joker | Small Clojure interpreter , linter and formatter | Code Editor library
kandi X-RAY | joker Summary
kandi X-RAY | joker Summary
Joker is a small Clojure interpreter, linter and formatter written in Go.
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Trending Discussions on joker
QUESTION
The error:
...ANSWER
Answered 2021-Jun-05 at 13:39Oh, I got the solution:
just because I use catelogVersion
for the project.version
NEVER DO IT!
not only project.version but other version variables.
Remeber just use it for dependency and some relative!
Detail in commit -> version = libs.versions.app
in build.gradle.kt
QUESTION
I have two big data frames (1000s of rows), and I need to match them by substring, for example:
df1:
...ANSWER
Answered 2021-May-23 at 15:19Let us try findall
QUESTION
ANSWER
Answered 2021-May-22 at 00:17First, you'll want to get the n_largest
values for the porcentage de ganancia
column.
QUESTION
I'm pretty new working on python and this is my first "big" project. This is what I have worked on for the day. I am trying to work on this project that randomly generates a name when you click on a category and press the generate button. It randomly generates one name but when I press the generate button again it doesn't display another name. That's what I'm trying to figure out. Also if anyone doesn't mind, how can I check a box and generate a name on that category.
Thank you very much
...ANSWER
Answered 2021-May-11 at 12:44Your name choices are more naturally organized as Radiobutton
widgets.
QUESTION
Hello everyone I am a newbie in development. Can anyone tell me how to rotate its Y-axis on dragging right or left?
I don't know how to do that. Please help me.
I just want whenever I drag it right or left it should slide. I hope you will understand this.
Here is my code
...ANSWER
Answered 2021-May-09 at 08:16This isn't really a dragging event situation. The carousel is to be rotated if the mouse is down and then moved.
To sense a mouse moving across the carousel (or a touch moving) we have to set up event listeners on it to sense when the mouse is down (or touchstart), the mouse is moved and the mouse is up (touchend).
The carousel transform is set to rotate it an equivalent number of degrees. In this snippet the number of degrees is set as the amount moved (in pixels across the screen) divided by 10 just to dampen it down otherwise it shoots round.
Slides have been given background colors just to make it more obvious what is going on as the code in the question did not include the actual images.
QUESTION
I'm working on a small recommendation system to recommend players for the next game. The recommendation consists of first the followed players and then the players who the player has played before ordered by the number of games.
The result would be Player, is_followed (true|false), GameIds
I have Player
and Game
nodes where are related as Game -[:HAS_PLAYER]-> Player
and
the Player
nodes are directly related as Player -[:FOLLOWS]-> Player
.
My test DB:
...ANSWER
Answered 2021-May-04 at 17:27you do not get catwoman because you only match :Player related to batman through a :Game node, you need to also match (u:Player {playerID:"batman"})-[:FOLLOWS]->(p:Player)
QUESTION
I am new to Haskell and am attempting to filter specific Custom Data types. I have been going through the Programming in Haskell book by Graham Hutton but seem to just be confusing myself more and more.
So given the following type definitions:
...ANSWER
Answered 2021-Apr-28 at 10:49You need to deconstruct i
in this case:
QUESTION
i was wondering if you could help me with this. I've been struggling for two days now. I'm trying to build the models for movies, actors, and the studio on rails. So what i've got so far is that a STUDIO has_many movies and many characters (as in MCU has iron man, thor, hulk, etc as characters, or DCU has Batman, Joker, etc...). Also, a MOVIE has_many characters through a STUDIO. And a single character has_many MOVIES thorugh STUDIO.
so my design is something like this(Trying to design with postgresql database)
...ANSWER
Answered 2021-Apr-13 at 16:37For what you want, the codes to run on terminal would be:
QUESTION
I don't want to hardcode the position for the card to be in the middle of the screen and we did a project like this without class. So though would be easy to just put what I did to make the card to be in the center but no matter what I did, the card stays at the top left corner.
I even notice at times if I put the rectSize or something the rectangle proportions changes and look like a square when maximizing the screen.
What am I doing wrong?
This is my background cpp file:
...ANSWER
Answered 2021-Apr-07 at 16:34It is tricky to help you without full code, cause I don't know how exactly did you want to use setPostioning
.
After a small workaround, It finally appeared in the center of the screen.
Feel free to comment, if my example still doesn't satisfy your needs.
In the header file I added a reference to sf::RenderWindow
, to use it in setPostioning
.
Updated background.h:
QUESTION
I have created a code for the exercise that deals 5 cards to 5 players. The cards are to be dealt to the list in the "players" list. I created a while loop in a while loop. This is where my problem comes in: each loop is only performed once and each player is dealt only one card. What is wrong?
...ANSWER
Answered 2021-Apr-05 at 19:04The second while loop only runs once because once it reaches 5, it needs to be reset back to zero.
Try this:
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