myke | development tasks made simple with golang , yaml | YAML Processing library

 by   omio-labs Go Version: v1.0.2 License: MIT

kandi X-RAY | myke Summary

kandi X-RAY | myke Summary

myke is a Go library typically used in Utilities, YAML Processing applications. myke has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

myke makes it easy to write development tasks.
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            kandi-support Support

              myke has a low active ecosystem.
              It has 65 star(s) with 17 fork(s). There are 112 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 14 open issues and 46 have been closed. On average issues are closed in 39 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of myke is v1.0.2

            kandi-Quality Quality

              myke has no bugs reported.

            kandi-Security Security

              myke has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              myke is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              myke releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed myke and discovered the below as its top functions. This is intended to give you an instant insight into myke implemented functionality, and help decide if they suit your requirements.
            • init initializes the filesystem
            • loadProjectJSON loads a Project from gjson result
            • loadTaskJSON loads a Task from gjson result .
            • ParseProject creates a Project from a given path .
            • Action action
            • Parse args .
            • List all projects
            • ExecuteQuery executes a query against a given query .
            • RenderTemplate is a helper function to render a template
            • mixinProject creates a new project with the given path .
            Get all kandi verified functions for this library.

            myke Key Features

            No Key Features are available at this moment for myke.

            myke Examples and Code Snippets

            myke ,Usage
            Godot img1Lines of Code : 10dot img1License : Permissive (MIT)
            copy iconCopy
              PROJECT  |    TAGS    |             TASKS
            +----------+------------+-------------------------------------+
              myke     |            | test
              example  |            | build
              env      |            | env
              tags1    | tagA, tagB | tag
              tags2    | tagB,   

            Community Discussions

            QUESTION

            How do I easily change the functionality of my code?
            Asked 2020-Feb-10 at 13:31

            I want to make my game "go back" to the main menu and I was wondering If I can use the gamewindow function "inside" its own so that it would create a "reset". Basically, If my sprite were to collide and it says "game over" I would like to press the "back" button and If I were to press play again it would show a "reseted" game where the "timer", the "asteroid", the "ship", goes back to the beginning as If I were playing a new game again.

            I was also wondering if any of the errors given to me mean anything to my problem now??

            The code/game is mostly working. It just doesn't have that "reset" purpose.

            Here's the errors:

            ...

            ANSWER

            Answered 2020-Feb-10 at 13:31

            As you say, you've just started and are learning. Very good! You've just run into a problem that you can learn a lot from: adding new features. Generally, this question would be better suited on the code review stack exchange but I think it's also suited here.

            So what's the problem exactly? You say you want to have your game "go back" to the main menu. You suggest an implementation that (I find) difficult to follow and follow up with a bunch of code that I'm sure that works but is difficult (for me) to read. I honestly find it very impressive how much you've been able to write, especially since it's your first time coding!

            In my opinion, your real problem isn't how to "go back", rather, it is how to make your code fixeable/updateable. A very good lesson to learn. There's a couple reasons why your current code is difficult to update:

            • All your code is in one file, making it hard to navigate
            • You have global variables, which can be hard to track
            • You use many hard coded values which are hard to change/keep track of

            Why is this a problem? If you want to change something you cannot find where to change what because you cannot find anything because there's so much code everywhere. Then, once you find it, you cannot really know what everything is because of the global variables. Lastly, the hard coded values make it impossible to know if you've fixed everything, or forgot a number causing a bug (for instance, you want to make the screen twice as big, change all the picture sizes, but forget to update the speed).

            So how do you change this?

            Well, first try splitting up your code so it's easier to find things. I like to put things in folders like this:

            Source https://stackoverflow.com/questions/60150950

            QUESTION

            In Excel VBA, how do I open a PowerPoint slide and replace a text value?
            Asked 2019-Aug-29 at 07:45

            With the help of this community and my limited knowledge of coding VBA, I've written an Excel VBA macro which does the following; Scrubs a complex report, which then generates a Line Chart, and some key data points which I want to throw into a PowerPoint slide as a last step.

            However I can't seem to get past opening my Slide. What I've done is create a template with the elements I want to replace. Here's a sample of the PowerPoint slide I have; I've selected all so you can see where my text boxes are.

            This is a single slide, and what I want to do is replace say ":KE:" with a count of known errors.

            Here is the code I have so far;

            ...

            ANSWER

            Answered 2019-Aug-29 at 06:54

            You did not set the myShape variable so it is Nothing. The error you get is equivalent to a null pointer exception

            Source https://stackoverflow.com/questions/57704502

            QUESTION

            Remove line(s) from a CSV file and generate a new file automatically
            Asked 2018-Oct-12 at 16:01

            I am trying to manipulate an existing .csv file with PHP! I looked through most of the StackOverflow questions and I found the answer from user "Myke Black" which fits best for what I need.

