ratchet | A library for performing data pipeline / ETL tasks in Go | Data Migration library
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kandi X-RAY | ratchet Summary
A library for performing data pipeline / ETL tasks in Go.
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Community Discussions
Trending Discussions on ratchet
QUESTION
I am developing a scorecard application where certain group of members are playing and can update their score in chart which needs to be reflected in team members screen too.
For this purpose I am using cboden/ratchet
.
Each team have a common team code which I will pass using URL localhost:8000/{token}
which will be passed from controller to twig.
I have following in command:
...ANSWER
Answered 2021-Jun-10 at 04:17It is strongly discouraged from using PHP with Symfony and/or Doctrine for any long-running background processes (daemon), that listens for WebSocket (or other) connections, using Ratchet/ReactPHP style features in any production/real-world environments. PHP was not designed to run as a daemon. As such, without proper planning, the process will crash with either a Doctrine Connection exception with the MySQL Server Has Gone Away error or from memory leaks caused by maintaining the Entity Manager, Symfony service definitions and logger overflows.
Using PHP as a daemon would require implementing unintuitive workarounds, such as a Messenger Queue (causes long delays between responses) or Lazy Proxy objects (causes code-level maintainability issues) and additional background processes, like supervisor and/or cron jobs to circumvent the inherent issues and recover from crashes.
See below for a NodeJS alternative solution, to avoid the PHP daemon issues.
Provided you are using the default autowire
configuration for your config/services.yaml and ScoreHandler
is not in one of the excluded paths, the following options are feasible using dependency injection.
QUESTION
I am new to websockets and I want to implement such service in my Laravel application. I have already read several posts/pages about this topic, but none explains what I need to do. All of them show how to create an "Echo" websocket server, where the server only responds to messages received from clients, which is not my case.
As a starting base I used the code provided at:
Where the websocket server is ran from the command line or another console. The server has its own class to define it and imports the WebSocketController class (MessageComponentInterface), which contains the classic WebSocket server events (onOpen, onMessage, onClose, onError).
All that works fine as is but, how can I "tell" the WebSocket Server to send a message to a specific connection (client) from another class, which also belong to another namespace?. This is the case of a notification or event, where new web content must be sent to that specific client. There are no subscriptions nor publications on the way from the client side.
As @Alias asked in his post Ratchet PHP - Push messaging service I obviously cannot create a new instance of the Websocket server or its events management class, so what would be the best approach to send content or messages to the client?
As you all can see, the communication is only in one way: from the WebSocket Server to the client(s) and not the opposite. I already have a notification class and a listener class prepared for this but, I still don't know how to address the communication with clients from the handle() method:
...ANSWER
Answered 2021-Jun-03 at 08:03Ok, after studying and researching a lot, I could post an answer to a similar question in:
How to send a message to specific websocket clients with symfony ratchet?
This is the solution I found, according to what I wrote in my second comment in this thread.
I installed cboden/Ratchet package for the websocket server using composer. I needed to send notifications to a user/group of users, or update the UI, when an event is fired in the backend.
What I did is this:
1) Installed amphp/websocket-client package using composer.
2) Created a separated class in order to instantiate an object that could get connected to the websocket server, send the desired message and disconnect:
QUESTION
I'm wondering if I could pass an ID on this script
...ANSWER
Answered 2021-Mar-21 at 02:24Try using websocket send() function.
So It would go somethign like this:
QUESTION
Write and test a program that prompts the user to input a file name and a string to test for. Search the file for every occurrence of the specified string – when the string is found, display the line that contains it. When all occurrences of the string have been found display the number of times the string appeared in the file. Hint: You may use string member function find().
Here's my code, as I stated it works with some sentences but not all, it doesn't seem to have anything to do with the length either as if I repeat a line I know works, it won't run into any errors, can someone explain?
...ANSWER
Answered 2021-Mar-02 at 07:36I debugged the program and WhozCraig is right. In your input text in the line
QUESTION
I would like to know how to make a ban, kick and clear commands for my bot. I will show you the code but before that I have been doing reasearch and nothing been working. I use node.js and i am a beginner so here's what i need you to tell me.
-The code for the command (No external links) -How to to get the code to work. -Where to put the code.
Okay, heres the code.
