clip | Command line music player | Command Line Interface library

 by   barnex Go Version: Current License: GPL-3.0

kandi X-RAY | clip Summary

kandi X-RAY | clip Summary

clip is a Go library typically used in Utilities, Command Line Interface applications. clip has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. You can download it from GitHub.

** PROJECT UNDER DEVELOPMENT, NOT YET USABLE **. CLIP is a Command Line Interface music Player. CLIP does not use a text-based user interface (TUI) , but offers a true command line interface (CLI) with bash completion. clip add /home/me/music # adds music to library. clip play kraftw # TAB-completes to "Kraftwerk", if that's in the library, and starts playing.
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            kandi-support Support

              clip has a low active ecosystem.
              It has 5 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              clip has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of clip is current.

            kandi-Quality Quality

              clip has no bugs reported.

            kandi-Security Security

              clip has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              clip is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              clip releases are not available. You will need to build from source code and install.

            Top functions reviewed by kandi - BETA

            kandi has reviewed clip and discovered the below as its top functions. This is intended to give you an instant insight into clip implemented functionality, and help decide if they suit your requirements.
            • dialDaemon tries to connect to the daemon .
            • Main client
            • Call performs a command
            • MainClient is called to execute a command .
            • Clean up a string
            • orkDaemon spawns a new daemon
            • NewClip returns a new Clip .
            • Check panics if err is not nil .
            • NewLib returns a new lib library .
            • NewPlayer returns a new Player object .
            Get all kandi verified functions for this library.

            clip Key Features

            No Key Features are available at this moment for clip.

            clip Examples and Code Snippets

            Clip elements in t_norm .
            pythondot img1Lines of Code : 90dot img1License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def clip_by_global_norm(t_list, clip_norm, use_norm=None, name=None):
              """Clips values of multiple tensors by the ratio of the sum of their norms.
            
              Given a tuple or list of tensors `t_list`, and a clipping ratio `clip_norm`,
              this operation retur  
            Clip elements of t .
            pythondot img2Lines of Code : 81dot img2License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def clip_by_norm(t, clip_norm, axes=None, name=None):
              """Clips tensor values to a maximum L2-norm.
            
              Given a tensor `t`, and a maximum clip value `clip_norm`, this operation
              normalizes `t` so that its L2-norm is less than or equal to `clip_norm`  
            Clip t .
            pythondot img3Lines of Code : 39dot img3License : Non-SPDX (Apache License 2.0)
            copy iconCopy
            def clip_by_average_norm(t, clip_norm, name=None):
              """Clips tensor values to a maximum average L2-norm.
            
              Given a tensor `t`, and a maximum clip value `clip_norm`, this operation
              normalizes `t` so that its average L2-norm is less than or equal t  

            Community Discussions

            QUESTION

            Gradient border and text is not working on Safari and IPhone devices
            Asked 2021-Jun-15 at 21:22
            • I have the color of text and border-bottom in gradient color and not working as expected on:

            • Safari (Desktop)

            • iPhone (Safari)

            Screenshots:

            1. This is how it looks on Chrome web

            1. This is how it looks on Safari (Desktop)

            1. This is how it looks on IPhone 12 Safari

            CSS code written with styled components:

            ...

            ANSWER

            Answered 2021-Jun-12 at 06:45

            QUESTION

            CSS Clip/Path/Mask/Shape Animation with circle or arc segment
            Asked 2021-Jun-15 at 19:03

            How can I do an animated shape in the form of cake or clock or circle that starts with one small slice and then over time fills the whole circle:

            Is that possible with CSS? Or do I need SVG? I couldn’t find any CSS shape or mask or clipping path or anything that would work with this shape.

            Thank you very much for any hints!

            ...

            ANSWER

            Answered 2021-Jun-15 at 19:03

            Turns out, "pie chart" is the term to google by...

            Based on an extensive article by Lea Verou featuring 2 different approaches https://www.smashingmagazine.com/2015/07/designing-simple-pie-charts-with-css/, this is my solution:

            Source https://stackoverflow.com/questions/67299644

            QUESTION

            How do I change the pitch of audio when slowing down time?
            Asked 2021-Jun-15 at 06:15

            I've been making a game using Unity and I added a slow motion function. Afterwards, when I added audio, I wanted to change the pitch of all audio whenever the slow motion function ocurred, but I can't seem to do it. I've been using Brackey's audio tutorial (here if you wanna see it) to guide me into using audio in Unity

            Here is my audio manager:

            ...

            ANSWER

            Answered 2021-Jun-15 at 06:15

            I wanted to change the pitch of all audio

            If you want to change the pitch of any song at runtime you can simply use the source of type AudioSource that is saved in the sound class and edit it's values directly.

            If you then do this as a foreach loop, in your soundManager class, with each song in your array, you can pitch down all of them.

            Change All Pitch Values:

            Source https://stackoverflow.com/questions/67978413

            QUESTION

            Scrollable view passing behind another scrollable view
            Asked 2021-Jun-14 at 13:46

            I have a layout where I have two scroll views, one is a PageView which is used to display a list of pictures horizontally, the second is a SingleChildScrollView (maybe should be something else?), this scroll view is partially above the first one as initial position and can go completely over. Some screenshots to image this:

            The problem is, if I make the 2nd scroll view take all page and add internal padding to it to make it the good height, the 2nd scroll view work as expected but the first one (witch is behind) isn't working anymore. The 2nd solution would be to wrap the SingleChildScrollView with a Padding widget to make it the good height and add Clip.none parameter to the scroll view, but in this case the scroll view cannot be scrolled in PageView zone even if the SingleChildScrollViewis over.