            I set $id=2, therefore I expect, that the code affects row 2 from my .csv file and a new generated .csv file without row 2 will be generated.

            Here is my code:

            ...

            ANSWER

            Answered 2018-Oct-12 at 16:01

            When reading the file - your overwriting $id which is the row your looking for. Instead your loop should assign the value to $data instead...

            Source https://stackoverflow.com/questions/52782400

            QUESTION

            Nesting Functions in R
            Asked 2018-Feb-08 at 07:13

            I am relatively new to R; and, I need help with a user defined function. I would like to see where each observation of a data frame ranks in a subset of similar observations of the same data frame. I'm having trouble referencing the original observation, in order to extract its rank, within my function.

            Here is a sample of my data:

            ...

            ANSWER

            Answered 2018-Feb-08 at 07:13

            You're using data.table for little steps in your process, but you should just use it for the whole thing. It's very convenient for doing operations "by group", in this case using rank() by Game.ID. Using your small sample data:

            Source https://stackoverflow.com/questions/48673033

            QUESTION

            IndexedDB - How to create and use simple and complex IDBIndex keyPaths?
            Asked 2017-Apr-03 at 10:09

            I want to create and use two IndexedDB indices, one with a simple keyPath and the other with a complex keyPath. Although the creation is successful in every browser I tried, the indices do not seem to be filled correctly in most.

            The procedure I'm using (self-contained test case at the end of the question) is:

            1. Creation of an indexedDB with a single store with { keyPath: 'id', autoIncrement: true }.

            2. Creation of two indices: the first index is created with keyPath: 'id' and { unique: false, multiEntry: false }. The second index is created with keyPath: ['id', 'name'] and { unique: false, multiEntry: false }.

            3. Addition of some (19) objects to the store, all with a name attribute present.

            4. Calling IDBIndex.count on both indices.

            The expectation was that both calls of IDBIndex.count would return the total number of objects present in the store (19). Depending on the browser, this may or may not happen:

            • Safari 10.0.3 simple: 19, complex: 19

            • Chrome 57.0.2987.98 simple: 19, complex: 0

            • Opera 43.0.2442.1144 simple: 19, complex: 0

            • IE 11.953.14393.0 simple: 0, complex: 0

            • Edge 38.14393.0.0 simple: 0, complex: 0

            • Firefox 54.0a2 simple: 0, complex: 0

            If I change the creation of the indices from { unique: false, multiEntry: false } to just { unique: false } the behaviour remains the same in every browser.

            If I change the creation of the complex index from ['id', 'name'] to the (according to the spec) equivalent id.name, Safari changes behaviour to simple: 19, complex: 0¹, the others remain the same.

            If I change the creation of the complex index from 'id' index to ['id'], Safari still returns simple: 19, complex: 0, every other browser returns simple: 0, complex: 0.

            What am I doing wrong? How do I create multi-attribute indices?

            (I'm currently using the following self-contained example for testing, which will not work on stackoverflow due to it using indexedDB)

            ...

            ANSWER

            Answered 2017-Apr-01 at 04:40

            IE and Edge don't support complex indexes at all https://developer.microsoft.com/en-us/microsoft-edge/platform/status/indexeddbarraysandmultientrysupport/?q=indexeddb but you can use them in other browsers.

            If I change the creation of the complex index from ['id', 'name'] to the (according to the spec) equivalent id.name, Safari changes behaviour to simple: 19, complex: 0, the others remain the same.

            Those aren't equivalent. id.name creates an index on a single value like {id: {name: 'value'}}, and ['id', 'name'] creates a compound index on two fields with those names like {id: 1, name: 'value'}.

            Your indexes are failing because you're relying on the auto-generated primary key id. If you change id to badjorance, then your counts are as you expected, at least in Firefox and Chrome. (BTW, I didn't see any difference in those even in your original example, both browsers show 0s for both counts).

            I guess some browsers evaluate the keyPath before adding the primary key to the object, and others after. As to which behavior is correct... it's too late at night for me to want to read the spec, but unless the spec is ambiguous, you might want to report bugs in the browsers that got it wrong. If I were a betting man, I'd guess that Safari is the one that's wrong.

            Source https://stackoverflow.com/questions/43097337

            QUESTION

            Get exception when I want to catch a large number of cards in list
            Asked 2017-Feb-22 at 20:18

            @gregdennis I wrote this code to catch all cards in one list:

            ...

            ANSWER

            Answered 2017-Feb-22 at 20:18

            There was an issue in Manatee.Json. Please download the latest version (v5.2.1 or higher) to resolve the issue.

            Source https://stackoverflow.com/questions/42324658

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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