slide | Vector to Raster Map Conflation | 3D Animation library
kandi X-RAY | slide Summary
kandi X-RAY | slide Summary
At a high level, Slide works by modeling an input line, or string, sliding into the valleys of a surface. The surface can be built from any datasource. One can imagine a coarse input "string of beads" being placed on the surface and letting gravity pull it downward. When movement stops, the string should follow the valleys.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of slide
slide Key Features
slide Examples and Code Snippets
public List retrieveTemplatePlaceholders(XSLFSlide slide) {
List placeholders = new ArrayList<>();
for (XSLFShape shape : slide.getShapes()) {
if (shape instanceof XSLFAutoShape) {
placeholders.add(s
public void reorderSlide(XMLSlideShow ppt, int slideNumber, int newSlideNumber) {
List slides = ppt.getSlides();
XSLFSlide secondSlide = slides.get(slideNumber);
ppt.setSlideOrder(secondSlide, newSlideNumber);
}
public void deleteSlide(XMLSlideShow ppt, int slideNumber) {
ppt.removeSlide(slideNumber);
}
Community Discussions
Trending Discussions on slide
QUESTION
I am using react-slick (https://react-slick.neostack.com/) to make an easy slider component of my blogs. Now, I want to simply set position: relative and z-index: 50 to the div with class slack-current (which is generated by the Slider component), but can not find any way to do this. I am using NextJS with the following component:
...ANSWER
Answered 2021-Sep-16 at 09:23I got it working with JavaScript, although it's not an elegant solution. The following will add position:relative and z-index:50 to the element with CSS class slick-current, and will remove it from the other active slides (since the slick current class changes slides when another slides becomes the current slide) using useEffect:
QUESTION
Swiper 7.0.5 swiper/css gives error Module not found: Can't resolve 'swiper/css'
...ANSWER
Answered 2021-Sep-28 at 07:01after a whole day looking, I finally fixed it. remove swiper entirely and add version 6.8.4: npm:
QUESTION
I'm trying to implement a PHPickerViewController
using SwiftUI and The Composable Architecture. (Not that I think that's particularly relevant but it might explain why some of my code is like it is).
I've been playing around with this to try and work it out. I created a little sample Project on GitHub which removes The Composable Architecture and keeps the UI super simple.
https://github.com/oliverfoggin/BrokenImagePickers/tree/main
It looks like iOS 15 is breaking on both the UIImagePickerViewController and the PHPickerViewController. (Which makes sense as they both use the same UI under the hood).
I guess the nest step is to determine if the same error occurs when using them in a UIKit app.
My codeMy code is fairly straight forward. It's pretty much just a reimplementation of the same feature that uses UIImagePickerViewController
but I wanted to try with the newer APIs.
My code looks like this...
...ANSWER
Answered 2021-Sep-26 at 14:32Well.. this seems to be an iOS bug.
I have cerated a sample project here that shows the bug... https://github.com/oliverfoggin/BrokenImagePickers
And a replica project here written with UIKit that does not... https://github.com/oliverfoggin/UIKit-Image-Pickers
I tried to take a screen recording of this happening but it appears that if any screen recording is happening (whether on device or via QuickTime on the Mac) this suppresses the bug from happening.
I have filed a radar with Apple and sent them both projects to have a look at and LOTS of detail around what's happening. I'll keep this updated with any progress on that.
Hacky workaroundAfter a bit of further investigation I found that you can start with SwiftUI and then present a PHPickerViewController without this crash happening.
From SwiftUI if you present a UIViewControllerRepresentable... and then from there if you present the PHPickerViewController it will not crash.
So I came up with a (very tacky) workaround that avoids this crash.
I first create a UIViewController
subclass that I use like a wrapper.
QUESTION
I have a pager (Accompanist) with image that are get from web with Coil in Compose.
The rememberPainter()
seem to only call the request when the Image
composable is shown for the first time.
So when I slide page in the pager, the Image
show only at that moment and so we have to wait a moment.
Any way to force the rememberPainter
(Coil) to preload ?
