bindgen | generates bindings and idiomatic Go interfaces | Parser library

 by   gorgonia Go Version: Current License: MIT

kandi X-RAY | bindgen Summary

kandi X-RAY | bindgen Summary

bindgen is a Go library typically used in Utilities, Parser applications. bindgen has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

package bindgen is a package that aids in the generation of bindings and idiomatic Go interfaces to C-libraries. As it exists it's a collection of utility data structures and functions built on top of cznic/cc to simplify usage of the C parser. The translation has to be written manually still. Each package would have different translation needs, hence the minimal package. Generation of bindings and interfaces is primarily an exercise syntactic parsing and translation. The semantics of the C language isn't as important, given the Go C pseudopackage obeys all the calling semantics of C anyway. Much of the architecure was drawn directly from the gonum BLAS generation package.
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            kandi-support Support

              bindgen has a low active ecosystem.
              It has 20 star(s) with 4 fork(s). There are 7 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              bindgen has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of bindgen is current.

            kandi-Quality Quality

              bindgen has no bugs reported.

            kandi-Security Security

              bindgen has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              bindgen is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              bindgen releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed bindgen and discovered the below as its top functions. This is intended to give you an instant insight into bindgen implemented functionality, and help decide if they suit your requirements.
            • Get returns declarations for a translation unit .
            • LongestCommonPrefix returns the longest common prefix of strings .
            • Model returns the current model .
            • Snake2Camel converts a string to CamelCase
            • Parse creates a translation unit from a model .
            • NameOf returns the name of an object
            • Plare returns a Template that panics if any .
            • exploration
            • GenNameMap generates a map for a mapping .
            • GenIgnored walks the given TranslationUnit and generates a new line with the given filters .
            Get all kandi verified functions for this library.

            bindgen Key Features

            No Key Features are available at this moment for bindgen.

            bindgen Examples and Code Snippets

            No Code Snippets are available at this moment for bindgen.

            Community Discussions

            QUESTION

            Get C FILE pointer from bytes::Bytes in Rust
            Asked 2021-Jun-12 at 13:29

            I would like to read a GRIB file downloaded from server using ecCodes library in Rust. However, my current solution results in segmentation fault. The extracted example, replicating the problem, is below.

            I download the file using reqwest crate and get the response as Bytes1 using bytes(). To read the file with ecCodes I need to create a codes_handle using codes_grib_handle_new_from_file()2, which as argument requires *FILE usually get from fopen(). However, I would like to skip IO operations. So I figured I could use libc::fmemopen() to get *FILE from Bytes. But when I pass the *mut FILE from fmemopen() to codes_grib_handle_new_from_file() segmentation fault occurs.

            I suspect the issue is when I get from Bytes a *mut c_void required by fmemopen(). I figured I can do this like that:

            ...

            ANSWER

            Answered 2021-Jun-12 at 13:29

            QUESTION

            How do I pass a non-mutable reference from Rust to a C-API that doesn't use const (even though it should)?
            Asked 2021-Jun-07 at 22:24

            I have a wrapper around a C-API:

            ...

            ANSWER

            Answered 2021-Jun-07 at 22:24

            Short answer: just cast it to *mut T and pass it to C.

            Long answer:

            It's best to first understand why casting *const T to *mut T is prone to undefined behaviour.

            Rust's memory model ensures that a &mut T will not alias with anything else, so the compiler is free to, say, clobber T entirely and then restore its content, and the programmer could not observe that behaviour. If a &mut T and &T co-exists and point to the same location, undefined behaviour arises because what will happen if you read from &T while compiler clobbers &mut T? Similarly, if you have &T, the compiler assumes no one will modify it (excluding interior mutability through UnsafeCell), and undefined behaviour arise if the memory it points to is modified.

            With the background, it's easy to see why *const T to *mut T is dangerous -- you cannot dereference the resulting pointer. If you ever dereference the *mut T, you've obtained a &mut T, and it'll be UB. However, the casting operation itself is safe, and you can safely cast the *mut T back to *const T and dereference it.

            This is Rust semantics; on the C-side, the guarantee about T* is very weak. If you hold a T*, the compiler cannot assume there are no sharers. In fact, the compiler cannot even assert that it points to valid address (it could be null or past-the-end pointer). C compiler cannot generate store instructions to the memory location unless the code write to the pointer explicitly.

            The weaker meaning of T* in C-side means that it won't violate Rust's assumption about semantics of &T. You can safely cast &T to *mut T and pass it to C, provided that C-side never modifies the memory pointed by the pointer.

            Note that you can instruct the C compiler that the pointer won't alias with anything else with T * restrict, but as the C code you mentioned is not strict with const-correctness, it probably does not use restrict as well.

            Source https://stackoverflow.com/questions/67864711

            QUESTION

            How to use #[wasm_bindgen] with a type aliases?
            Asked 2021-May-31 at 21:51

            What I'd like to do:

            ...

