rapidash | Go package for database record or other data | Caching library
kandi X-RAY | rapidash Summary
kandi X-RAY | rapidash Summary
Rapidash is a Go package for the database record or other data caching. It not only supports memcached or Redis for generic caching (e.g. get/set ) but also supports fast access to read-only data by fetching all read-only records from the database and caching them to memory on application. Also, It supports Read-Through / Write-Through caching for read/write records on the database. Main features are the following.
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Top functions reviewed by kandi - BETA
- NewValueFactory returns a new ValueFactory with default values .
- NewDecoder returns a new ValueDecoder .
- NewUint32Value returns a new Value
- NewIntValue returns a new Value .
- NewInt8Value returns a new Value .
- NewInt16Value returns a new int16 value .
- NewInt32Value creates a new int32 value .
- NewInt64Value creates a new int64 value .
- NewUint8Value creates a new Value .
- NewUint16Value returns a new Value
rapidash Key Features
rapidash Examples and Code Snippets
Community Discussions
Trending Discussions on rapidash
QUESTION
So I have this filter, I was trying to figure out if I could do this easier/better. It just feels I repeat myself so much. I would like to put all the numbers in an array, and then use that array to filter.
So can I do this with an array which includes all the numbers? Something like
var filterIDs = [2, 3, 5, 6, 8, 9, 31, ...]
And than some code? I just can't figure out how.
It works at the moment, but it feels so clumsy and repetitive.
...ANSWER
Answered 2018-Feb-20 at 12:18You could use an array and check if the array includes the pokemon_id
.
It works with an arrow function, a destructuring assignment for the wanted property and Array#includes
to check if the pokemon_id
is an element of the array filterIDs
.
QUESTION
I am trying to create a simulation of a large battle between a population of Pokemon. For the sake of providing an example, I will use two Pokemon, named pokemon1 and pokemon2. I want the program to work like the following:
- pokemon1 and pokemon2 will be compared based on their combatScore, which is a score based off of their basic attributes, such as speed, attack, defense, etc.
- pokemon1 and pokemon2 will be randomly paired up with each other and be compared.
- if pokemon1 has a higher combatScore than pokemon2, than pokemon1 advances to the next round (and is removed from the general population and placed into a "victorious" population), and pokemon2 is removed from the general population and added to a "vanquished" population.
- pokemon1 then gains some attributes based off of the traits of pokemon2.
- if pokemon2 (defeated) is legendary, however, they must lose a total of three times before they are finally added to the vanquished population.
- if pokemon1 (victorious) was not legendary but has won three times, it becomes legendary and must therefore lose three times before it is added to the vanquished population.
The rounds are repeated with fewer and fewer victorious populations until there is only one victor left standing.
I have created a do-while loop that will randomly retrieve two Pokemon from the population and compare them based off a number of different conditions using if-else branches:
- legendary pokemon2 beats legendary pokemon1
- pokemon2 beats legendary pokemon1
- legendary pokemon2 beats pokemon1
- pokemon2 beats pokemon1
And vice versa. The problem I am running into is this: Most of the time, the program runs clean, and round 1 is complete. All of the battles are written to a pokemon.txt file clearly stating who won. Sometimes, however, the program will begin to run and stay in a running state. When I go to check the .txt file, it will be stopped writing mid-sentence around the same location (around line 275).
For now, I just want to run the first round. Here is the code that runs this simulator:
...ANSWER
Answered 2017-Feb-16 at 01:32The problem is that, when choosing both contenders for the fight, you enter a loop that never exits:
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