bindgen | generates bindings and idiomatic Go interfaces | Parser library
kandi X-RAY | bindgen Summary
kandi X-RAY | bindgen Summary
package bindgen is a package that aids in the generation of bindings and idiomatic Go interfaces to C-libraries. As it exists it's a collection of utility data structures and functions built on top of cznic/cc to simplify usage of the C parser. The translation has to be written manually still. Each package would have different translation needs, hence the minimal package. Generation of bindings and interfaces is primarily an exercise syntactic parsing and translation. The semantics of the C language isn't as important, given the Go C pseudopackage obeys all the calling semantics of C anyway. Much of the architecure was drawn directly from the gonum BLAS generation package.
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Top functions reviewed by kandi - BETA
- Get returns declarations for a translation unit .
- LongestCommonPrefix returns the longest common prefix of strings .
- Model returns the current model .
- Snake2Camel converts a string to CamelCase
- Parse creates a translation unit from a model .
- NameOf returns the name of an object
- Plare returns a Template that panics if any .
- exploration
- GenNameMap generates a map for a mapping .
- GenIgnored walks the given TranslationUnit and generates a new line with the given filters .
bindgen Key Features
bindgen Examples and Code Snippets
Community Discussions
Trending Discussions on bindgen
QUESTION
I would like to read a GRIB file downloaded from server using ecCodes library in Rust. However, my current solution results in segmentation fault. The extracted example, replicating the problem, is below.
I download the file using reqwest
crate and get the response as Bytes
1 using bytes()
. To read the file with ecCodes I need to create a codes_handle
using codes_grib_handle_new_from_file()
2, which as argument requires *FILE
usually get from fopen()
. However, I would like to skip IO operations. So I figured I could use libc::fmemopen()
to get *FILE
from Bytes
. But when I pass the *mut FILE
from fmemopen()
to codes_grib_handle_new_from_file()
segmentation fault occurs.
I suspect the issue is when I get from Bytes
a *mut c_void
required by fmemopen()
. I figured I can do this like that:
ANSWER
Answered 2021-Jun-12 at 13:291- Try changing
QUESTION
I have a wrapper around a C-API:
...ANSWER
Answered 2021-Jun-07 at 22:24Short answer: just cast it to *mut T
and pass it to C.
Long answer:
It's best to first understand why casting *const T
to *mut T
is prone to undefined behaviour.
Rust's memory model ensures that a &mut T
will not alias with anything else, so the compiler is free to, say, clobber T entirely and then restore its content, and the programmer could not observe that behaviour. If a &mut T
and &T
co-exists and point to the same location, undefined behaviour arises because what will happen if you read from &T
while compiler clobbers &mut T
? Similarly, if you have &T
, the compiler assumes no one will modify it (excluding interior mutability through UnsafeCell
), and undefined behaviour arise if the memory it points to is modified.
With the background, it's easy to see why *const T
to *mut T
is dangerous -- you cannot dereference the resulting pointer. If you ever dereference the *mut T
, you've obtained a &mut T
, and it'll be UB. However, the casting operation itself is safe, and you can safely cast the *mut T
back to *const T
and dereference it.
This is Rust semantics; on the C-side, the guarantee about T*
is very weak. If you hold a T*
, the compiler cannot assume there are no sharers. In fact, the compiler cannot even assert that it points to valid address (it could be null or past-the-end pointer). C compiler cannot generate store instructions to the memory location unless the code write to the pointer explicitly.
The weaker meaning of T*
in C-side means that it won't violate Rust's assumption about semantics of &T
. You can safely cast &T
to *mut T
and pass it to C, provided that C-side never modifies the memory pointed by the pointer.
Note that you can instruct the C compiler that the pointer won't alias with anything else with T * restrict
, but as the C code you mentioned is not strict with const
-correctness, it probably does not use restrict
as well.
