interfaces | Code generation tools for Go | Generator Utils library
kandi X-RAY | interfaces Summary
kandi X-RAY | interfaces Summary
Code generation tools for Go's interfaces.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of interfaces
interfaces Key Features
interfaces Examples and Code Snippets
interface Formula {
double calculate(int a);
default double sqrt(int a) {
return Math.sqrt(a);
}
}
Formula formula = new Formula() {
@Override
public double calculate(int a) {
return sqrt(a * 100);
}
};
for
const ui = new inquirer.ui.BottomBar();
// pipe a Stream to the log zone
outputStream.pipe(ui.log);
// Or simply write output
ui.log.write('something just happened.');
ui.log.write('Almost over, standby!');
// During processing, update the bottom
@FunctionalInterface
interface Converter {
T convert(F from);
}
Converter converter = (from) -> Integer.valueOf(from);
Integer converted = converter.convert("123");
System.out.println(converted); // 123
public Set> getJDKFunctinalInterfaces() {
Reflections reflections = new Reflections("java.util.function");
Set> typesSet = reflections.getTypesAnnotatedWith(FunctionalInterface.class);
return typesSet;
}
Community Discussions
Trending Discussions on interfaces
QUESTION
Both in ffi tutorials and in automatically generated interfaces, *const T
pointers are used most of the time. As far as I know the difference between &T
and *const T
is only that *const T
doesn't have to fulfill certain conditions like not being null and is unsafe to dereference.
ANSWER
Answered 2022-Apr-05 at 10:07An element of answer can probably be found in the fact that references must be aligned. As using un-aligned references is undefined behaviour, and the alignment of the pointers cannot be guaranteed in FFIs, defaulting to pointers seems to be a sane choice
QUESTION
With mongoose one can simply handle reconnections via connection-options:
...ANSWER
Answered 2022-Feb-23 at 14:30Wherever you've got the mongoose connection snippet from, it's outdated.
The autoReconnect
and auto_reconnect
options were a thing in Nodejs native driver before v4.0, and mongoose just proxied these options to the driver.
This is the documentation for the driver 3.7 with "autoReconnect" still there: http://mongodb.github.io/node-mongodb-native/3.7/api/global.html#MongoClientOptions and this is the commit where it's been removed: https://github.com/mongodb/node-mongodb-native/commit/e3cd9e684aea99be0430d856d6299e65258bb4c3#diff-f005e84d9066ef889099ec2bd907abf7900f76da67603e4130e1c92fac92533dL90
The option was "True" by default with a strong note to do not change this value unless you know exactly why you need to disable it.
v4 introduced many changes to the driver - refactoring to typescript, architectural changes, you can see it from the commit, right. One of the changes affected connection logic and pool management. There is no option to disable reconnection anymore. It's always reconnects regardless how you connect directly or via mongoose.
QUESTION
I tried to implement some interfaces and their children. This is my idea:
...ANSWER
Answered 2022-Feb-08 at 12:08As it stands, there are two Interface::method1
s in Interface2Defination
, and only one of them has an implementation. If you virtually inherit Interface
, you have one, with a definition.
QUESTION
I'm trying to figure out how to setup a login via Discord Oauth2 while using Dapper as my ORM.
Microsoft has a guide here that I have followed to setup all of my stores. I infact can call CreateAsync()
method and a user gets created in my database, so I believe that side of things is completely setup.
My issues lie within external login. Below you will find what I have tried.
Program.cs:
...ANSWER
Answered 2022-Jan-29 at 17:34Firstly... We need to take a look at the implementation of the internal method GetExternalLoginInfoAsync inside SignInManager.cs and take note of all the conditions that could possibly lead to null being returned.
I will provide my answer as comments within the code below:
QUESTION
I've use a few intrinsics before with GNAT, but I get an error for __builtin_cpu_is
when trying to pass in an Chars_Ptr
:
ANSWER
Answered 2022-Jan-12 at 01:19How about trying Target as shown below
Target : constant Interfaces.C.Char_Ptr := Interfaces.C.To_C ("amd");
QUESTION
In the source code of Delphi, I see this in the FMX.Forms
unit:
ANSWER
Answered 2021-Dec-17 at 09:05Problem with directly comparing interfaces is that each class can declare interface even if it was already declared in ancestor. That allows that redeclared interface can implement different methods in the derived class.
