drago | Go feed forward artificial neural network library | Machine Learning library
kandi X-RAY | drago Summary
kandi X-RAY | drago Summary
Simple feed forward neural network implementation. Still need to add some nice utility functions, the logic can stand to be cleaned up in some places, but the algorithms are implemented and it can be used. To add an activation function: ===. An activation function needs both the function and it’s derivative. See Sigmoid.go, Tanh.go, and ReLU.go for examples of this.
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Top functions reviewed by kandi - BETA
- New creates a new Network .
- Learn applies a dataset to a dataset .
- randomMatrix returns a random matrix
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Trending Discussions on drago
QUESTION
I am testing the RandomWaypointMobility with a constrained area minX=-3000m, maxX=3000m, minY=-3000m and maxY=3000m
. The @display
strings sets bgp=6000,6000
. The result is that nodes in the negative part of the coordinate system are rendered outside the display/canvas area.
Are there some parameters I can use to tell OMNeT++/INET that origo for the coordinate system is at the center of the display/canvas? I have tried
...ANSWER
Answered 2021-Jun-02 at 07:45What you set is in fact bgb=6000,6000
which sets the size of the module. There were indeed plans to add a tag called bgp
directly into OMNeT++ which would introduce an offset, but at the end it was not implemented. The reason is that once you go down into that rabbit hole, you want to implement also scaling and then rotation etc. So the default display string based visualization left as simple as possible and all these transformation stuff was left for the model code.
So indeed, SceneCanvasVisualizer
in INET has a viewScale
and viewTranslation
parameter that can be used for these purposes.
QUESTION
I am compiling a program with visual studio and I need to figure out an equivalent cmd command so I can use Emscripten. I have tried to figure it out by pointing to the same libraries but it is not working. Is there a way to find what build command visual studio is using internally?
Output messages:
...ANSWER
Answered 2021-May-20 at 04:14Project >> Properties.
Some of the main panels like 'C/C++' and 'Linker' have a sub panel called 'Command Line' There you can find many settings.
QUESTION
I'll try to keep it short and sweet.
I'm writing an interactive story that changes based on the "roll" of a d20 dice. I've managed to figure out getting started, but I've hit a point where I don't think Python is actually listening to the parameters I'm giving it, because it kind of just does whatever.
Essentially, here's what's supposed to happen:
Player agrees that they want to play the game -> Player Rolls dice -> Game uses the randomly rolled number to determine which start that the player will have.
What's currently happening is, all goes well until it's supposed to spit out the start that the player has. It doesn't seem to actually decide based on my parameters. For example, you're supposed to have the "human" start if the player rolls 5 or less, and an "elf" start for anything between 6 and 18. Here's what happened yesterday:
...ANSWER
Answered 2021-Feb-23 at 14:56Each time you call RollD20
, you get a new random number. So if you want to use the same random number in multiple if
s, you need to tuck that value into another variable.
QUESTION
I recently updated to Python 3.9. While trying to install the dependencies to code a bot for my Discord Server, the Windows Powershell console spit out an error. The log, including the error, is below. I'm not sure what to do. Any help would be appreciated. I'm on Windows 10.
...ANSWER
Answered 2020-Oct-07 at 23:05I didn't really understand the problem but something like this happend to me when I did it too and reinstalling python and discord.py fixed it. you can download python here: https://www.python.org/downloads/ to reinstall pip type python -m pip install in cmd and to install discord.py just type this in the cmd: pip install discord.py
QUESTION
I want to make a command where, if someone types "?role @testrole", the bot will send an embed with a list of users who have the aforementioned role.
An example response would be:
...ANSWER
Answered 2020-Sep-03 at 10:56Try this:
QUESTION
I was trying to align a part of the text to right and rest to left end of bootstraplist group, but everything always align to left, I was trying to make text 'Drago' to left end, and the emoji to the left end of each row
...ANSWER
Answered 2020-Aug-02 at 10:53Try using class="pull-left" instead of class="float-left"
QUESTION
I'll try to be both brief and thorough.
I am following the tcod Rouguelike tutorial at the following link:
http://rogueliketutorials.com/tutorials/tcod/
I am using PyCharm Community Edition, though I don't think that much matters. All was going well until the end of Part 4, where we implemented an FOV for the player. When I try to run the main engine using the following code (given in tutorial):
...ANSWER
Answered 2020-Jul-14 at 18:47I was just having this same problem and found that putting
QUESTION
I have a little problem with my application developed in ReactJS. Here are my components App.js, AppFront.js and index.js.
Index.js
...ANSWER
Answered 2020-May-28 at 19:12WizardList gets the data to load from the location.state you are sending it in this Link
QUESTION
ANSWER
Answered 2020-Apr-27 at 08:33put the
QUESTION
I'm learning Java and I've gotten somewhat further with my knowledge. I want the app to go further with the user inputted value, only if it's the correct one, otherwise I want for the same question(console input) to repeat it self(not go further with the app) until the user types in the correct value! My code looks like this:
...ANSWER
Answered 2019-Dec-09 at 14:44You have to be on loop untill you get the valid input. Try the snippet below.
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