QUESTION
What I'd like to do:
...ANSWER
Answered 2021-May-31 at 21:51The workaround is to wrap the parserange::Error
in a tuple struct to create a new type. The downside of this is that all functions defined on parserange::Error
that you'd like to use will have to be redefined to call the error sub-object's function. This has all the advantages of creating a new type though, such as exporting in through wasm_bindgen, or implementing traits on a type defined in another crate. More information can be found here
QUESTION
I am wondering if, using C (or C++ or Rust) and javascript, I am able to do CRUD operations to a shared data object. Using the most basic example, here would be an example or each of the operations:
...ANSWER
Answered 2021-May-24 at 08:54Yes, this is possible.
WebAssembly stores objects within linear memory, a contiguous array of bytes that the module can read and write to. The host environment (typically JavaScript within the web browser) can also read and write to linear memory, allowing it to access the objects that the WebAssembly modules stores there.
There are two challenges here:
- How do you find where your WebAssembly module has stored an object?
- How is the object encoded?
You need to ensure that you can read and write these objects from both the WebAssembly module and the JavaScript host.
I'd pick a known memory location, and a known serialisation format and use that to read/write from both sides.
QUESTION
I'm trying to write a code generation tool that generates Rust wrapper functions for C++ code similar to bindgen. I'm facing a problem mapping C++ namespaces to Rust modules.
I have a frontend that spits out a number of C++ functions defined in (potentially) different namespaces and I want to create matching Rust wrapper functions. I can't "split" modules across one or multiple files the way I could in C++:
...ANSWER
Answered 2021-Apr-28 at 13:17All you need to be able to reexport a function definition is for it to be (1) visible to the reexporting module and (2) marked pub
. In particular, its containing module does not need to be marked pub
. That means you can do this:
QUESTION
I followed the Hello World Guide for wasm-bindgen (I am using wasm-bindgen = "0.2.72"
).
Unfortunately the npm packages mentioned in the guide are not really up to date. Because I would like to have a clean starting point, I tried to upgrade them.
This is the package.json
mentioned in the guide:
ANSWER
Answered 2021-Mar-22 at 23:39I was able to get it working by loading my application in the following way.
My webpack entry config looks like this:
QUESTION
I'm using rust-bindgen to access a C library from Rust. Some functions return nullable pointers to structs, which bindgen represents as
...ANSWER
Answered 2021-Mar-05 at 17:28QUESTION
I am trying to implement an API class using wasm_bindgen
with asynchronous calls.
ANSWER
Answered 2021-Mar-03 at 16:21This construction:
QUESTION
I am developing a NODE JS package using Rust and wasm-pack
to compile, and I need to make HTTP requests in my code. I tried to use reqwest
library, so everything works fine in the test but I get an error in packing.
ANSWER
Answered 2021-Feb-27 at 19:37It won't work as easily as you'd expect: WASM bytecode is executed in a protected environment without any access to OS features like disk, network, conventional random generators and any other type of I/O. Consequently, the moment you compile any Rust code using such features into Wasm, it won't work.
Unfortunately your code (e.g. file access) usually even compiles silently and then fails in mysterious ways during runtime. This is not what you got used to using Rust and a major drawback of the current Wasm Rust stack.
To access OS features, you'll need WASI (Wasm System Interface) as an extension. To enable Wasi in NodeJs, you can use something like WasmerJs, see e.g. this article providing a short summary to do so.
QUESTION
Edit: After some research, I have found a partial solution. The link_name
attribute can be used to change the name that is linked for an external variable. My question is now if this attribute can automatically be applied by bindgen
to resolve linking errors. Context:
I am trying to get my Rust project to work with Julia's C library. I trimmed down my original error to this code:
...ANSWER
Answered 2021-Feb-13 at 20:04The ultimate solution turned out to be that Rust's #[link(name="libname", kind="dylib")]
annotation functions like the __declspec(dllimport)
annotation in C++. I added some code to my build script to automatically insert this annotation above every part where bindgen created bindings for a global variable:
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