            ANSWER

            Answered 2021-May-31 at 21:51

            The workaround is to wrap the parserange::Error in a tuple struct to create a new type. The downside of this is that all functions defined on parserange::Error that you'd like to use will have to be redefined to call the error sub-object's function. This has all the advantages of creating a new type though, such as exporting in through wasm_bindgen, or implementing traits on a type defined in another crate. More information can be found here

            Source https://stackoverflow.com/questions/67780124

            QUESTION

            Webassembly: possible to have shared objects?
            Asked 2021-May-30 at 15:07

            I am wondering if, using C (or C++ or Rust) and javascript, I am able to do CRUD operations to a shared data object. Using the most basic example, here would be an example or each of the operations:

            ...

            ANSWER

            Answered 2021-May-24 at 08:54

            Yes, this is possible.

            WebAssembly stores objects within linear memory, a contiguous array of bytes that the module can read and write to. The host environment (typically JavaScript within the web browser) can also read and write to linear memory, allowing it to access the objects that the WebAssembly modules stores there.

            There are two challenges here:

            1. How do you find where your WebAssembly module has stored an object?
            2. How is the object encoded?

            You need to ensure that you can read and write these objects from both the WebAssembly module and the JavaScript host.

            I'd pick a known memory location, and a known serialisation format and use that to read/write from both sides.

            Source https://stackoverflow.com/questions/67655485

            QUESTION

            How should I split up Rust modules so that they match corresponding C++ namespaces?
            Asked 2021-Apr-28 at 20:24

            I'm trying to write a code generation tool that generates Rust wrapper functions for C++ code similar to bindgen. I'm facing a problem mapping C++ namespaces to Rust modules.

            I have a frontend that spits out a number of C++ functions defined in (potentially) different namespaces and I want to create matching Rust wrapper functions. I can't "split" modules across one or multiple files the way I could in C++:

            ...

            ANSWER

            Answered 2021-Apr-28 at 13:17

            All you need to be able to reexport a function definition is for it to be (1) visible to the reexporting module and (2) marked pub. In particular, its containing module does not need to be marked pub. That means you can do this:

            Source https://stackoverflow.com/questions/67299914

            QUESTION

            Is it possible to use wasm-bindgen with webpack 5?
            Asked 2021-Mar-22 at 23:39

            I followed the Hello World Guide for wasm-bindgen (I am using wasm-bindgen = "0.2.72").

            Unfortunately the npm packages mentioned in the guide are not really up to date. Because I would like to have a clean starting point, I tried to upgrade them.

            This is the package.json mentioned in the guide:

            ...

            ANSWER

            Answered 2021-Mar-22 at 23:39

            I was able to get it working by loading my application in the following way.

            My webpack entry config looks like this:

            Source https://stackoverflow.com/questions/66734558

            QUESTION

            FFI: Convert nullable pointer to option
            Asked 2021-Mar-05 at 17:28

            I'm using rust-bindgen to access a C library from Rust. Some functions return nullable pointers to structs, which bindgen represents as

            ...

            ANSWER

            Answered 2021-Mar-05 at 17:28

            QUESTION

            type mismatch resolving ::Output == std::result::Result
            Asked 2021-Mar-03 at 16:21

            I am trying to implement an API class using wasm_bindgen with asynchronous calls.

            ...

            ANSWER

            Answered 2021-Mar-03 at 16:21

            QUESTION

            How do I make an HTTP request within a wasm_bindgen function in Rust?
            Asked 2021-Feb-27 at 19:37

            I am developing a NODE JS package using Rust and wasm-pack to compile, and I need to make HTTP requests in my code. I tried to use reqwest library, so everything works fine in the test but I get an error in packing.

            ...

            ANSWER

            Answered 2021-Feb-27 at 19:37

            It won't work as easily as you'd expect: WASM bytecode is executed in a protected environment without any access to OS features like disk, network, conventional random generators and any other type of I/O. Consequently, the moment you compile any Rust code using such features into Wasm, it won't work.

            Unfortunately your code (e.g. file access) usually even compiles silently and then fails in mysterious ways during runtime. This is not what you got used to using Rust and a major drawback of the current Wasm Rust stack.

            To access OS features, you'll need WASI (Wasm System Interface) as an extension. To enable Wasi in NodeJs, you can use something like WasmerJs, see e.g. this article providing a short summary to do so.

            Source https://stackoverflow.com/questions/66397775

            QUESTION

            Rust, how to use global variable from DLL? C++ equivalent requires __declspec(dllimport)
            Asked 2021-Feb-13 at 20:04

            Edit: After some research, I have found a partial solution. The link_name attribute can be used to change the name that is linked for an external variable. My question is now if this attribute can automatically be applied by bindgen to resolve linking errors. Context:

            I am trying to get my Rust project to work with Julia's C library. I trimmed down my original error to this code:

            ...

            ANSWER

            Answered 2021-Feb-13 at 20:04

            The ultimate solution turned out to be that Rust's #[link(name="libname", kind="dylib")] annotation functions like the __declspec(dllimport) annotation in C++. I added some code to my build script to automatically insert this annotation above every part where bindgen created bindings for a global variable:

            Source https://stackoverflow.com/questions/66181735

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install bindgen

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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