...ANSWER
Answered 2021-Feb-11 at 22:33So first you did a very big error, you always recall the message
event, optimize your code like this:
QUESTION
I cant figure out, how to pass variables to websocket. For example, I get calculations before launching websocket, and I would love to pass results to websocket, to compare them on each update until I get result I'm waiting for. Is there a way to do it? I was able to kind if make it work by creating cache, and reading it on message update, but takes way too much resources, and memory gets clogged very fast.
...ANSWER
Answered 2021-Jan-30 at 08:38I was able to pass variables with $GLOBALS['variable'];
With these I can pass values from one websocket message to another and memory resources usage is fairly low.
QUESTION
I have a very simple websocket using PHP and Ratchet libraray.
When a user opens a specific page it sends the users id to my socket and it should update the status for that user (at the moment I'm just logging it in the console), like this:
...ANSWER
Answered 2021-Jan-18 at 11:26replace this line if ($from->resourceId == $client->resourceId) {
with if ($from == $client) {
this change may look simple but in the example Chat class provided by php ratchet in order avoid sending the message to the sender they have a condition to send messages to clients except the sender, they compared like this if ($from == $client) {
only not only an resourceId the entire object itself!
QUESTION
Using php 7.2
...ANSWER
Answered 2020-Dec-17 at 14:30This seems to be a problem with the virtual box filesystem. I created an issue to composer and hopefully more insight will be gained.
https://github.com/composer/package-versions-deprecated/issues/21
QUESTION
What i am trying to achieve is to rig in Maya a ratchet. Right now I have a controller with limit rotation X values from 0-55. I created a driven key between my controller and the ratchet's rotation Z, so when the driver is 0 the driven is 0 and when the driver is 55 the driven is 60, there are also some in-between keys. What I want is, when the animator put the driver to 55 the driven must go to 60, until now all good, but when the animator puts the driver's value back to 0 I want the drive n's value to remain at 60. so when the driver goes again to 55 then the driver will go to 120 etc. This will be repeated until the ratchet goes 360. The only I have manage to do is to create a long attribute with values from 0-336, where everything happens at once. So there is no need for the animator to place the driver back to 0. But this is quite confusing. I know driven keys are mapped values so it is unavoidable , but how can I do this? I need script node with python where the animation node stops? and then starts again
So I am trying to write a function that will be in a scriptNode so will run each time the animator put values on the rotateX of the hammer. From 0—>55 is working, but i am stuck at the point where i have to lower the values from 55–>0.
...ANSWER
Answered 2020-Sep-24 at 09:55I don't know maya, but I think I understand what you need, you are trying to model ratchet device and by 55
or 60
or 360
you mean current rotation angle in degrees.
I also expect that you need to lock your ratchet at every 60
degrees, meaning that as soon as it has reached angle multiple of 60
degrees it should be locked from going backward below that degree. And between two multiples of 60
it may go forward and backward.
Hence I suggest next code, it is not maya-specific but still it may give you idea what to do and can be adopted to your case. We can start from this code and imporve it if needed.
I understood that you don't know python much and for that I've also created very small piece of code with one-line formula (computation of next_driven_angle
) that you can also try online (plus accepted final version with maya):
QUESTION
running
php artisan serve
PHP Fatal error: Type of App\Http\Kernel::$middlewareGroups must not be defined (as in class Illuminate\Foundation\Http\Kernel) in /Applications/MAMP/htdocs/project-api/app/Http/Kernel.php on line 7
My package.json
...ANSWER
Answered 2020-Aug-26 at 23:15Remove keyword "array" from protected array $middlewareGroups = [
. Should be: protected $middlewareGroups = [
. Your IDE probably added this type declaration.
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Install ratchet
Check out the full Godoc reference:
Get Ratchet: go get github.com/dailyburn/ratchet Ratchet comes with vendored dependencies so it can work out of the box if you use go1.6 (or go1.5 with the GO15VENDOREXPERIMENT environment variable set to 1). However, if you prefer to vendor your own dependencies then you should move the dependencies out of ratchet's vendor/ folder and into your own. Read the vendor/vendor.json file to get a list of its dependencies and their versions. Ratchet works with the vendor-spec, so it will also work with the govendor dependency manager. After you have copied the dependencies into your project's vendor.json, you can download them into your project's vendor folder--along with ratchet--by running: govendor sync govendor add github.com/dailyburn/ratchet govendor add github.com/dailyburn/ratchet/data govendor add github.com/dailyburn/ratchet/logger govendor add github.com/dailyburn/ratchet/processors govendor add github.com/dailyburn/ratchet/util
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