refills | [no longer maintained] | Frontend Framework library
kandi X-RAY | refills Summary
kandi X-RAY | refills Summary
Note: This project is no longer maintained. Follow the @bourbonsass Twitter account for updates.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of refills
refills Key Features
refills Examples and Code Snippets
def compute_min_refills(distance, tank, stops):
# write your code here
n = len(stops)
stops = [0]+stops+[distance]
numrefills, currentrefill = 0, 0
while currentrefill <= n:
lastrefill = currentrefill
while curr
Community Discussions
Trending Discussions on refills
QUESTION
I want to get the date followed by DATE FILLED
and REFILL
from my text. Ordering of DATE FILLED
or REFILL
is not fixed. And date pattern can be:
ANSWER
Answered 2021-Jan-02 at 06:31Converting my comment to answer so that solution is easy to find for future visitors.
You may use this regex:
QUESTION
I have an iOS app that is designed to play HLS audio stream content.
The app supports time-shifting - you can skip backward, skip forward, scrub backward/forward, as well as pause the stream and unpause to where you left off.
The app works fine when operating in the foreground. It also works fine when actovely playing in the background (I have the background audio entitlement set correctly).
However, if the app is put into the background for more than a few moments (~30 seconds seems to do it) with the audio paused and either A) the user un-pauses the audio, or B) the user returns the app to the foreground and attempts to un-pause it from there, the audio does not play even after waiting a few moments. Note that the app process is not killed during this time.
To pause and unpause, I am using AVPlayer
's pause
and play
methods.
While looking into it, I verified that the buffer (determined by looking at loadedTimeRanges
) is filled during normal playback, but is quickly emptied shortly after the paused app is put in the background. If the app is returned to the foreground quickly enough, the buffer begins to fill again and playback can resume. Otherwise - if the user moves the app to the background for ~30 seconds - the buffer never refills at all and attempting to play again fails until the AVPlayerItem
is re-configured.
I realize that there is no guarantee that the buffer will always have content (ie. it could be emptied to minimize memory footprint, which I suspect is the case here), but would expect AVPlayer
to begin to start loading audio from it again as needed when playback resumes. Even if it has been in the background for a while.
Does anybody have an idea why this is occurring or how to work around it?
Note: I have created a simple sample iOS 14+ Xcode project that exhibits the problem using a known HLS stream. Tap 'Configure' to load the URL, then play/pause to exhibit the issue (I added console output showing the state of loadedTimeRanges
).
https://tapestryapps.com/AudioTestbed.zip
Thank you.
...ANSWER
Answered 2021-Feb-09 at 23:30The code works for me on iOS 13.5.1 and iOS 14.4, but fails on 14.0.1.
It looks like an iOS bug. You could work around this by recreating the AVPlayerItem
when returning to the foreground on affected systems.
QUESTION
I am currently trying to optimize performance and memory usage of my code. (mainly Ram bottleneck)
The program will have many instances of the following element at the same time. Especially when historic prices should be processed at the fastest possible rate. The struct looks like this in it's simplest way:
...ANSWER
Answered 2021-Jan-07 at 16:20will those additional methods put additional strain on the system memory or are they "shared" between all structs of type PriceElement?
Code is shared between all instances. So no additional memory will be used.
Code is stored separately from any data, and the memory for the code is only dependent on the amount of code, not how many instance of objects there are. This is true for both classes and structs. The main exception is generics, this will create a copy of the code for each type combination that is used. It is a bit more complicated since the code is Jitted, cached etc, but that is irrelevant in most cases since you cannot control it anyway.
I would recommend making your struct immutable. I.e. change UpdatePrice
so it returns a new struct instead of changing the existing one. See why is mutable structs evil for details. Making the struct immutable allow you to mark the struct as readonly and that can help avoid copies when passing the struct with an in parameter. In modern c# you can take references to structs in an array, and that also helps avoiding copies (as you seem to be aware of).
QUESTION
I'm trying to create a program that simulates driving a car. In my program, I have the following loop to allow the user to "drive" however many miles they wish:
...ANSWER
Answered 2020-Nov-27 at 07:11If you don't want to change things up too much, one easy way would be to simply accumulate the user input with another variable, and pass that value into the function
method instead of the user input that updates on each loop. So for example, outside of the do-while loop you would have:
QUESTION
Processing Common Crawl warc files. These are 5gb uncompressed. Inside there is text, xml and warc headers.
This is the code I am particulary having trouble with:
...ANSWER
Answered 2020-Nov-20 at 09:51Which give me the error, "expression must have a pointer to class type".
TCHAR
has no such method as substr
.
modify:
QUESTION
I am fairly new to writing python scripts and I wanted to know how to make different def
functions work simultaniously, I have this following code:
ANSWER
Answered 2020-Jul-25 at 08:44Running in same time you have to use
multiprocessing or threading modules of python
And use while loop for never ending loop
QUESTION
Currently, I am trying to make code for a game when, on pointerdown, a progress tag slowly depletes over time and, on pointerup, the progress bar slowly refills from the value it stopped on.
This is my current working logic:
HTML:
...ANSWER
Answered 2020-Jul-21 at 05:25Instead of assigning document.querySelector('#air').value
to air
variable, assign just thedocument.querySelector('#air')
part. And use air.value
to access the value.
Also, you are clearing the intervals in a wrong way. The value returned by setInterval()
is used as the parameter for the clearInterval() method.
Here is the working code
QUESTION
I've seen multiple warnings about usage of global/public static variables for my code. I was wondering how important is it? How many global variables can I get away with using or should I attempt to use none at all?
And if so how do you solve this issue? For example: I have a "Stamina bar" in my game. There's a double variable corresponding to it, the code for the bar itself references the variable to change its size to represent the lower stamina.
...ANSWER
Answered 2020-Jul-15 at 23:54A solution that encapsulates the data of charge logic: Create a class which handles your charge logic
QUESTION
I have this input field is given below. when we click on the input field it clear field but 1 issue if the user does not enter any value it remains empty I want on release empty input it refills with old input value value="{{ $p->price }}"
how I can do that?
ANSWER
Answered 2020-May-30 at 15:16Have you tried adding something of the form
... onblur="this.value=\"The value you want\""
...
in your input field? The blur event is basically the "defocus" event so to speak.
QUESTION
sorry for my poor English. I' am new in python. I have the code below that seem not working. I cannot figure out why :
...ANSWER
Answered 2020-May-13 at 12:25Franchise
constructor receives list of Menu
objects, not strings.
Change:
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install refills
Install Refills’ dependencies: Bourbon, Neat and jQuery (if you plan to use any components that require JavaScript).
Go to the Refills website, click “Show Code” under the component or pattern that you want and copy-paste it into your project.
Customize: Most of the components and patterns have a set of Sass variables that allow you to quickly tweak the look and feel.
Alternative to copy-pasting manually, we also have a Refills gem that allows you to add components and patterns via Rake tasks.
Add Refills to your Gemfile:
Then run:
Use the following Rails generators:
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