ink | minimal programming language inspired by modern JavaScript | Functional Programming library

 by   thesephist Go Version: v0.1.9 License: MIT

kandi X-RAY | ink Summary

kandi X-RAY | ink Summary

ink is a Go library typically used in Programming Style, Functional Programming applications. ink has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Here's an implementation of FizzBuzz in Ink. Here's a simple Hello World HTTP server program. If you're looking for more realistic and complex examples, check out...
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            kandi-support Support

              ink has a low active ecosystem.
              It has 531 star(s) with 10 fork(s). There are 8 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 1 open issues and 5 have been closed. On average issues are closed in 101 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of ink is v0.1.9

            kandi-Quality Quality

              ink has 0 bugs and 0 code smells.

            kandi-Security Security

              ink has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              ink code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              ink is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              ink releases are available to install and integrate.
              Installation instructions, examples and code snippets are available.
              It has 3691 lines of code, 143 functions and 7 files.
              It has high code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi's functional review helps you automatically verify the functionalities of the libraries and avoid rework.
            Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of ink
            Get all kandi verified functions for this library.

            ink Key Features

            No Key Features are available at this moment for ink.

            ink Examples and Code Snippets

            No Code Snippets are available at this moment for ink.

            Community Discussions

            QUESTION

            Not getting the expected parameter with Navigator.push
            Asked 2022-Apr-17 at 20:12

            I am having a very odd problem. record: data is being passed correctly; different for every record as expected. But not colorIndex. It's always 8, which is the number of the last item on my list. What's wrong?

            List Widget

            ...

            ANSWER

            Answered 2022-Apr-17 at 20:12

            We are incrementing colorIndex inside map, and it becomes the last number of the last item on my list after the build, because it is passing reference of colorIndex variable.

            To solve this, you can create another variable from loop state inside map and use it on DetailPage.

            Source https://stackoverflow.com/questions/71904112

            QUESTION

            Error 11903 when developing first gatsby project
            Asked 2022-Mar-21 at 06:34

            I am trying to set up my first Gatsby website. After running npm install -g gatsby-cli, I do gatsby new gatsby-starter-hello-world https://github.com/gatsbyjs/gatsby-starter-hello-world (just like the website https://www.gatsbyjs.com/starters/gatsbyjs/gatsby-starter-hello-world/ says) to download the hello world starter. When I run gatsby develop I see the following error

            ...

            ANSWER

            Answered 2022-Mar-21 at 06:34

            As has been commented in the comments section, the issue has been solved by moving the project folder outside the OneDrive directory.

            Because it's a synchronized cloud folder, as soon as you install/add/delete/update anything, it's being updated in the OneDrive cloud so the file/folder it's being used in the background and potentially unreachable. If at this time you try to develop the project (gatsby develop or gatsby build) and the file is being used, you won't be able to run it.

            I don't think it's a good practice to use a cloud folder because the amount of data synchronized (mainly because of the node_modules) it's something to care about (it's also ignored in the .gitignore for a reason) so moving it to any other folder outside the OneDrive directory should be enough to run your project because the rest of global dependencies, according to your logs, were successfully installed.

            Source https://stackoverflow.com/questions/71552122

            QUESTION

            ListTile's SelectedTileColor is not working
            Asked 2022-Feb-28 at 23:29

            I have a ListView that contains ListTiles that change color when selected. However, in the code below when there is an intermediate Container or SizedBox between the ListView and the Scaffold, SelectedTileColor does not work. I followed this issue and I wrapped my ListView with Ink and still does not work.

            In the code below, if you remove the intermediate BottomPanel widget by replacing BottomPanel in line 20 with VehicleTypePanel then it will work. What is going wrong? why is BottomPanel preventing SelectedTileColor to take place?

            https://dartpad.dev/?id=ddb60a7657ddb0cc30b4bdd0d86754cd

            ...

            ANSWER

            Answered 2022-Feb-28 at 23:29

            In the ListTile documentation,

            The tileColor, selectedTileColor, focusColor, and hoverColor are not painted by the list tile itself but by the material widget ancestor. This generally has no effect. However, if an opaque widget, like Container(color: Colors.white), is included in between the ListTile and its Material ancestor, then the opaque widget will obscure the material widget and its background tileColor, etc. If this a problem, one can wrap a material widget around the list tile

            So just replace VehicleTypePanel() with Material(type: MaterialType.transparency, child: VehicleTypePanel()).

            Source https://stackoverflow.com/questions/71293162

            QUESTION

            Rust ink, cross contract call returns ConctractTrapped error
            Asked 2022-Feb-21 at 21:08

            As the title suggests, I'm trying to call a function on already deployed contract with a very simple String return function.

