pencode | Complex payload encoder | Generator Utils library

 by   ffuf Go Version: v0.3 License: MIT

kandi X-RAY | pencode Summary

kandi X-RAY | pencode Summary

pencode is a Go library typically used in Generator, Generator Utils applications. pencode has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Pencode is a tool that helps you to create payload encoding chains. It has been designed to be used in automation whereever it is required to apply multiple encodings to a payload (and possibly inserting the payload to a template in between). pencoder can be used as a standalone command line tool or as a library for other Go programs.
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              pencode has a low active ecosystem.
              It has 106 star(s) with 14 fork(s). There are 6 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 0 open issues and 13 have been closed. On average issues are closed in 111 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of pencode is v0.3

            kandi-Quality Quality

              pencode has no bugs reported.

            kandi-Security Security

              pencode has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              pencode is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              pencode releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed pencode and discovered the below as its top functions. This is intended to give you an instant insight into pencode implemented functionality, and help decide if they suit your requirements.
            • unquoteBytes returns a copy of s .
            • Main entry point
            • Initialize initializes the chain encoders .
            • getU4 extracts the u4 character from s .
            • NewTemplateEncoder returns an encoder .
            • Read input from stdin
            • removeAllWhitespace removes all whitespace from input .
            • hasTemplate returns true if the named template exists .
            • NewChain returns a new Chain instance
            • isTemplate returns true if name is a template .
            Get all kandi verified functions for this library.

            pencode Key Features

            No Key Features are available at this moment for pencode.

            pencode Examples and Code Snippets

            No Code Snippets are available at this moment for pencode.

            Community Discussions

            QUESTION

            Bootstrap Carousel bounces, unable to edit it with HTML and CSS - O/P gif included
            Asked 2021-Feb-19 at 12:24

            incorrect output:

            If you see keenly when the carousel moves from almond 2 to almond 3 there is this small jump happens, I tried to remove in all way but I couldnt remove it. To show the output I have attached the pencode link. you can see the result here https://codepen.io/gladwin-james/pen/oNYWJxL and also uploaded the above GIF for clear expalnation. I have also shared the same code I shared in pencode

            HTML

            ...

            ANSWER

            Answered 2021-Feb-19 at 12:24

            You have conflicting parameters:

            1. Two margin top with different spacing and an auto function on it (this one isn't needed);
            2. Padding-top that conflicts with the two margins;

            I changed your code and it's perfect

            Here is the Codepen.io code

            Source https://stackoverflow.com/questions/66247639

            QUESTION

            how to avoid automatic Tabulator header wrap
            Asked 2020-Dec-22 at 15:18

            I encounter a weird situation...

            When the container width less than 100%, the columns always wrap like this: set layout as fitColumns, without width specified The code is:

            ...

            ANSWER

            Answered 2020-Dec-22 at 15:18

            This suggest that you have some generic CSS sitting somewhere on your site that is interfering with how Tabulator lays out it elements.

            Check that you don't have any CSS selectors that are targeting div or * as these may also interact with Tabulator elements in unexpected ways

            Source https://stackoverflow.com/questions/65398712

            QUESTION

            Sidebar not scrolling full content
            Asked 2020-Sep-26 at 11:22

            I have a layout in which i have header, sidebar and main section.

            I have a fixed sidebar. Inside that have 35 section. Scroll bar is not covering all content. My scroll bar is visible till 32 section.

            I have tried a lot but unable to do. i think problem is with .sidenav property top

            Here is my code PenCode Link

            ...

            ANSWER

            Answered 2020-Sep-26 at 10:56

            In your .sidenav class replace this

            Source https://stackoverflow.com/questions/64076631

            QUESTION

            MediaFoundation: Registering custom ClassFactory doesn't work
            Asked 2020-Jan-06 at 14:29

            Background: I'm encoding NV12 buffers into h264 video stream wrapped in MPEG4 container using SinkWriter. Everything works fine but one problem though, as the SinkWriter abstracts the low-level encoder configurations I'm unable to control the properties like GOP size, B-picture count, CODECAPI_AVEncCommonRateControlMode, etc.

            The problem is due to the fact that the SinkWriter instantiates the encoder transform only after the SetInputMediaType call, and we will be able to get the CodecAPI instance only after that point. So, we have no way to control the encoder and configure necessary props before all this happens, it also never honours further changes to the encoder through CodecAPI instance.

            Experiments: I tried the PropertyStore(MF_SINK_WRITER_ENCODER_CONFIG) approach but nothing seemed to be changing (It could be a platform/encoder specific behaviour), I could also see a lot of people complaining about unpredictable behaviours with these APIs. Then, I came across this MSDN thread (Almost 7 years old post) in which the user described how he dealt with this problem by locally registering a custom class factory on Windows7 machine.

            Problem: Having the MSDN thread as a reference, I tried implementing IClassFactory and registering it through MFTRegisterLocal but the CreateInstance function is never getting called for me (Windows 10 machine). I'm only getting the QueryInterface method called for IID_IClassFactory and IID_IMFAttributes interfaces instead. And, the SinkWriter seems to be proceeding with fetching the MFT on its own.

            I understand I might be doing something wrong, and I'm not an expert in COM. Is there any other way I could achieve this?

            Custom class factory implementation:

            ...