            I wonder if someone already encountered a behavior like this and what is your solution.

            Here my actual code with second solution:

            ...

            ANSWER

            Answered 2021-Jun-14 at 13:46

            I found a little hack to do this, I passed the PageView containing the photos inside the the SingleChildScrollView so the PageView is on top and can receive touch events, to keep the PageView fixed to the top of the screen I use a Transform widget that reverse the scrollOffset of the SingleChildScrollView.

            My implementation:

            (here the Transform widget is also used to resize the PageView containing photos when the scrollOffset is under 0)

            Source https://stackoverflow.com/questions/67940018

            QUESTION

            Print Any Value each time TextFormField Change
            Asked 2021-Jun-14 at 07:28

            So I want to show any output according to the Value is printed following the Text Inputted inside the textfield

            This is the TextFormField Code ...

            ANSWER

            Answered 2021-Jun-14 at 06:22

            The judul() function is not returning any value; So you will have to do like below:

            Source https://stackoverflow.com/questions/67965471

            QUESTION

            values are getting disappeared after selecting the value and going to next dropdown
            Asked 2021-Jun-14 at 06:46

            i want to remove the values once user select it from dropdown so that the same value doesn't come on to the next dropdown, but the value which is select disappears on adding the next row or dropdown i mean the placeholder of dropdown goes missing. This is all what i have tried yet and you can find the codesandbox link here

            ...

            ANSWER

            Answered 2021-Jun-14 at 06:42

            So first off, you can disable each selectable value based off if the inputs contain the selected value with a computed object

            Source https://stackoverflow.com/questions/67965649

            QUESTION

            stack children is overflowing on image
            Asked 2021-Jun-13 at 22:40

            I clip to hardedge in stack even after this black container is overflowing how can i fix this if i do fit: BoxFit.fill the image get stretched. i tried wrapping the stack in a container or card and then clip to haredge that didnt work too

            here is the code i tried

            ...

            ANSWER

            Answered 2021-Jun-13 at 22:40

            Can't reproduce with the given snippet, it works just fine on me when I run it, maybe try to put the complete snippet?

            But anyways, you can achieve the same behavior without the Stack widget, just put the Texts as a child of the Container whose hold the image.

            Here is the working example, you can copy paste and run in DartPad

            Source https://stackoverflow.com/questions/67962223

            QUESTION

            Why does React App appear twice on webpage?
            Asked 2021-Jun-13 at 21:42

            I created a React app based on Free Code Camp's Drum Machine project which works successfully on Code Pen and passes all tests found here https://codepen.io/kevin-orara/pen/RwKvjJz however when I transfer the code to Visual Studio it now fails 1 test. Yes the app appears to work and even compiled successfully. Now it is failing one test which is #6

            When I press the trigger key associated with each .drum-pad, the audio clip contained in its child element should be triggered (e.g. pressing the Q key should trigger the drum pad which contains the string "Q", pressing the W key should trigger the drum pad which contains the string "W", etc.).

            GitHub Repo here: https://github.com/korara78/drum-machine-fcc/tree/main/drum-machine-fcc

            There are two things I noticed which seemed odd. First I had to add this code to the index.html file just to get the code to compile successfully. Being new to creating React apps I've only had to add 1 div id on index.html files thus far.

            ...

            ANSWER

            Answered 2021-Jun-13 at 21:42

            You're calling ReactDOM.render(, ...); multiple times, once in App.js and again in index.js. Calling render twice will cause two versions to appear.

            App.js:

            Source https://stackoverflow.com/questions/67962823

            QUESTION

            "Out of memory while expanding memory stream" error when attempting to download a file using TIdHTTP
            Asked 2021-Jun-13 at 19:13

            I am attempting to download a file from a web server using the standard TIdHTTP and TIdSSLIOHandler components in Delphi 10.4:

            ...

            ANSWER

            Answered 2021-Jun-13 at 19:01

            Instead of loading the resource to memory temporarily, directly load it to the local file using a TFileStream:

            Source https://stackoverflow.com/questions/67961194

            QUESTION

            How to disable scrolling in the main body (background) when menu is open?
            Asked 2021-Jun-13 at 17:45

            I'm basically trying to disable the main body from scrolling when I have the main menu open. I'm hoping there's a solution without JS as I'm not too familiar with it, but don't mind with some help.

            Here is my codepen, only using CSS. As you can see, the body in the background is still able to scroll when the menu is open. I need to disable that scrolling, but still be able to scroll within the menu itself. Thanks in advance!

            Codepen

            ...

            ANSWER

            Answered 2021-Jun-13 at 17:32

            Here's a hack kind of way to do it without js. What I did was I made a container div for your entire content and gave it a class .contentWrap I then added this code to your CSS:

            Source https://stackoverflow.com/questions/67960602

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install clip

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            https://github.com/barnex/clip.git

          • CLI

            gh repo clone barnex/clip

          • sshUrl

            git@github.com:barnex/clip.git

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