invadersapp | Space invaders in an app
kandi X-RAY | invadersapp Summary
kandi X-RAY | invadersapp Summary
invadersapp is a Go library. invadersapp has no bugs, it has no vulnerabilities and it has low support. You can download it from GitHub.
Space invaders in an app
Space invaders in an app
Support
Quality
Security
License
Reuse
Support
invadersapp has a low active ecosystem.
It has 190 star(s) with 21 fork(s). There are 11 watchers for this library.
It had no major release in the last 6 months.
There are 0 open issues and 2 have been closed. On average issues are closed in 1 days. There are 1 open pull requests and 0 closed requests.
It has a neutral sentiment in the developer community.
The latest version of invadersapp is current.
Quality
invadersapp has no bugs reported.
Security
invadersapp has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
invadersapp does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
Reuse
invadersapp releases are not available. You will need to build from source code and install.
Installation instructions, examples and code snippets are available.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of invadersapp
Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of invadersapp
invadersapp Key Features
No Key Features are available at this moment for invadersapp.
invadersapp Examples and Code Snippets
No Code Snippets are available at this moment for invadersapp.
Community Discussions
No Community Discussions are available at this moment for invadersapp.Refer to stack overflow page for discussions.
Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install invadersapp
We start off with spinning out a separate goroutine to run the web app, then displaying a static HTML page from the webview. See how creating the webview is just a single line of code! If you compare this with Electron, this is pretty awesome. Electron has quite a bit more features of course, but for something simple and straightforward, you just can't beat this. The web app is simple and straightforward. I didn't use anything fancy, it's just your typical Go web app with 3 handlers. It also serves out html and other assets through a directory named public. The start handler starts the game, the frame handler returns the frame and the key handler receives the keyboard events. The start handler starts generating frames in a separate goroutine, then calls the invaders.html template, passing it the frame rate. The captureKeys handler receives keyboard events from the webview and takes action accordingly. If the game ended, you can restart or quit the game. Otherwise all keyboard events are placed into the events channel. At every interval, the webview will call getFrame for the frame. The frame is a image data URI with the base64 encoded image. This is then passed on to the <img> tag in the HTML template (which we'll see later). Notice that we set the Cache-Control header to no-cache. This is a workaround for MSHTML (in Windows specifically) because otherwise the image frame will cached and the game will be stuck at the first frame.
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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