myke | development tasks made simple with golang , yaml | YAML Processing library
kandi X-RAY | myke Summary
kandi X-RAY | myke Summary
myke makes it easy to write development tasks.
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Top functions reviewed by kandi - BETA
- init initializes the filesystem
- loadProjectJSON loads a Project from gjson result
- loadTaskJSON loads a Task from gjson result .
- ParseProject creates a Project from a given path .
- Action action
- Parse args .
- List all projects
- ExecuteQuery executes a query against a given query .
- RenderTemplate is a helper function to render a template
- mixinProject creates a new project with the given path .
myke Key Features
myke Examples and Code Snippets
PROJECT | TAGS | TASKS
+----------+------------+-------------------------------------+
myke | | test
example | | build
env | | env
tags1 | tagA, tagB | tag
tags2 | tagB,
Community Discussions
Trending Discussions on myke
QUESTION
I want to make my game "go back" to the main menu and I was wondering If I can use the gamewindow function "inside" its own so that it would create a "reset". Basically, If my sprite were to collide and it says "game over" I would like to press the "back" button and If I were to press play again it would show a "reseted" game where the "timer", the "asteroid", the "ship", goes back to the beginning as If I were playing a new game again.
I was also wondering if any of the errors given to me mean anything to my problem now??
The code/game is mostly working. It just doesn't have that "reset" purpose.
Here's the errors:
...ANSWER
Answered 2020-Feb-10 at 13:31As you say, you've just started and are learning. Very good! You've just run into a problem that you can learn a lot from: adding new features. Generally, this question would be better suited on the code review stack exchange but I think it's also suited here.
So what's the problem exactly? You say you want to have your game "go back" to the main menu. You suggest an implementation that (I find) difficult to follow and follow up with a bunch of code that I'm sure that works but is difficult (for me) to read. I honestly find it very impressive how much you've been able to write, especially since it's your first time coding!
In my opinion, your real problem isn't how to "go back", rather, it is how to make your code fixeable/updateable. A very good lesson to learn. There's a couple reasons why your current code is difficult to update:
- All your code is in one file, making it hard to navigate
- You have global variables, which can be hard to track
- You use many hard coded values which are hard to change/keep track of
Why is this a problem? If you want to change something you cannot find where to change what because you cannot find anything because there's so much code everywhere. Then, once you find it, you cannot really know what everything is because of the global variables. Lastly, the hard coded values make it impossible to know if you've fixed everything, or forgot a number causing a bug (for instance, you want to make the screen twice as big, change all the picture sizes, but forget to update the speed).
So how do you change this?
Well, first try splitting up your code so it's easier to find things. I like to put things in folders like this:
QUESTION
With the help of this community and my limited knowledge of coding VBA, I've written an Excel VBA macro which does the following; Scrubs a complex report, which then generates a Line Chart, and some key data points which I want to throw into a PowerPoint slide as a last step.
However I can't seem to get past opening my Slide. What I've done is create a template with the elements I want to replace. Here's a sample of the PowerPoint slide I have; I've selected all so you can see where my text boxes are.
This is a single slide, and what I want to do is replace say ":KE:" with a count of known errors.
Here is the code I have so far;
...ANSWER
Answered 2019-Aug-29 at 06:54You did not set the myShape
variable so it is Nothing
. The error you get is equivalent to a null pointer exception
QUESTION
I am trying to manipulate an existing .csv file with PHP! I looked through most of the StackOverflow questions and I found the answer from user "Myke Black" which fits best for what I need.
I set $id=2
, therefore I expect, that the code affects row 2 from my .csv file and a new generated .csv file without row 2 will be generated.
Here is my code:
...ANSWER
Answered 2018-Oct-12 at 16:01When reading the file - your overwriting $id
which is the row your looking for. Instead your loop should assign the value to $data
instead...
QUESTION
I am relatively new to R; and, I need help with a user defined function. I would like to see where each observation of a data frame ranks in a subset of similar observations of the same data frame. I'm having trouble referencing the original observation, in order to extract its rank, within my function.
Here is a sample of my data:
...ANSWER
Answered 2018-Feb-08 at 07:13You're using data.table
for little steps in your process, but you should just use it for the whole thing. It's very convenient for doing operations "by group", in this case using rank()
by Game.ID
. Using your small sample data:
QUESTION
I want to create and use two IndexedDB indices, one with a simple keyPath and the other with a complex keyPath. Although the creation is successful in every browser I tried, the indices do not seem to be filled correctly in most.
The procedure I'm using (self-contained test case at the end of the question) is:
Creation of an indexedDB with a single store with
{ keyPath: 'id', autoIncrement: true }
.Creation of two indices: the first index is created with
keyPath: 'id'
and{ unique: false, multiEntry: false }
. The second index is created withkeyPath: ['id', 'name']
and{ unique: false, multiEntry: false }
.Addition of some (19) objects to the store, all with a
name
attribute present.Calling
IDBIndex.count
on both indices.
The expectation was that both calls of IDBIndex.count
would return the total number of objects present in the store (19). Depending on the browser, this may or may not happen:
Safari 10.0.3 simple: 19, complex: 19
Chrome 57.0.2987.98 simple: 19, complex: 0
Opera 43.0.2442.1144 simple: 19, complex: 0
IE 11.953.14393.0 simple: 0, complex: 0
Edge 38.14393.0.0 simple: 0, complex: 0
Firefox 54.0a2 simple: 0, complex: 0
If I change the creation of the indices from { unique: false, multiEntry: false }
to just { unique: false }
the behaviour remains the same in every browser.
If I change the creation of the complex index from ['id', 'name']
to the (according to the spec) equivalent id.name
, Safari changes behaviour to simple: 19, complex: 0¹, the others remain the same.
If I change the creation of the complex index from 'id'
index to ['id']
, Safari still returns simple: 19, complex: 0, every other browser returns simple: 0, complex: 0.
What am I doing wrong? How do I create multi-attribute indices?
(I'm currently using the following self-contained example for testing, which will not work on stackoverflow due to it using indexedDB)
...ANSWER
Answered 2017-Apr-01 at 04:40IE and Edge don't support complex indexes at all https://developer.microsoft.com/en-us/microsoft-edge/platform/status/indexeddbarraysandmultientrysupport/?q=indexeddb but you can use them in other browsers.
If I change the creation of the complex index from ['id', 'name'] to the (according to the spec) equivalent id.name, Safari changes behaviour to simple: 19, complex: 0, the others remain the same.
Those aren't equivalent. id.name
creates an index on a single value like {id: {name: 'value'}}
, and ['id', 'name']
creates a compound index on two fields with those names like {id: 1, name: 'value'}
.
Your indexes are failing because you're relying on the auto-generated primary key id
. If you change id
to badjorance
, then your counts are as you expected, at least in Firefox and Chrome. (BTW, I didn't see any difference in those even in your original example, both browsers show 0s for both counts).
I guess some browsers evaluate the keyPath before adding the primary key to the object, and others after. As to which behavior is correct... it's too late at night for me to want to read the spec, but unless the spec is ambiguous, you might want to report bugs in the browsers that got it wrong. If I were a betting man, I'd guess that Safari is the one that's wrong.
QUESTION
@gregdennis I wrote this code to catch all cards in one list:
...ANSWER
Answered 2017-Feb-22 at 20:18There was an issue in Manatee.Json. Please download the latest version (v5.2.1 or higher) to resolve the issue.
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