Edit 1 :
Here is a simple version of my implementation (with lots of stuff around removed but that had no impact on the result) :
...ANSWER
Answered 2022-Feb-06 at 14:51In the Coil documentation there is a section about preloading. Depending on your architecture, you can do this in different places, the easiest is to use LaunchedEffect
:
QUESTION
Herb Sutter, in his "atomic<> weapons" talk, shows several example uses of atomics, and one of them boils down to following: (video link, timestamped)
A main thread launches several worker threads.
Workers check the stop flag:
...
ANSWER
Answered 2022-Jan-05 at 14:48mo_relaxed
is fine for both load and store of a stop
flag
There's also no meaningful latency benefit to stronger memory orders, even if latency of seeing a change to a keep_running
or exit_now
flag was important.
IDK why Herb thinks stop.store
shouldn't be relaxed; in his talk, his slides have a comment that says // not relaxed
on the assignment, but he doesn't say anything about the store side before moving on to "is it worth it".
Of course, the load runs inside the worker loop, but the store runs only once, and Herb really likes to recommend sticking with SC unless you have a performance reason that truly justifies using something else. I hope that wasn't his only reason; I find that unhelpful when trying to understand what memory order would actually be necessary and why. But anyway, I think either that or a mistake on his part.
The ISO C++ standard doesn't say anything about how soon stores become visible or what might influence that, just Section 6.9.2.3 Forward progress
18. An implementation should ensure that the last value (in modification order) assigned by an atomic or synchronization operation will become visible to all other threads in a finite period of time.
Another thread can loop arbitrarily many times before its load actually sees this store value, even if they're both seq_cst
, assuming there's no other synchronization of any kind between them. Low inter-thread latency is a performance issue, not correctness / formal guarantee.
And non-infinite inter-thread latency is apparently only a "should" QOI (quality of implementation) issue. :P Nothing in the standard suggests that seq_cst
would help on an implementation where store visibility could be delayed indefinitely, although one might guess that could be the case, e.g. on a hypothetical implementation with explicit cache flushes instead of cache coherency. (Although such an implementation is probably not practically usable in terms of performance with CPUs anything like what we have now; every release and/or acquire operation would have to flush the whole cache.)
On real hardware (which uses some form of MESI cache coherency), different memory orders for store or load don't make stores visible sooner in real time, they just control whether later operations can become globally visible while still waiting for the store to commit from the store buffer to L1d cache. (After invalidating any other copies of the line.)
Stronger orders, and barriers, don't make things happen sooner in an absolute sense, they just delay other things until they're allowed to happen relative to the store or load. (This is the case on all real-world CPUs AFAIK; they always try to make stores visible to other cores ASAP anyway, so the store buffer doesn't fill up, and
See also (my similar answers on):
- Does hardware memory barrier make visibility of atomic operations faster in addition to providing necessary guarantees?
- If I don't use fences, how long could it take a core to see another core's writes?
- memory_order_relaxed and visibility
- Thread synchronization: How to guarantee visibility of writes (it's a non-issue on current real hardware)
The second Q&A is about x86 where commit from the store buffer to L1d cache is in program order. That limits how far past a cache-miss store execution can get, and also any possible benefit of putting a release or seq_cst fence after the store to prevent later stores (and loads) from maybe competing for resources. (x86 microarchitectures will do RFO (read for ownership) before stores reach the head of the store buffer, and plain loads normally compete for resources to track RFOs we're waiting for a response to.) But these effects are extremely minor in terms of something like exiting another thread; only very small scale reordering.
because who cares if the thread stops with a slightly bigger delay.
More like, who cares if the thread gets more work done by not making loads/stores after the load wait for the check to complete. (Of course, this work will get discarded if it's in the shadow of a a mis-speculated branch on the load result when we eventually load true
.) The cost of rolling back to a consistent state after a branch mispredict is more or less independent of how much already-executed work had happened beyond the mispredicted branch. And it's a stop
flag so the total amount of wasted work costing cache/memory bandwidth for other CPUs is pretty minimal.
That phrasing makes it sound like an acquire
load or release
store would actually get the the store seen sooner in absolute real time, rather than just relative to other code in this thread. (Which is not the case).