            ANSWER

            Answered 2020-Jan-06 at 14:28

            You are walking on thin ice here because what you are trying to do is not supposed to work. You do (or at least can) register a local transform but API would typically prefer other existing MFTs to your one because they are of higher internal merit (and with hardware assistance support), so you are not expected to override existing behavior.

            Your real options are:

            1. to use MF_SINK_WRITER_ENCODER_CONFIG attribute to pass encoder specific configuration
            2. register class factory with COM rather than with MF for existing CLSID of encoder so that COM instantiation of MFT went your way; you would have to figure out details about COM to implement this and I would, in general, not recommend to interfere with standard behavior of COM registration/instantiation without good reason
            3. run encoding MFT (or its equivalent - you don't have to use MFT exactly in this case) separately, outside of Sink Writer API, and feed Sink Writer with already compressed data

            Source https://stackoverflow.com/questions/59611835

            QUESTION

            How to get GUID encoder, if i have a pointer on IMFTransform?
            Asked 2019-Oct-01 at 07:34

            I have a pointer on IMFTransform *pEncoder. How can i get GUID encoder from this pointer, if IMFTransform::GetAttributes return E_NOTIMPL?

            ...

            ANSWER

            Answered 2019-Oct-01 at 07:33

            Media Foundation transforms don't have to expose their CLSID, they don't even have to have them at all. They don't even have to be instantiatable via CoCreateInstance. More to that, for even standard encoders Media Foundation suggests enumeration and activation objects rather than direct instantiation from CLSID.

            If you have an interface pointer of an encoder MFT, your best bet is to check attributes and also query one of the well known IPersistXxx interfaces - there is a chance but not a guarantee that you can capture a CLSID.

            Source https://stackoverflow.com/questions/58179194

            QUESTION

            How can I obtain the YUV components from the GPU device?
            Asked 2017-Oct-19 at 19:45

            The following program shows the flow of a transcoder from the NVIDIA's NVTranscoder project from the Video_Codec_SDK_8.0.14.

            The decoder output each frame with NV12 format. However, for my coding part, the frame I received only get the Y component channel, how can I get all the YUV components channel?

            Besides, how can I write back the CUdeviceptr after some processing?

            ...

            ANSWER

            Answered 2017-Oct-19 at 19:45

            The Y block is at the position 0, the U block is at position width*height and the V block is at the position width*height+(width*height)/4.

            Source https://stackoverflow.com/questions/46807238

            QUESTION

            WICConvertBitmapSource + CopyPixels results in blue image
            Asked 2017-Jul-01 at 17:30

            I'm trying to use WIC to load an image into an in-memory buffer for further processing then write it back to a file when done. Specifically:

            1. Load the image into an IWICBitmapFrameDecode.
            2. The loaded IWICBitmapFrameDecode reports that its pixel format is GUID_WICPixelFormat24bppBGR. I want to work in 32bpp RGBA, so I call WICConvertBitmapSource.
            3. Call CopyPixels on the converted frame to get a memory buffer.
            4. Write the memory buffer back into an IWICBitmapFrameEncode using WritePixels.

            This results in a recognizable image, but the resulting image is mostly blueish, as if the red channel is being interpreted as blue.

            If I call WriteSource to write the converted frame directly, instead of writing the memory buffer, it works. If I call CopyPixels from the original unconverted frame (and update my stride and pixel formats accordingly), it works. It's only the combination of WICConvertBitmapSource plus the use of a memory buffer (CopyPixels + WritePixels) that causes the problem, but I can't figure out what I'm doing wrong.

            Here's my code.

            ...

            ANSWER

            Answered 2017-Jul-01 at 17:30

            The PNG encoder only supports GUID_WICPixelFormat32bppBGRA (BGR) for 32bpp as specified in PNG Native Codec official documentation. When you call it with GUID_WICPixelFormat32bppRGBA, it will not do channel switching. The pervert will just use your pixels as they were BGR, not RGB, and will not tell you there's a problem.

            I don't know what you're trying to do, but in your example, you could just replace GUID_WICPixelFormat32bppRGBA by GUID_WICPixelFormat32bppBGRA in the call to WICConvertBitmapSource (and also replace the definition of the last pixelFormat variable to make sure your source code is correct, but it doesn't change anything).

            PS: you can use Wic to save files, not need to create stream using another API, see my answer here: Capture screen using DirectX

            Source https://stackoverflow.com/questions/44862631

            QUESTION

            cannot specify -o when generating multiple output files [C error]
            Asked 2017-Apr-20 at 18:23

            I have a question about make file using gcc, below is my code in makefile. I got cannot specify -o when generating multiple output files error, but I just cant see where the problem is. Can someone point out my mistakes? Thanks!

            ...

            ANSWER

            Answered 2017-Apr-20 at 18:23

            There should be no need to put header files in the list of files to be compiled, since a stylistically correct header file generates no executable code.

            It used to be the case that it was mostly harmless to put header files in the gcc command line, because the compiler would add no executable content to the output file as a result of parsing and compiling a header. However, since gcc version 4 or so, and for roughly the same amount of time for clang, header files on the command-line are compiled into precompiled headers for use in later compile steps.

            That means that compiling

            Source https://stackoverflow.com/questions/43525486

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install pencode

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/ffuf/pencode.git

          • CLI

            gh repo clone ffuf/pencode

          • sshUrl

            git@github.com:ffuf/pencode.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link