gopl.io | Example programs from `` The Go Programming Language | Functional Programming library
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Example programs from "The Go Programming Language"
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QUESTION
I am reading 8.5 chapter of The Go Programming Language, and get in stuck for some code. code list below.
...ANSWER
Answered 2020-Sep-17 at 04:27The output of the 3rd loop is...
QUESTION
In the Go Programming Language book, the authors stated the following (at section 4.2 on slices):
QuestionThe length [of a slice] is the number of slice elements; it can't exceed the capacity, which is usually the number of elements between the start of the slice and the end of the underlying array.
Since the authors chose to use the word "usually", it means that there would in fact be circumstances where the capacity of the slice is different from the number of elements between the start of the slice and the end of the underlying array---when would this be the case?
In other words, when will the expression below be true
:
ANSWER
Answered 2020-Aug-01 at 01:20A full slice expression can set capacity short of the full underlying array.
QUESTION
In the Go Programming Language book, the author gave the following code example of an append()
function that accepts as arguments a []int
and an int
, and will handle resize accordingly:
ANSWER
Answered 2020-Jul-21 at 05:23You are right, zcap < 2*len(x)
is equivalent to len(x) > 1
. You could totally replace zcap < 2*len(x)
with len(x) > 1
in this function.
But according to the source code, There is another function named appendslice
. In this function, you couldn't do a replacement.
I think author use zcap < 2*len(x)
only for keeping two function consistent. The main purpose here is to avoid frequent allocation.
QUESTION
Consider the following code from gopl.io/ch2/echo4
ANSWER
Answered 2020-Mar-18 at 09:37It is because they need to be assigned value after they are created. The order of actions is:
- Create variable
var n = flag.Bool("n", false, "omit trailing newline")
The value is false now. - Assign value with
flag.Parse()
. Variable is now assigned value passed as command line argument.
QUESTION
In chapter 8 of The Go Programming Language, there is a description to the concurrency echo server as below:
The arguments to the function started by go are evaluated when the go statement itself is executed; thus input.Text() is evaluated in the main goroutine.
I don't understand this. Why the input.Text()
is evaluated at the main goroutine? Shouldn't it be in the go echo() goroutine?
ANSWER
Answered 2019-Nov-11 at 11:44How go
keyword works in Go, see
Go_statements:
The function value and parameters are evaluated as usual in the calling goroutine, but unlike with a regular call, program execution does not wait for the invoked function to complete. Instead, the function begins executing independently in a new goroutine. When the function terminates, its goroutine also terminates. If the function has any return values, they are discarded when the function completes.
The function value and parameters are evaluated in place with the go
keyword (same for the defer
keyword see an example for defer
keyword).
To understand the evaluation order, let's try this:
QUESTION
It seems like the Go compiler will do two completely different semantic operations depending on the types in the following example:
chanA <- chanB
If chanA is type (chan chan<- string), this operation will send chanB, type (chan<- string), itself to chanA.
However, if chanA is type (chan<- string), it will try to extract a string from chanB, implying chanB's type is (<-chan string).
Is the only way to reason about this to know the types, or is there an easy way to tell when a channel is sending values vs. itself?
I am looking at this example from the Go Programming Book: https://github.com/adonovan/gopl.io/blob/master/ch8/chat/chat.go
...ANSWER
Answered 2019-Oct-18 at 17:15It's very easy to tell.
QUESTION
This is in reference to following code in The Go Programming Language - Chapter 8 p.238 copied below from this link
...ANSWER
Answered 2018-Oct-03 at 17:25Your channel is unbuffered (you didn't specify any buffer size when make()ing the channel). This means that a write to the channel blocks until the value written is read. And you read from the channel after your call to wg.Wait(), so nothing ever gets read and all your goroutines get stuck on the blocking write.
That said, you do not need WaitGroup here. WaitGroups are good when you don't know when your goroutine is done, but you are sending results back, so you know. Here is a sample code that does a similar thing to what you are trying to do (with fake worker payload).
QUESTION
I'm trying to write a benchmark function for a simple echo program in Go (Exercise 1.3 from "The Go Programming Language" book). Here is the code:
...ANSWER
Answered 2019-Mar-07 at 00:30You understand that b.N
has a really big value and thus Echo1 gets executed many many times ?
The only explanation is that Echo1 is printing the text you are seeing.
Your Echo1()
function probably contains something like this:
QUESTION
I'm working through "The Go Programming Language" book and have come across what is an unusual for loop syntax in chapter 5. I've cut down the example below, but the whole program is on the book's GitHub page.
...ANSWER
Answered 2019-Feb-08 at 09:52When
c.NextSibling
is not nil, it seems that the loop is exiting as the loop value is the same as the previous iteration
Not sure what you meant by that, but yes, you're misinterpreting something. But for
loop is not to blame. It most certainly does not exit while its continue condition is still true.
QUESTION
Please see the following pprof session. In the treesort.add, line 42, there's an int comparison. I think it accounts for 64% of all cpu time. In disasm the operation is "MOVQ 0x30(SP), DX". Why is it so slow?
...ANSWER
Answered 2018-Sep-09 at 13:58Why is “MOVQ 0x30(SP), DX” slow?
You have provided insufficient evidence to show that the instruction is slow.
MOVQ — Move Quadword - is an instruction from the Intel 64 and IA-32 architectures instruction set. See Intel® 64 and IA-32 Architectures Software Developer Manuals
The MOVQ 0x30(SP), DX
instruction moves the 8 bytes of a tree.value
variable from memory to the DX register.
Performance measurement, like any other scientific endeavor, relies on reproducible results. You have provided insufficient information to reproduce your results. For example, where is the code for treesort_bench.test.exe
, what processor, what memory, what operating system?.
I've tried, but I'm unable to reproduce your results. Add your code and the steps to reproduce your results to your question.
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