toml | TOML parser and encoder library for Golang | Parser library
kandi X-RAY | toml Summary
kandi X-RAY | toml Summary
TOML parser and encoder library for Golang. This library is compatible with TOML version v0.4.0.
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QUESTION
I am trying to use stable version of rustc
to compile a rocket web application. rocket
crate compiles fine but I would like to use a static file server from rocket_contrib
. My Cargo.toml
file looks like this:
ANSWER
Answered 2021-Jun-15 at 09:47Starting from version 0.5 of Rocket, you are not expected to use rocket_contrib
, because this one was split into features which are either already in the core crate or moved to separate crates. The notes from this revision (see also issue 1659) provide a few more details:
This follows the completed graduation of stable contrib features into core, removing 'rocket_contrib' in its entirety in favor of two new crates. These crates are versioned independently of Rocket's core libraries, allowing upgrades to dependencies without consideration for versions in core libraries.
'rocket_dyn_templates' replaces the contrib 'templates' features. While largely a 1-to-1 copy, it makes the following changes:
- the 'tera_templates' feature is now 'tera'
- the 'handlebars_templates' feature is now 'handlebars'
- fails to compile if neither 'tera' nor 'handlebars' is enabled
'rocket_sync_db_pools' replaces the contrib 'database' features. It makes no changes to the replaced features except that the
database
attribute is properly documented at the crate root.
In short, you will need to migrate your code away from rocket_contrib
. Better guidelines may become available once v0.5 is definitely released, but until then, you may look for the features once available in rocket_contrib
in the core documentation and respective Cargo feature list.
QUESTION
Hey, I am working on putting up a rocket
rest api with a mongodb
database.
I have been able to create a successful connection to the MongoDB Atlas
and put the resulting client into the state management of rocket
via the manage
builder function like this:
ANSWER
Answered 2021-Jun-14 at 20:39This has been resolved. See above for the solution. It is marked with a header saying solution.
QUESTION
I want to create a actix-web server where I can provide my Search
trait as application data in order to easily swap between multiple implementations or use mock implementation for testing. Whatever I try I can't get it to compile or when I get it to compile I get the following error when visiting the route in the web browser:
App data is not configured, to configure use App::data()
Here is what I have so far
...ANSWER
Answered 2021-Jun-11 at 18:37When adding the data
to your App
, you have to specify that you want it to be downcasted as a trait object. Data
does not accept unsized types directly, so you have to first create an Arc
(which does accept unsized types) and then convert it to a Data
. We will use the app_data
method to avoid wrapping the searcher in a double arc.
QUESTION
The executor for the project gitlab-runner is docker. I try to run docker-in-docker and I get the following Error from pipeline:
ERROR: Job failed (system failure): Error response from daemon: OCI runtime create failed: container_linux.go:380: starting container process caused: process_linux.go:545: container init caused: process_linux.go:508: setting cgroup config for procHooks process caused: resulting devices cgroup doesn't match target mode: unknown (docker.go:385:0s)
I followed this guide: https://www.digitalocean.com/community/tutorials/how-to-set-up-a-continuous-deployment-pipeline-with-gitlab-ci-cd-on-ubuntu-18-04 and after I read the docs of gitlab CI/CD and gitlab-runner, but I can't find out how to solve this problem.
This is currently my config.toml file:
...ANSWER
Answered 2021-Jun-10 at 21:28I solved it with a downgrade of docker:
sudo apt-get install --reinstall docker-ce=5:18.09.9~3-0~ubuntu-bionic docker-ce-cli=5:18.09.9~3-0~ubuntu-bionic docker-ce-rootless-extras containerd.io=1.3.9-1
The problem was that I run on a V-Server (Virtuozzo) with Ubuntu 18. It seems that Virtuozzo does not support currently the newest Docker Engine.
QUESTION
I am working on a proof-of-concept app, written in Rust, with the end goal being to produce a shared library (.dll/.so) callable via C ABI from a number of other languages (C++, C#, etc). I have two simple components; poc
is a Rust console app, which references poclib
which exposes some simple functions. The app itself builds and runs fine so far, but I am stuck on how to debug it in VSCode using CodeLLDB.
I have a top level "workspace" like this:
...ANSWER
Answered 2021-Jun-10 at 15:46I don't understand why it worked at all initially, but the solution was to fix the crate_type
option so that I'm producing both C ABI libraries and native Rust libraries.