The benefit is more instruction-level and memory-level parallelism across loop iterations when the load produces a false
. And simply avoiding running extra instructions on ISAs where an acquire or especially an SC load needs extra instructions, especially expensive 2-way barrier instructions, not like ARM64 ldapr
.
BTW, Herb is right that the dirty
flag can also be relaxed
, only because of the thread.join
sync between the reader and any possible writer. Otherwise yeah, release / acquire.
But in this case, dirty
only needs to be atomic<>
at all because of possible simultaneous writers all storing the same value, which ISO C++ still deems data-race UB. e.g. because of the theoretical possibility of hardware race-detection that traps on conflicting non-atomic accesses.
QUESTION
I have a simple on-hover CSS animation which makes slide transition between images.
When the user makes the hover on SECTION ONE and before the animation ends make hover on SECTION two, animation restart and make lagging move.
MY CODE:
...ANSWER
Answered 2021-Dec-28 at 10:00I think that problem is because "moving circle function". Moving dom element with Left and right is not good for performance. You should move the circle with "transform". transform runs with GPU acceleration and it performs better and make move smooth.
Try this code.
QUESTION
I have use this default menu in my blogger template but I have noticed the library used on it affacting the Web speed. So please anyone help me to make this menu without jquery library. Thank you.
...ANSWER
Answered 2021-Dec-31 at 15:00Here's a remake in pure JavaScript.
Basically what it uses is:
- a small utility function
EL()
to query the DOM for elements - .addEventListener() instead of jQuery
.on()
and.click()
methods - .cloneNode() method to clone elements with the
true
argument - .classList.toggle() method instead of jQuery's
.toggleClass()
QUESTION
I want to add multiple sliders in one slider. If you're not clear about what I'm asking please refer the below image
I want these three squares to be sliding and get the values of them. I did some searching and could not find any flutter widget or a plugin that has the support.
I tried to use a stack and use multiple Slider
widgets at the same location but it is also not working. (I know it's not a good approach.)
How can I make this happen. To have multiple sliders on the same line and get the values. Any help or ideas are very much appreciated.
...ANSWER
Answered 2021-Nov-21 at 16:11Using Stack
with three sliders did not work because it was being overlapped.
I have made this Slider3X
of being curious. There are few things need to fix here, start and end points missing some fractional position.
QUESTION
Is it possible to have a CSS slider cycle through two images when animating them with the translateX
transform property?
I'm facing a couple of issues:
I can't seem to get the second image to show even though it is in the HTML unless I use
position: absolute
and then theoverflow: hidden
doesn't work on the parent?How do I reset the first image to go back to the beginning to start it all again?
Note: in the animation shorthand, the animation lasts for 2.5s and there is an initial delay of 3s.
I only want to do with this with the translateX
property because I want the 60FPS smoothness (it will be done with translate3d
when completed, but to make the code easier to read I've used translateX). I don't wish to animate margin: left
or the left
property etc.
Any help would be amazing.
Code is below or link to Codepen: https://codepen.io/anna_paul/pen/ZEJrvRp
...ANSWER
Answered 2021-Nov-06 at 19:57No, without position:absolute
its not possible.
For the Position Reset you can use Javascript. Here's a example;
QUESTION
I have created a demo below for the bootstrap 4 carousel having transitions slowed down to 30ses, so that everyone can inspect and have a proper look at the dynamic css being added by js:
...ANSWER
Answered 2021-Sep-09 at 23:12Question 1:
The margin-right
actually is placing the slides on top of one another - it's the CSS transform that fixes this and makes the slides appear next to each other. Take a look at this example where the slides are forced to display: block
and you'll see the third slide, with the other two stacked beneath.
The real reason for using margin-right: -100%
is to make sure the slides appear in a row, rather than stacking vertically. See this example where the slides are visible and the negative margins removed - you can scroll down to see all the slides are stacked vertically.
Question 2:
So why does the slide on the right also get transformed? This one is a little tricky to debug, but what I think is happening is bootstrap is adding two classes to the right slide: carousel-item-next
and carousel-item-left
If you look at the source CSS, carousel-item-next
adds a transform: translateX(100%)
to the element. But that CSS rule only includes the transform if the second class is not present:
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