slide | Vector to Raster Map Conflation | 3D Animation library

 by   paulmach Go Version: Current License: MIT

kandi X-RAY | slide Summary

kandi X-RAY | slide Summary

slide is a Go library typically used in User Interface, 3D Animation applications. slide has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

At a high level, Slide works by modeling an input line, or string, sliding into the valleys of a surface. The surface can be built from any datasource. One can imagine a coarse input "string of beads" being placed on the surface and letting gravity pull it downward. When movement stops, the string should follow the valleys.
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            kandi-support Support

              slide has a low active ecosystem.
              It has 203 star(s) with 25 fork(s). There are 19 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 6 open issues and 6 have been closed. On average issues are closed in 101 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of slide is current.

            kandi-Quality Quality

              slide has 0 bugs and 0 code smells.

            kandi-Security Security

              slide has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              slide code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              slide is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              slide releases are not available. You will need to build from source code and install.
              It has 1613 lines of code, 56 functions and 21 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of slide
            Get all kandi verified functions for this library.

            slide Key Features

            No Key Features are available at this moment for slide.

            slide Examples and Code Snippets

            Retrieves the list of placeholders from a slide .
            javadot img1Lines of Code : 10dot img1License : Permissive (MIT License)
            copy iconCopy
            public List retrieveTemplatePlaceholders(XSLFSlide slide) {
                    List placeholders = new ArrayList<>();
            
                    for (XSLFShape shape : slide.getShapes()) {
                        if (shape instanceof XSLFAutoShape) {
                            placeholders.add(s  
            Reorders the order of the slide in the specified slide
            javadot img2Lines of Code : 6dot img2License : Permissive (MIT License)
            copy iconCopy
            public void reorderSlide(XMLSlideShow ppt, int slideNumber, int newSlideNumber) {
                    List slides = ppt.getSlides();
            
                    XSLFSlide secondSlide = slides.get(slideNumber);
                    ppt.setSlideOrder(secondSlide, newSlideNumber);
                }  
            This method deletes a slide
            javadot img3Lines of Code : 3dot img3License : Permissive (MIT License)
            copy iconCopy
            public void deleteSlide(XMLSlideShow ppt, int slideNumber) {
                    ppt.removeSlide(slideNumber);
                }  

            Community Discussions

            QUESTION

            Setting styles for react-slick
            Asked 2022-Mar-04 at 11:31

            I am using react-slick (https://react-slick.neostack.com/) to make an easy slider component of my blogs. Now, I want to simply set position: relative and z-index: 50 to the div with class slack-current (which is generated by the Slider component), but can not find any way to do this. I am using NextJS with the following component:

            ...

            ANSWER

            Answered 2021-Sep-16 at 09:23

            I got it working with JavaScript, although it's not an elegant solution. The following will add position:relative and z-index:50 to the element with CSS class slick-current, and will remove it from the other active slides (since the slick current class changes slides when another slides becomes the current slide) using useEffect:

            Source https://stackoverflow.com/questions/69180886

            QUESTION

            Module not found: Can't resolve 'swiper/css'
            Asked 2022-Feb-14 at 08:30

            Swiper 7.0.5 swiper/css gives error Module not found: Can't resolve 'swiper/css'

            ...

            ANSWER

            Answered 2021-Sep-28 at 07:01

            after a whole day looking, I finally fixed it. remove swiper entirely and add version 6.8.4: npm:

            Source https://stackoverflow.com/questions/69154197

            QUESTION

            PHPickerViewController tapping on Search gets error... "Unable to load photos"
            Asked 2022-Feb-10 at 17:27

            I'm trying to implement a PHPickerViewController using SwiftUI and The Composable Architecture. (Not that I think that's particularly relevant but it might explain why some of my code is like it is).

            Sample project

            I've been playing around with this to try and work it out. I created a little sample Project on GitHub which removes The Composable Architecture and keeps the UI super simple.

            https://github.com/oliverfoggin/BrokenImagePickers/tree/main

            It looks like iOS 15 is breaking on both the UIImagePickerViewController and the PHPickerViewController. (Which makes sense as they both use the same UI under the hood).

            I guess the nest step is to determine if the same error occurs when using them in a UIKit app.

            My code

            My code is fairly straight forward. It's pretty much just a reimplementation of the same feature that uses UIImagePickerViewController but I wanted to try with the newer APIs.

            My code looks like this...

            ...

            ANSWER

            Answered 2021-Sep-26 at 14:32

            Well.. this seems to be an iOS bug.

            I have cerated a sample project here that shows the bug... https://github.com/oliverfoggin/BrokenImagePickers

            And a replica project here written with UIKit that does not... https://github.com/oliverfoggin/UIKit-Image-Pickers

            I tried to take a screen recording of this happening but it appears that if any screen recording is happening (whether on device or via QuickTime on the Mac) this suppresses the bug from happening.

            I have filed a radar with Apple and sent them both projects to have a look at and LOTS of detail around what's happening. I'll keep this updated with any progress on that.

