gencheck | Code Generated Validation for Go | Generator Utils library
kandi X-RAY | gencheck Summary
kandi X-RAY | gencheck Summary
Code Generated Validation for Go
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Top functions reviewed by kandi - BETA
- Main entry point .
- NewGenerator returns a new sprig generator .
- isNullable check if field s value is nullable
- AssetDir returns the asset directory of the given name .
- bindataRead is a wrapper around bindataRead .
- RestoreAsset restores an asset from the given directory .
- RestoreAssets restores assets from the given directory
- IsUUIDv5 returns an error if the string is not a valid UUID .
- IsUUIDv4 checks if the string is a valid UUIDv4
- IsUUIDv3 returns an error if the string is not a valid UUID .
gencheck Key Features
gencheck Examples and Code Snippets
Community Discussions
Trending Discussions on gencheck
QUESTION
I am making a simple randomly generated dungeon crawler and when I ran it, sometimes the end or player weren't in the map, they were generated off map. After I fixed it I put limitations and checker to see if Player and End were created but now after I run it, it just gets stuck.
...ANSWER
Answered 2018-Aug-19 at 13:34There are other issues with your code, but the problem in your question is caused by the code under the Gencheck
label. If you follow through the logic, is does (roughly) the following:
- Loop through every cell in the map
- If it is equal to 'E', then increment the E counter
- If it is equal to 'P', then increment the P counter
- If either of these tests fails, then go back to
Egeneration
Hopefully this clarifies why your code enters an infinite loop: the cell is never equal to both 'E' and 'P' and so the program will always fail one of these two checks and go back to Egeneration
.
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