QUESTION
So, I'm trying to get into embedded rust, for which I had to use the nightly version of rust, and modify my .cargo/config.toml
to change the target device, and stuff. I decided to use docker, as I didn't want this interfering with my main installation. I don't know much about docker, but I'm assuming, it's quite similar to pipenv, where what I do with the docker image, doesn't affect anything outside it. (Unless I run the code)
So, this is how my Dockerfile
looks
ANSWER
Answered 2021-Jun-10 at 05:42So, I'm trying to get into embedded rust, for which I had to use the nightly version of rust, and modify my .cargo/config.toml to change the target device, and stuff
You can put a file in the folder wherever/your/project/is/.cargo/config.toml
, and it will only impact the project(s) in that directory.
I don't know much about docker, but I'm assuming, it's quite similar to pipenv
Docker is actually quite different to Pipenv. Cargo is similar to Pipenv in that it manages your dependencies for you (Cargo.toml
vs Pipfile
), distinguishes between regular dependencies vs dev dependencies vs build-time dependencies, etc. Docker is a level of isolation beyond this -- a Docker container is a completely different filesystem from your actual computer. The Dockerfile
is a recipe that tells Docker how to build an image of your container, which Docker can run.
Basically, WORKDIR /usr/source/myapp
creates a folder /usr/source/app
in the Docker container's file system, and cd's into that for the rest of the Dockerfile. This means that the following line, COPY . .
, will copy everything in the same folder as the Dockerfile
into the folder in the container /usr/source/app
.
I bet if you open a shell into the Docker container like so:
QUESTION
I have a web application deployed to Heroku. In the address line of the application, the name of the running file and the designation of the streamlit. How can I change this line with integer. Maybe you need to add some kind of configuration file?
I need to change the line "dashboard . Strealit"
Additionally, I ran into the fact that I have no application theme settings. How can I enable them?
There is also a question about configuration files. They are located along the path: /.streamlit/ but if I place the code on GitHUB, then where should these files be located, in particular the file config.toml??
...ANSWER
Answered 2021-Jun-09 at 16:02A few questions here. To change your page name, you can set that a the beginning of your app code with:
QUESTION
I have a .toml
config file containing some key bindings expressed as chars, I need to deserialize that file to a struct where each field is a crossterm::event::KeyCode
. I'm using toml
crate to parse the string. What I thought is that maybe there is a way to deserialize the string parsing keys as char
and then mapping them to KeyCode
.
config.toml:
...ANSWER
Answered 2021-Jun-08 at 14:31To my knowledge, there's neither a crate to do this parsing from a string to a crossterm key, nor even a normalized format.
You'll also have to deal with specifics of both Crossterm and your application. It especially depends on how you want to use the key. For example, if you want to parameterize a mapping from an event to an action, you may want to transform the key a little so that it matches what Crossterm may produce.
You might use a function like this one:
QUESTION
When creating a new project with cargo new
, I would like to have the Cargo.toml file automatically include a predefined authors
field.
The Rust book said:
The next four lines set the configuration information Cargo needs to compile your program: the name, the version, who wrote it, and the edition of Rust to use. Cargo gets your name and email information from your environment, so if that information is not correct, fix the information now and then save the file.
It was pretty vague, so I searched about it. First I tried adding CARGO_NAME
and CARGO_EMAIL
to my environment variables. Didn't work.
Then I tried adding the variables name
and email
in the field [cargo-new]
, on the .cargo/config.toml
config file and learned it is deprecated.
Are there any other ways to do this? Did I do something wrong?
...ANSWER
Answered 2021-Jun-08 at 17:35The behaviour was changed in RFC 3052, implemented in Cargo 1.53. From the RFC:
cargo init will stop pre-populating the field when running the command, and it will not include the field at all in the default Cargo.toml. Crate authors will still be able to manually include the field before publishing if they so choose.
It turned out that the authors
list in a crate's manifest created more problems than it solved, because the manifest is immutable, while the authors of a crate are not.
So as of today, there is no way to automatically add authors
on a new cargo project.
QUESTION
I'm doing embedded game development for the Sega Megadrive with Rust and would like a random number generator to increase replayability. It can be pseudo-random: there's no security stuff required.
I've been looking at the rand crate which falls in the "No standard library" department, but I'm not sure on how to use it with this in my Crate.toml:
...ANSWER
Answered 2021-Jun-06 at 10:56To use the rand
crate without std
you need to manually use one of the generators that work without it. Those generators are the OsRng
and the SmallRng
structs. As the name suggests the first one uses the operating system's generator, which requires the getrandom
crate, which probably isn't supported on SEGA Megadrive.
SmallRng
should work without problems though. We cannot use the random()
function, we need to manually create the generator and then call its methods.
To do this we first have to create a generator, like this:
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