            Hacky workaround

            After a bit of further investigation I found that you can start with SwiftUI and then present a PHPickerViewController without this crash happening.

            From SwiftUI if you present a UIViewControllerRepresentable... and then from there if you present the PHPickerViewController it will not crash.

            So I came up with a (very tacky) workaround that avoids this crash.

            I first create a UIViewController subclass that I use like a wrapper.

            Source https://stackoverflow.com/questions/69306179

            QUESTION

            Force Coil Compose to load directly on remember the image
            Asked 2022-Feb-06 at 14:51

            I have a pager (Accompanist) with image that are get from web with Coil in Compose.

            The rememberPainter() seem to only call the request when the Image composable is shown for the first time.

            So when I slide page in the pager, the Image show only at that moment and so we have to wait a moment.

            Any way to force the rememberPainter (Coil) to preload ?

            Edit 1 :

            Here is a simple version of my implementation (with lots of stuff around removed but that had no impact on the result) :

            ...

            ANSWER

            Answered 2022-Feb-06 at 14:51

            In the Coil documentation there is a section about preloading. Depending on your architecture, you can do this in different places, the easiest is to use LaunchedEffect:

            Source https://stackoverflow.com/questions/69598009

            QUESTION

            Why set the stop flag using `memory_order_seq_cst`, if you check it with `memory_order_relaxed`?
            Asked 2022-Jan-05 at 15:38

            Herb Sutter, in his "atomic<> weapons" talk, shows several example uses of atomics, and one of them boils down to following: (video link, timestamped)

            • A main thread launches several worker threads.

            • Workers check the stop flag:

              ...

            ANSWER

            Answered 2022-Jan-05 at 14:48
            mo_relaxed is fine for both load and store of a stop flag

            There's also no meaningful latency benefit to stronger memory orders, even if latency of seeing a change to a keep_running or exit_now flag was important.

            IDK why Herb thinks stop.store shouldn't be relaxed; in his talk, his slides have a comment that says // not relaxed on the assignment, but he doesn't say anything about the store side before moving on to "is it worth it".

            Of course, the load runs inside the worker loop, but the store runs only once, and Herb really likes to recommend sticking with SC unless you have a performance reason that truly justifies using something else. I hope that wasn't his only reason; I find that unhelpful when trying to understand what memory order would actually be necessary and why. But anyway, I think either that or a mistake on his part.

            The ISO C++ standard doesn't say anything about how soon stores become visible or what might influence that, just Section 6.9.2.3 Forward progress

            18. An implementation should ensure that the last value (in modification order) assigned by an atomic or synchronization operation will become visible to all other threads in a finite period of time.

            Another thread can loop arbitrarily many times before its load actually sees this store value, even if they're both seq_cst, assuming there's no other synchronization of any kind between them. Low inter-thread latency is a performance issue, not correctness / formal guarantee.

            And non-infinite inter-thread latency is apparently only a "should" QOI (quality of implementation) issue. :P Nothing in the standard suggests that seq_cst would help on an implementation where store visibility could be delayed indefinitely, although one might guess that could be the case, e.g. on a hypothetical implementation with explicit cache flushes instead of cache coherency. (Although such an implementation is probably not practically usable in terms of performance with CPUs anything like what we have now; every release and/or acquire operation would have to flush the whole cache.)

            On real hardware (which uses some form of MESI cache coherency), different memory orders for store or load don't make stores visible sooner in real time, they just control whether later operations can become globally visible while still waiting for the store to commit from the store buffer to L1d cache. (After invalidating any other copies of the line.)

            Stronger orders, and barriers, don't make things happen sooner in an absolute sense, they just delay other things until they're allowed to happen relative to the store or load. (This is the case on all real-world CPUs AFAIK; they always try to make stores visible to other cores ASAP anyway, so the store buffer doesn't fill up, and

            See also (my similar answers on):

            The second Q&A is about x86 where commit from the store buffer to L1d cache is in program order. That limits how far past a cache-miss store execution can get, and also any possible benefit of putting a release or seq_cst fence after the store to prevent later stores (and loads) from maybe competing for resources. (x86 microarchitectures will do RFO (read for ownership) before stores reach the head of the store buffer, and plain loads normally compete for resources to track RFOs we're waiting for a response to.) But these effects are extremely minor in terms of something like exiting another thread; only very small scale reordering.

            because who cares if the thread stops with a slightly bigger delay.

            More like, who cares if the thread gets more work done by not making loads/stores after the load wait for the check to complete. (Of course, this work will get discarded if it's in the shadow of a a mis-speculated branch on the load result when we eventually load true.) The cost of rolling back to a consistent state after a branch mispredict is more or less independent of how much already-executed work had happened beyond the mispredicted branch. And it's a stop flag so the total amount of wasted work costing cache/memory bandwidth for other CPUs is pretty minimal.

            That phrasing makes it sound like an acquire load or release store would actually get the the store seen sooner in absolute real time, rather than just relative to other code in this thread. (Which is not the case).

