worker | Worker run jobs in background at scheduled time | Cron Utils library

 by   qor Go Version: v1.1 License: MIT

kandi X-RAY | worker Summary

kandi X-RAY | worker Summary

worker is a Go library typically used in Utilities, Cron Utils applications. worker has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Worker runs a single Job in the background, it can do so immediately or at a scheduled time.
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            kandi-support Support

              worker has a low active ecosystem.
              It has 61 star(s) with 20 fork(s). There are 21 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 4 open issues and 3 have been closed. On average issues are closed in 6 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of worker is v1.1

            kandi-Quality Quality

              worker has 0 bugs and 0 code smells.

            kandi-Security Security

              worker has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              worker code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              worker is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              worker releases are available to install and integrate.
              Installation instructions are not available. Examples and code snippets are available.
              It has 1118 lines of code, 62 functions and 10 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed worker and discovered the below as its top functions. This is intended to give you an instant insight into worker implemented functionality, and help decide if they suit your requirements.
            • New returns a new Worker
            • GetLocalIP returns the local IP address
            • Value implements driver . Value .
            • NewCronQueue creates a new Cron queue
            Get all kandi verified functions for this library.

            worker Key Features

            No Key Features are available at this moment for worker.

            worker Examples and Code Snippets

            Worker,Usage
            Godot img1Lines of Code : 41dot img1License : Permissive (MIT)
            copy iconCopy
            import "github.com/qor/worker"
            
            func main() {
              // Define Worker
              Worker := worker.New()
            
              // Arguments used to run a job
              type sendNewsletterArgument struct {
                Subject      string
                Content      string `sql:"size:65532"`
                SendPassword str  

            Community Discussions

            QUESTION

            Cannot read properties of undefined (reading 'transformFile') at Bundler.transformFile
            Asked 2022-Mar-29 at 12:36

            I have updated node today and I'm getting this error:

            ...

            ANSWER

            Answered 2021-Oct-27 at 17:19

            Ran into the same issue with Node.js 17.0.0. To solve it, I downgraded to version 14.18.1, deleted node_modules and reinstalled.

            Source https://stackoverflow.com/questions/69647332

            QUESTION

            AttributeError: Can't get attribute 'new_block' on
            Asked 2022-Feb-25 at 13:18

            I was using pyspark on AWS EMR (4 r5.xlarge as 4 workers, each has one executor and 4 cores), and I got AttributeError: Can't get attribute 'new_block' on . Below is a snippet of the code that threw this error:

            ...

            ANSWER

            Answered 2021-Aug-26 at 14:53

            I had the same error using pandas 1.3.2 in the server while 1.2 in my client. Downgrading pandas to 1.2 solved the problem.

            Source https://stackoverflow.com/questions/68625748

            QUESTION

            Spring Boot WebClient stops sending requests
            Asked 2022-Feb-18 at 14:42

            I am running a Spring Boot app that uses WebClient for both non-blocking and blocking HTTP requests. After the app has run for some time, all outgoing HTTP requests seem to get stuck.

            WebClient is used to send requests to multiple hosts, but as an example, here is how it is initialized and used to send requests to Telegram:

            WebClientConfig:

            ...

            ANSWER

            Answered 2021-Dec-20 at 14:25

            I would propose to take a look in the RateLimiter direction. Maybe it does not work as expected, depending on the number of requests your application does over time. From the Javadoc for Ratelimiter: "It is important to note that the number of permits requested never affects the throttling of the request itself ... but it affects the throttling of the next request. I.e., if an expensive task arrives at an idle RateLimiter, it will be granted immediately, but it is the next request that will experience extra throttling, thus paying for the cost of the expensive task." Also helpful might be this discussion: github or github

            I could imaginge there is some throttling adding up or other effect in the RateLimiter, i would try to play around with it and make sure this thing really works the way you want. Alternatively, consider using Spring @Scheduled to read from your queue. You might want to spice it up using embedded JMS for further goodies (message persistence etc).

            Source https://stackoverflow.com/questions/70357582

            QUESTION

            Is it safe to bind an unsigned int to a signed int reference?
            Asked 2022-Feb-09 at 07:17

            After coming across something similar in a co-worker's code, I'm having trouble understanding why/how this code executes without compiler warnings or errors.

            ...

            ANSWER

            Answered 2022-Feb-09 at 07:17

            References can't bind to objects with different type directly. Given const int& s = u;, u is implicitly converted to int firstly, which is a temporary, a brand-new object and then s binds to the temporary int. (Lvalue-references to const (and rvalue-references) could bind to temporaries.) The lifetime of the temporary is prolonged to the lifetime of s, i.e. it'll be destroyed when get out of main.