            Deployed contract1 function:

            ...

            ANSWER

            Answered 2022-Feb-21 at 21:08

            This means that your sub contract, the one that is holding "pub fn test" has panicked.

            The way to debug this is to start your substrate node with:

            Source https://stackoverflow.com/questions/71198870

            QUESTION

            How can i use random color in colors array(not in single color) in flutter
            Asked 2022-Feb-17 at 12:00

            If we need a random color for single color, There are lot of methods like

            ...

            ANSWER

            Answered 2022-Feb-17 at 12:00

            You can do as below

            final List colorCollection = [];

            Source https://stackoverflow.com/questions/71157564

            QUESTION

            How to change fonts in react-pdf
            Asked 2022-Feb-16 at 06:06

            I have a problem with changing fonts in react-pdf.

            ...

            ANSWER

            Answered 2022-Feb-16 at 06:06

            try to download the font ttf file and import it and assign to scr.

            Source https://stackoverflow.com/questions/71037208

            QUESTION

            Flutter Inkwell does not update right away
            Asked 2022-Feb-09 at 13:54

            I am trying to insert a widget / change height of a widget upon clicking a button. As demonstrated by the video, the InkWell does not update after calling setState(). This only happens with Ink, if changed to Container everything works fine.

            market.dart

            ...

            ANSWER

            Answered 2022-Feb-09 at 13:54

            Try with the below code.

            Source https://stackoverflow.com/questions/71015872

            QUESTION

            Flutter RenderFlex constraint exception
            Asked 2022-Jan-31 at 13:14

            I have a problem. I am trying to put my custom button at the bottom of my screen by using the following code:

            ...

            ANSWER

            Answered 2022-Jan-26 at 11:38

            QUESTION

            Need help loading images using a for loop in PyGame
            Asked 2022-Jan-31 at 04:53

            I'm trying to load images in PyGame based on a value, like when the value is 6 it sets the image to be image number 6.

            ...

            ANSWER

            Answered 2022-Jan-31 at 03:42

            I have some code for running through frames of an animation which I know works

            The code:

            Source https://stackoverflow.com/questions/70919876

            QUESTION

            Getting error "The argument type 'JsObject' can't be assigned to the parameter type 'BuildContext'"
            Asked 2022-Jan-22 at 21:05

            I tried to fix it but it didn't work for me. I think I am missing something, it works in older version of Flutter but not in recent one.

            I am trying to set (onTap) function on an image to go to the next widget screen.

            Here is my code:

            ...

            ANSWER

            Answered 2022-Jan-10 at 01:13

            your helper method needs the context

            Source https://stackoverflow.com/questions/70646701

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install ink

            You can run Ink in three main ways:. Additionally, you can also invoke an Ink script with a shebang. Mark the first line of your Ink program file with this directive, which tells the operating system to run the program file with ink, which will then accept this file and run it for you when you execute the file. You can find an example of this in samples/fileserver.ink, which you can start by simply running ./samples/fileserver.ink (without having to specifically call ink samples/fileserver.ink). To summarize, ink's input priority is, from highest to lowest, -repl -> -eval -> files -> stdin. Note that command line flags to ink should precede any program files given as arguments. If you need to pass a file name that begins with a dash, use --.
            The Ink binary ink defaults to executing whatever comes through standard input, if there is any, or else starts a repl. So you can pipe any Ink script (say, main.ink) to the binary to execute it.
            Use ink main.ink to execute an Ink script file.
            Invoke ink without flags (or with the optional -repl flag) to start an interactive repl session, and start typing Ink code. You can run files in this context by loading Ink files into the context using the load builtin function, like load('main'). (Note that we remove the .ink file extension when we call load.)
            Ink uses GNU Make to manage build and development processes:.
            make test runs the full test suite, including filesystem and syntax/parser tests
            make run runs the extra set of tests, which are at the moment just the full suite of samples in the repository
            make build-(platform) builds the Ink interpreter for a given operating system target. For example, make build-linux will build Ink for Linux to ink-linux.
            make build by itself builds all release targets. We currently build for 4 OS targets: Windows, macOS, Linux, and OpenBSD
            make install installs Ink to your system
            make precommit will perform any pre-commit checks for commiting changes to the development tree. Currently it lints and formats the Go code.
            make clean cleans any files that may have been generated by running make scripts or sample Ink programs

            Support

            Ink currently has a vim syntax definition file, under utils/ink.vim. I'm also hoping to support Monaco / VSCode's language definition format soon with LSP support, but those are on the backburner as I use vim full-time and don't have a personal need for more advanced LSP support.
            Find more information at:

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