            The benefit is more instruction-level and memory-level parallelism across loop iterations when the load produces a false. And simply avoiding running extra instructions on ISAs where an acquire or especially an SC load needs extra instructions, especially expensive 2-way barrier instructions, not like ARM64 ldapr.

            BTW, Herb is right that the dirty flag can also be relaxed, only because of the thread.join sync between the reader and any possible writer. Otherwise yeah, release / acquire.

            But in this case, dirty only needs to be atomic<> at all because of possible simultaneous writers all storing the same value, which ISO C++ still deems data-race UB. e.g. because of the theoretical possibility of hardware race-detection that traps on conflicting non-atomic accesses.

            Source https://stackoverflow.com/questions/70581645

            QUESTION

            CSS: How to don't reset onhover animation on every hover
            Asked 2022-Jan-01 at 18:54

            I have a simple on-hover CSS animation which makes slide transition between images.

            When the user makes the hover on SECTION ONE and before the animation ends make hover on SECTION two, animation restart and make lagging move.

            MY CODE:

            ...

            ANSWER

            Answered 2021-Dec-28 at 10:00

            I think that problem is because "moving circle function". Moving dom element with Left and right is not good for performance. You should move the circle with "transform". transform runs with GPU acceleration and it performs better and make move smooth.

            Try this code.

            Source https://stackoverflow.com/questions/70504511

            QUESTION

            How to make this toggle menu with only javascript?
            Asked 2021-Dec-31 at 15:00

            I have use this default menu in my blogger template but I have noticed the library used on it affacting the Web speed. So please anyone help me to make this menu without jquery library. Thank you.

            ...

            ANSWER

            Answered 2021-Dec-31 at 15:00

            Here's a remake in pure JavaScript.
            Basically what it uses is:

            Source https://stackoverflow.com/questions/70543136

            QUESTION

            how to add multiple sliders on one slider? #Flutter
            Asked 2021-Nov-21 at 16:11

            I want to add multiple sliders in one slider. If you're not clear about what I'm asking please refer the below image

            I want these three squares to be sliding and get the values of them. I did some searching and could not find any flutter widget or a plugin that has the support.

            I tried to use a stack and use multiple Slider widgets at the same location but it is also not working. (I know it's not a good approach.)

            How can I make this happen. To have multiple sliders on the same line and get the values. Any help or ideas are very much appreciated.

            ...

            ANSWER

            Answered 2021-Nov-21 at 16:11

            Using Stack with three sliders did not work because it was being overlapped.

            I have made this Slider3X of being curious. There are few things need to fix here, start and end points missing some fractional position.

            Code on Gist, dart pad

            Source https://stackoverflow.com/questions/70048026

            QUESTION

            CSS Slider Using `transform: translateX` To Cycle Through Images
            Asked 2021-Nov-14 at 06:58

            Is it possible to have a CSS slider cycle through two images when animating them with the translateX transform property?

            I'm facing a couple of issues:

            1. I can't seem to get the second image to show even though it is in the HTML unless I use position: absolute and then the overflow: hidden doesn't work on the parent?

            2. How do I reset the first image to go back to the beginning to start it all again?

            Note: in the animation shorthand, the animation lasts for 2.5s and there is an initial delay of 3s.

            I only want to do with this with the translateX property because I want the 60FPS smoothness (it will be done with translate3d when completed, but to make the code easier to read I've used translateX). I don't wish to animate margin: left or the left property etc.

            Any help would be amazing.

            Code is below or link to Codepen: https://codepen.io/anna_paul/pen/ZEJrvRp

            ...

            ANSWER

            Answered 2021-Nov-06 at 19:57

            No, without position:absolute its not possible.

            For the Position Reset you can use Javascript. Here's a example;

            Source https://stackoverflow.com/questions/69848141

            QUESTION

            How does negative margin work in bootstrap carousel?
            Asked 2021-Sep-09 at 23:12

            I have created a demo below for the bootstrap 4 carousel having transitions slowed down to 30ses, so that everyone can inspect and have a proper look at the dynamic css being added by js:

            ...

            ANSWER

            Answered 2021-Sep-09 at 23:12

            Question 1:

            The margin-right actually is placing the slides on top of one another - it's the CSS transform that fixes this and makes the slides appear next to each other. Take a look at this example where the slides are forced to display: block and you'll see the third slide, with the other two stacked beneath.

            The real reason for using margin-right: -100% is to make sure the slides appear in a row, rather than stacking vertically. See this example where the slides are visible and the negative margins removed - you can scroll down to see all the slides are stacked vertically.

            Question 2:

            So why does the slide on the right also get transformed? This one is a little tricky to debug, but what I think is happening is bootstrap is adding two classes to the right slide: carousel-item-next and carousel-item-left

            If you look at the source CSS, carousel-item-next adds a transform: translateX(100%) to the element. But that CSS rule only includes the transform if the second class is not present:

            Source https://stackoverflow.com/questions/69078789

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install slide

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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