            Source https://stackoverflow.com/questions/70712797

            QUESTION

            Resource linking fails on lStar
            Asked 2022-Jan-21 at 09:25

            I'm working on a React Native application. My Android builds began to fail in the CI environment (and locally) without any changes.

            ...

            ANSWER

            Answered 2021-Sep-03 at 11:46

            Go to your package.json file and delete as many dependencies as you can until the project builds successfully. Then start adding back the dependencies one by one to detect which ones have troubles.

            Then you can manually patch those dependencies by acceding them on node_modules/[dependencie]/android/build.gradle and setting androidx.core:core-ktx: or androidx.core:core: to a specific version (1.6.0 in my case).

            Source https://stackoverflow.com/questions/69021225

            QUESTION

            java.lang.RuntimeException: android.database.sqlite.SQLiteException: no such table: media_store_extension (code 1): ,
            Asked 2022-Jan-18 at 08:15

            i'm having a problem to publish my app on the play store after october 2021, the error says that the table media_store_extension doesn't exist. The thing is: i don't use SQLITE on the project, so i have no idea what may be causing this exception.

            The target sdk is 30, and de minimun is 26

            The full error:

            ...

            ANSWER

            Answered 2021-Nov-18 at 11:41

            This error is reported not only from Flutter developers, but also from Unity (https://forum.unity.com/threads/getting-an-odd-error-in-internal-android-build-after-updating-iap.1104352/ and https://forum.unity.com/threads/error-when-submitting-app-to-google-play.1098139/) and in my case - for a native android app.

            We first got this error 6 months ago and applied the fix that was suggested by the unity guys:

            Source https://stackoverflow.com/questions/69919198

            QUESTION

            Why set the stop flag using `memory_order_seq_cst`, if you check it with `memory_order_relaxed`?
            Asked 2022-Jan-05 at 15:38

            Herb Sutter, in his "atomic<> weapons" talk, shows several example uses of atomics, and one of them boils down to following: (video link, timestamped)

            • A main thread launches several worker threads.

            • Workers check the stop flag:

              ...

            ANSWER

            Answered 2022-Jan-05 at 14:48
            mo_relaxed is fine for both load and store of a stop flag

            There's also no meaningful latency benefit to stronger memory orders, even if latency of seeing a change to a keep_running or exit_now flag was important.

            IDK why Herb thinks stop.store shouldn't be relaxed; in his talk, his slides have a comment that says // not relaxed on the assignment, but he doesn't say anything about the store side before moving on to "is it worth it".

            Of course, the load runs inside the worker loop, but the store runs only once, and Herb really likes to recommend sticking with SC unless you have a performance reason that truly justifies using something else. I hope that wasn't his only reason; I find that unhelpful when trying to understand what memory order would actually be necessary and why. But anyway, I think either that or a mistake on his part.

            The ISO C++ standard doesn't say anything about how soon stores become visible or what might influence that, just Section 6.9.2.3 Forward progress

            18. An implementation should ensure that the last value (in modification order) assigned by an atomic or synchronization operation will become visible to all other threads in a finite period of time.

            Another thread can loop arbitrarily many times before its load actually sees this store value, even if they're both seq_cst, assuming there's no other synchronization of any kind between them. Low inter-thread latency is a performance issue, not correctness / formal guarantee.

            And non-infinite inter-thread latency is apparently only a "should" QOI (quality of implementation) issue. :P Nothing in the standard suggests that seq_cst would help on an implementation where store visibility could be delayed indefinitely, although one might guess that could be the case, e.g. on a hypothetical implementation with explicit cache flushes instead of cache coherency. (Although such an implementation is probably not practically usable in terms of performance with CPUs anything like what we have now; every release and/or acquire operation would have to flush the whole cache.)

            On real hardware (which uses some form of MESI cache coherency), different memory orders for store or load don't make stores visible sooner in real time, they just control whether later operations can become globally visible while still waiting for the store to commit from the store buffer to L1d cache. (After invalidating any other copies of the line.)

            Stronger orders, and barriers, don't make things happen sooner in an absolute sense, they just delay other things until they're allowed to happen relative to the store or load. (This is the case on all real-world CPUs AFAIK; they always try to make stores visible to other cores ASAP anyway, so the store buffer doesn't fill up, and

            See also (my similar answers on):

            The second Q&A is about x86 where commit from the store buffer to L1d cache is in program order. That limits how far past a cache-miss store execution can get, and also any possible benefit of putting a release or seq_cst fence after the store to prevent later stores (and loads) from maybe competing for resources. (x86 microarchitectures will do RFO (read for ownership) before stores reach the head of the store buffer, and plain loads normally compete for resources to track RFOs we're waiting for a response to.) But these effects are extremely minor in terms of something like exiting another thread; only very small scale reordering.

            because who cares if the thread stops with a slightly bigger delay.

