (think perhaps even a hundred digits long), I don't want to output the whole list and then perform calculations on it, instead every number that is generated is checked on the spot for a certain property and if it has it, well, we have a winner, the number is returned as output and there's no need to go through the rest of the humongous list. If sadly no desired number is found and we unsuccessfully go through all possible permutations, it outputs a "0".

            I have also opted to make it a command line program to feed values to it via gnu parallel for faster work.

            So here is the code

            ...

            ANSWER

            Answered 2021-May-09 at 12:17

            So I am not 100% sure of this and I am also not 100% sure I understand your code. But as far as I understand you are generating permutations without duplicates and then you are checking for some predicate wanting whatever single number that fulfils it.

            I think it should help to use as many of the prelude functions as possible because afaik then the compiler understands it can optimize recursion into a loop. As a rule of thumb I was taught to avoid explicit recursion as much as possible and instead use prelude functions like map, filter and fold. Mainly you avoid reinventing the wheel this way but there also should be a higher chance of the compiler optimizing things.

            So to solve your problem try generating a list of all permutations, then filter it using filter and then just do take 1 if you want the result that is found first. Because of Haskell's lazy evaluation take 1 makes it so that we are interested only in the first x in (x:xs) that a filter would return. Therefore filter will keep dropping elements from the, again lazily evaluated, list of permutations and when it finds one it stops.

            I found a permutation implementation on https://rosettacode.org/wiki/Permutations#Haskell and used it to try this call:

            Source https://stackoverflow.com/questions/67455986

            QUESTION

            javascript minesweeper issue with revealing tiles surrounding a clicked 0 tile
            Asked 2021-May-29 at 23:30

            Clicking on one of the tiles triggers clickerbox().

            The issue is that if the user clicks on a tile with b no surrounding mines it's supposed to reveal them, and if any of those also have no mines it should do the same.

            It seems to do some of this and then stop before revealing all the tiles it should. I was wondering if anyone knew why or how to fix this?

            screenshot of the game board after a zero is clicked on

            The first 5 clicks were made by the user then the rest where triggered by the function.

            ...

            ANSWER

            Answered 2021-May-29 at 23:30

            The mistake is hidden in for loop of autoclick function:

            for (i = 0; i < 8; i++) { ... }

            You have to use var keyword to create local iteration variable. Otherwise the global variable is created and reused by recursive calls.

            for (var i = 0; i < 8; i++) { ... }

            My favorite game btw.

            Source https://stackoverflow.com/questions/67753549

            QUESTION

            Why doesn't my click work immediately in pygame?
            Asked 2021-May-29 at 20:57

            I am recreating mine sweeper.

            My code goes through every square on a 800 by 600 display and each square is 50 by 50 so there are 192 squares. I check to see if the click is in each square and draw a bomb or an open space depending on what it is.

            ...

            ANSWER

            Answered 2021-May-29 at 20:57

            pygame.event.get() get all the messages and remove them from the queue. See the documentation:

            This will get all the messages and remove them from the queue. [...]

            If pygame.event.get() is called in multiple event loops, only one loop receives the events, but never all loops receive all events. As a result, some events appear to be missed.

            Call pygame.event.get() just once:

            Source https://stackoverflow.com/questions/67755641

            QUESTION

            Error checking pandas df column dtype on timestamp or string columns
            Asked 2021-May-28 at 17:16

            I'm checking the data type of all of my columns in a python pandas dataframe. When I check the int64 or float64 columns, it works fine, like so:

            ...

            ANSWER

            Answered 2021-May-28 at 17:16

            This is because by subsrpting with [0], you are accessing the element type instead of the Series type.

            Pandas Timestamp object (instead of the series) has no method / property of dtype while int64 has this property. Hence you will get error: AttributeError: 'Timestamp' object has no attribute 'dtype'

            Similarly, for string type element (instead of series), it has no dtype property. Hence, you will get AttributeError: 'str' object has no attribute 'dtype'

            For integer int64 elements, it does have this dtype property, and you will get e.g dtype('int64')

            You could use type() function to get the element type, e.g:

            Source https://stackoverflow.com/questions/67742868

            QUESTION

            Dictionary and getting a ValueMember - "null" is returning basically the array string
            Asked 2021-May-26 at 21:28

            Problem

            For a WinForms application, I need to display a ComboBox, with a DisplayMember and a ValueMember. This is done

            When the user selects from the ComboBox, the value stored in ValueMember (in this case a decimal) should capture to another textbox. This is done

            But I also need to have an "empty" first value, so I can know when there wasn't a selected value. Here's where the issue comes in.

            So here's a code snippet, made generic for privacy reasons.

            ...

            ANSWER

            Answered 2021-May-26 at 21:21

            If you wish to work with the values as integers then using the correct type in the first place would go along way. You could use an arbitrary number you won't use as your value for blank, such as 0, -1 or int.MinValue

            Depending on your use case, you may also need to manually set the not selected value when the control is first bound.

            Source https://stackoverflow.com/questions/67712554

            QUESTION

            Docker run multiple commands asynchronously and kill both if one fails
            Asked 2021-May-19 at 16:40

            I have an angular production build running in a docker container and I would like to run the ng build and ng lint asynchronously.

            I saw this answer which means my command would look like ng build --prod & ng lint. The problem is that if the first command fails before the second command finishes, my execution keeps running. (ex: The lint bombs after 10s because of a missed semicolon, but the build finishes after 6 minutes successfully. My command says it was successful even though my lint failed and continues to publish). My solution around this is to have ng build --prod && ng lint but this takes more time to finish.

            Is there a way to have both commands run asynchronously and if one of the executions bomb out then the whole command stops?

            ...

            ANSWER

            Answered 2021-May-19 at 16:40

            Please go for something like :-

            https://github.com/mysticatea/npm-run-all/blob/HEAD/docs/npm-run-all.md

            It gives you various options which will be usefull in all current and future scenarios.

            Source https://stackoverflow.com/questions/67606780

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install BOMB

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/kbrvoid/BOMB.git

          • CLI

            gh repo clone kbrvoid/BOMB

          • sshUrl

            git@github.com:kbrvoid/BOMB.git

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