Every object instance has associated metadata attached, interface table. Interface table contains list of pointers for each declared interface pointing to the virtual method table for that particular interface. If the interface is declared more than once, each declaration will have its own entry in the interface table pointing to its own VMT.
When you take interface reference of particular object instance, value in that reference is the appropriate entry from that object's interface table. Since that table may contain multiple entries for the same interface, those values can be different even though they belong to the same object.
In context of Firemonkey, TControl
declares IControl
interface, but TFrame
which descends from TControl
also declares it. Which means TFrame
instances will have two different entries for IControl
interface in their interface table.
QUESTION
What is the difference between Arrow Functions and Regular Functions in implementing Interfaces, so that code A causes compile-time error and code B compiles successfully.
Note: in tsconfig.json
all strict type-checking options are enabled, including strictFunctionTypes
, BTW it supposed that by enabling strict
all strict type-checking options get enabled.
Code A that causes compile time error
...ANSWER
Answered 2021-Dec-08 at 15:28With --strictFunctionTypes
enabled, function types' parameters are checked contravariantly, as required to maintain type safety:
QUESTION
I'm beginnig my journey into TypeScript in React and to experiment what I've learn, I've try a simple Todo App. Everything is working fine except ONE things !
When I'm pushing 'newTask' When I'm hovering 'newTask' here's the hint (Google Trad from French) :
The 'Todo | undefined 'is not attributable to the parameter of type' Todo '. Cannot assign type 'undefined' to type 'Todo'.
I guess it's related to something here :
...ANSWER
Answered 2021-Nov-29 at 21:43Updated
You can try this:
QUESTION
I'm currently working on creating a subtype of AbstractArray
in Julia, which allows you to store a vector in addition to an Array itself. You can think of it as the column "names", with element types as a subtype of AbstractFloat
. Hence, it has some similarities to the NamedArray.jl package, but restricts to only assigning the columns with Floats (in case of matrices).
The struct that I've created so far (following the guide to create a subtype of AbstractArray
) is defined as follows:
ANSWER
Answered 2021-Nov-09 at 21:09Yes, the implementation of matrix multiplication will vary depending upon your array type. The builtin Array
will use BLAS, whereas your custom fooArray
will use a generic implementation, and due to the non-associativity of floating point arithmetic, these different approaches will indeed yield different values — and note that they may be different from the ground truth, even for the builtin Array
s!
QUESTION
I get a error when i change the version to 0.8 , but works fine with 0.6, how i see the most recent version? , i tried downloaded from npm install @chainlink/contracts --save, but only works with mock mode.
This is my repo: https://github.com/irwingtello/lottery
Compiling contracts... Solc version: 0.8.9 Optimizer: Enabled Runs: 200 EVM Version: Istanbul CompilerError: solc returned the following errors:
ParserError: Source "C:/Users/irwin/.brownie/packages/smartcontractkit/chainlink-brownie-contracts@1.1.1/contracts/src/v0.8/interfaces/AggregatorV3Interface.sol" not found: File not found. --> contracts/Lottery.sol:4:1: | 4 | import "@chainlink/contracts/src/v0.8/interfaces/AggregatorV3Interface.sol"; | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
ERROR: Unable to load project
...ANSWER
Answered 2021-Nov-05 at 21:48"As of 1.2.0 and onward all the releases of this package are going to match the @chainlink/contracts
NPM tags
So it will look backwards
, but we are starting with 0.2.1
"
Change: @chainlink=smartcontractkit/chainlink-brownie-contracts@1.1.1
To: @chainlink=smartcontractkit/chainlink-brownie-contracts@0.2.1
https://github.com/smartcontractkit/chainlink-brownie-contracts/tree/v0.2.1
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