dingding | A fast dingding development sdk written in Golang | SDK library

 by   fastwego Go Version: v1.0.0-beta.4 License: Non-SPDX

kandi X-RAY | dingding Summary

kandi X-RAY | dingding Summary

dingding is a Go library typically used in Utilities, SDK applications. dingding has no bugs, it has no vulnerabilities and it has low support. However dingding has a Non-SPDX License. You can download it from GitHub.

A fast dingding development sdk written in Golang.
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            kandi-support Support

              dingding has a low active ecosystem.
              It has 69 star(s) with 9 fork(s). There are 3 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 0 have been closed. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of dingding is v1.0.0-beta.4

            kandi-Quality Quality

              dingding has no bugs reported.

            kandi-Security Security

              dingding has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              dingding has a Non-SPDX License.
              Non-SPDX licenses can be open source with a non SPDX compliant license, or non open source licenses, and you need to review them closely before use.

            kandi-Reuse Reuse

              dingding releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed dingding and discovered the below as its top functions. This is intended to give you an instant insight into dingding implemented functionality, and help decide if they suit your requirements.
            • GetAccessToken gets an access token
            • AESDecryptMsg decrypts a plaintext message
            • ResponseFilter returns the response body
            • AESEncryptMsg encrypts the given raw message with the given appId .
            • GetRandStringWithCharset returns a random string with the given charset
            • NewCrypto returns a new Crypto instance
            • encodeNetworkByteOrder encodes b to b .
            • decodeNetworkByteOrder decodes the network byte order .
            • NewClient returns a new Client instance .
            • Signature returns a signature for the given data and secret
            Get all kandi verified functions for this library.

            dingding Key Features

            No Key Features are available at this moment for dingding.

            dingding Examples and Code Snippets

            fastwego/dingding,快速开始 & demo
            Godot img1Lines of Code : 25dot img1License : Non-SPDX (NOASSERTION)
            copy iconCopy
            go get github.com/fastwego/dingding
            
            
            // 钉钉 AccessToken 管理器
            atm := &dingding.DefaultAccessTokenManager{
                Id:   DingConfig["AppKey"],
                Name: "access_token",
                GetRefreshRequestFunc: func() *http.Request {
                    params := url.Values{}
                 

            Community Discussions

            QUESTION

            How to give permissions to AKS to access ACR via terraform?
            Asked 2020-Jan-30 at 20:03
            Question and details

            How can I allow a Kubernetes cluster in Azure to talk to an Azure Container Registry via terraform?

            I want to load custom images from my Azure Container Registry. Unfortunately, I encounter a permissions error at the point where Kubernetes is supposed to download the image from the ACR.

            What I have tried so far My experiments without terraform (az cli)

            It all works perfectly after I attach the acr to the aks via az cli:

            az aks update -n myAKSCluster -g myResourceGroup --attach-acr

            My experiments with terraform

            This is my terraform configuration; I have stripped some other stuff out. It works in itself.

            ...

            ANSWER

            Answered 2020-Jan-30 at 09:59

            This code worked for me.

            Source https://stackoverflow.com/questions/59978060

            QUESTION

            Background thread directly accessing UI anyway
            Asked 2019-Apr-15 at 11:28

            Here is my code, can someone explain why it works every time?

            ...

            ANSWER

            Answered 2019-Apr-15 at 11:15

            As I said in my comment, improperly synchronized code doesn't guarantee errors per se. However, that doesn't mean said code, when used in a multi-threaded context, is actually working—you're merely getting lucky. Eventually you'll run into undefined behavior such as corrupted state, stale values, and unexpected exceptions. This is because, without synchronization, actions performed by one thread are not guaranteed to be visible to any other thread. You need a happens-before relationship, better described in the package documentation of java.util.concurrent and this SO question.

            JavaFX, like most UI frameworks/toolkits, is single threaded. This means there's a special thread—in this case, the JavaFX Application Thread— that is responsible for all UI related actions1. It is this thread, and this thread only, that must be used to access and/or modify state related to a "live" scene graph (i.e. nodes that are in a scene that's in a window that's showing2). Using any other thread can lead to the undefined behavior described above.

            Some UI related functions actually ensure they're being called on the JavaFX Application Thread, usually throwing an IllegalStateException if not. However, the remaining functions will silently let you call them from any thread—but that doesn't mean it's safe to do so. This is done this way, I believe, because checking the thread in every UI related function is a maintenance nightmare and would incur a not-insignificant performance cost.

            1. It's slightly more complicated that this; JavaFX also has a "prism render thread" and a "media thread". See Understanding JavaFX Architecture for more information. But note that, from an application developer's point of view, the only thread that matters is the JavaFX Application Thread.

            2. This is documented by Node. Note that some nodes, such as WebView, are more restrictive when it comes to threading; this will be documented in the appropriate places.

            Source https://stackoverflow.com/questions/55649660

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install dingding

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/fastwego/dingding.git

          • CLI

            gh repo clone fastwego/dingding

          • sshUrl

            git@github.com:fastwego/dingding.git

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