            More like, who cares if the thread gets more work done by not making loads/stores after the load wait for the check to complete. (Of course, this work will get discarded if it's in the shadow of a a mis-speculated branch on the load result when we eventually load true.) The cost of rolling back to a consistent state after a branch mispredict is more or less independent of how much already-executed work had happened beyond the mispredicted branch. And it's a stop flag so the total amount of wasted work costing cache/memory bandwidth for other CPUs is pretty minimal.

            That phrasing makes it sound like an acquire load or release store would actually get the the store seen sooner in absolute real time, rather than just relative to other code in this thread. (Which is not the case).

            The benefit is more instruction-level and memory-level parallelism across loop iterations when the load produces a false. And simply avoiding running extra instructions on ISAs where an acquire or especially an SC load needs extra instructions, especially expensive 2-way barrier instructions, not like ARM64 ldapr.

            BTW, Herb is right that the dirty flag can also be relaxed, only because of the thread.join sync between the reader and any possible writer. Otherwise yeah, release / acquire.

            But in this case, dirty only needs to be atomic<> at all because of possible simultaneous writers all storing the same value, which ISO C++ still deems data-race UB. e.g. because of the theoretical possibility of hardware race-detection that traps on conflicting non-atomic accesses.

            Source https://stackoverflow.com/questions/70581645

            QUESTION

            FirebaseOptions cannot be null when creating the default app
            Asked 2021-Dec-25 at 09:13

            I am trying to try a sample project in Flutter integration email and google based login, and planning to use firebase initialisation for doing it while I have followed all the steps as mentioned in tutorials I am getting this error as soon as firebase is attempted to be initialised.

            ...

            ANSWER

            Answered 2021-Dec-25 at 09:13

            UPDATE:

            For your firebase_core version is seems to be sufficient to pass the FirebaseOptions once you initialize firebase in your flutter code (and you don't need any script tags in your index.html):

            Source https://stackoverflow.com/questions/70232931

            QUESTION

            Activiti 6.0.0 UI app / in-memory H2 database in tomcat9 / java version "9.0.1"
            Asked 2021-Dec-16 at 09:41

            I just downloaded activiti-app from github.com/Activiti/Activiti/releases/download/activiti-6.0.0/… and deployed in tomcat9, but I have this errors when init the app:

            ...

            ANSWER

            Answered 2021-Dec-16 at 09:41

            Your title says you are using Java 9. With Activiti 6 you will have to use JDK 1.8 (Java 8).

            Source https://stackoverflow.com/questions/70258717

            QUESTION

            Do parallel streams treat upstream iterators in a thread safe way?
            Asked 2021-Dec-13 at 17:33

            Today I was using a stream that was performing a parallel() operation after a map, however; the underlying source is an iterator which is not thread safe which is similar to the BufferedReader.lines implementation.

            I originally thought that trySplit would be called on the created thread, however; I observed that the accesses to the iterator have come from multiple threads.

            By example, the following silly iterator implementation is just setup with enough elements to cause splitting and also keeps track of the unique threads that accessed the hasNext method.

            ...

            ANSWER

            Answered 2021-Dec-13 at 17:33

            Thread safety does not necessarily imply being accessed by only one thread. The important aspect is that there is no concurrent access, i.e. no access by more than one thread at the same time. If the access by different threads is temporally ordered and this ordering also ensures the necessary memory visibility, which is the responsibility of the caller, it still is a thread safe usage.

            The Spliterator documentation says:

            Despite their obvious utility in parallel algorithms, spliterators are not expected to be thread-safe; instead, implementations of parallel algorithms using spliterators should ensure that the spliterator is only used by one thread at a time. This is generally easy to attain via serial thread-confinement, which often is a natural consequence of typical parallel algorithms that work by recursive decomposition.

            The spliterator doesn’t need to be confined to the same thread throughout its lifetime, but there should be a clear handover at the caller’s side ensuring that the old thread stops using it before the new thread starts using it.

            But the important takeaway is, the spliterator doesn’t need to be thread safe, hence, the iterator wrapped by a spliterator also doesn’t need to be thread safe.

            Note that a typical behavior is splitting and handing over before starting traversal, but since an ordinary Iterator doesn’t support splitting, the wrapping spliterator has to iterate and buffer elements to implement splitting. Therefore, the Iterator experiences traversal by different threads (but one at a time) when the traversal has not been started from the Stream implementation’s perspective.

            That said, the lines() implementation of BufferedReader is a bad example which you should not follow. Since it’s centered around a single readLine() call, it would be natural to implement Spliterator directly instead of implementing a more complicated Iterator and have it wrapped via spliteratorUnknownSize(…).

            Since your example is likewise centered around a single poll() call, it’s also straight-forward to implement Spliterator directly:

            Source https://stackoverflow.com/questions/70323454

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install worker

            You can download it from GitHub.

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            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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