gogoboy | A GameBoy emulator written in Go | Emulator library
kandi X-RAY | gogoboy Summary
kandi X-RAY | gogoboy Summary
This project is a proof of concept of building emulators with test driven development. I've chosen the GameBoy because from what I read it's architecture is quite simple, but I might be proven wrong. :).
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Top functions reviewed by kandi - BETA
- NewZ80 returns an initialized Z80 struct .
- split converts v to hi .
- write a pair .
- SetMaxCycles sets maximum number of cycles .
- main entry point for example
- NewMemory returns a new Memory struct
- pair returns a pair from hi and lo .
gogoboy Key Features
gogoboy Examples and Code Snippets
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QUESTION
I'm trying to learn Go and I'm writing some test programs, but I'm having a problem when importing my packages. I have this directory tree in my Go Workspace (inside src directory) ($GOPATH):
...ANSWER
Answered 2017-Jun-15 at 16:30You're not doing what you think you're doing; it looks like you WANT to call a method on a memory struct, but the compiler is looking for a function named WriteRam within the memory package because of how you're calling that method.
Look at your signature in memory.go:
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