goroutines | provides utilities to perform common tasks on goroutines

 by   workshop-depot Go Version: Current License: MIT

kandi X-RAY | goroutines Summary

kandi X-RAY | goroutines Summary

goroutines is a Go library. goroutines has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

This package provides utilities to perform common tasks on goroutines - waiting for a goroutine to start, timeouts, do somethting before or after a goroutine function inside the same goroutine and recover from panic. It has a simple fluent API (see tests).
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            kandi-support Support

              goroutines has a low active ecosystem.
              It has 19 star(s) with 1 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              goroutines has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of goroutines is current.

            kandi-Quality Quality

              goroutines has no bugs reported.

            kandi-Security Security

              goroutines has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              goroutines is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              goroutines releases are not available. You will need to build from source code and install.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed goroutines and discovered the below as its top functions. This is intended to give you an instant insight into goroutines implemented functionality, and help decide if they suit your requirements.
            • Timeout sets the timeout .
            • New returns a new Go struct .
            Get all kandi verified functions for this library.

            goroutines Key Features

            No Key Features are available at this moment for goroutines.

            goroutines Examples and Code Snippets

            No Code Snippets are available at this moment for goroutines.

            Community Discussions

            QUESTION

            Golang Concurrency Code Review of Codewalk
            Asked 2021-Jun-15 at 06:03

            I'm trying to understand best practices for Golang concurrency. I read O'Reilly's book on Go's concurrency and then came back to the Golang Codewalks, specifically this example:

            https://golang.org/doc/codewalk/sharemem/

            This is the code I was hoping to review with you in order to learn a little bit more about Go. My first impression is that this code is breaking some best practices. This is of course my (very) unexperienced opinion and I wanted to discuss and gain some insight on the process. This isn't about who's right or wrong, please be nice, I just want to share my views and get some feedback on them. Maybe this discussion will help other people see why I'm wrong and teach them something.

            I'm fully aware that the purpose of this code is to teach beginners, not to be perfect code.

            Issue 1 - No Goroutine cleanup logic

            ...

            ANSWER

            Answered 2021-Jun-15 at 02:48
            1. It is the main method, so there is no need to cleanup. When main returns, the program exits. If this wasn't the main, then you would be correct.

            2. There is no best practice that fits all use cases. The code you show here is a very common pattern. The function creates a goroutine, and returns a channel so that others can communicate with that goroutine. There is no rule that governs how channels must be created. There is no way to terminate that goroutine though. One use case this pattern fits well is reading a large resultset from a database. The channel allows streaming data as it is read from the database. In that case usually there are other means of terminating the goroutine though, like passing a context.

            3. Again, there are no hard rules on how channels should be created/closed. A channel can be left open, and it will be garbage collected when it is no longer used. If the use case demands so, the channel can be left open indefinitely, and the scenario you worry about will never happen.

            Source https://stackoverflow.com/questions/67979304

            QUESTION

            Deadlock-free locking multiple locks in Go
            Asked 2021-Jun-11 at 09:51

            Is there a proven programmatic way to achieve mutual exclusion of multiple Mutexes / Locks / whatever in Golang? Eg.

            ...

            ANSWER

            Answered 2021-Jun-11 at 09:51

            So is there any way to acquire those locks only if all of them are available?

            No. Not with standard library mutex at least. There is no way to "check" if a lock is available, or "try" acquiring a lock. Every call of Lock() will block until locking is successful.

            The implementation of mutex relies on atomic operations which only act on a single value at once. In order to achieve what you describe, you'd need some kind of "meta locking" where execution of the lock and unlock methods are themselves protected by a lock, but this probably isn't necessary just to have correct and safe locking in your program:

            Penelope Stevens' comment explains correctly: As long as the order of acquisition is consistent between different goroutines, you won't get deadlocks, even for arbitrary subsets of the locks, if each goroutine eventually releases the locks it acquires.

            If the structure of your program provides some obvious locking order, then use that. If not, you can create your own special mutex type that has intrinsic ordering.

            Source https://stackoverflow.com/questions/67878753

            QUESTION

            Why am I getting all goroutines are asleep when I close the channel after waiting?
            Asked 2021-Jun-09 at 11:09

            Following is the code:

            ...

            ANSWER

            Answered 2021-Jun-09 at 11:09

            Looking at your code, two things can cause a deadlock:

            • errg.Wait() blocks the execution of the main goroutine until all initialized goroutines are finished. However, each goroutine is blocked when trying to write to mapChan, because you never get to read from it (because it is below the errg.Wait()).
            • You never read from sliceChan, so that is a potential deadlock right there.

            Here is the link to the modified Playground code, but most of the changes are in the main function.

            Source https://stackoverflow.com/questions/67902394

            QUESTION

            How to return the error from the gouroutine inside a loop early?
            Asked 2021-Jun-08 at 16:48

            I have a goroutine inside a loop and the way I am handling the error is that I add it to a channel and after all the goroutines are finished, I check if there was an error and I return accordingly.

            The issue with this is that I want to return an error as soon as I get it so that I don't spend time waiting for all the goroutines to finish as it would be inefficient.

            I tried adding the select statement but it doesn't work and I can't add the select statement inside the goroutines since I want to exit the for loop and the try function too.

            How can I do this?

            Here is the code:

            ...

            ANSWER

            Answered 2021-Jun-08 at 16:44

            I have found tomb to be useful for this. Below is a stripped-down non-working example that shows the gist, without handling things like variable encapsulation in the loop. It should give you the idea, but I'm happy to clarify on any points.

            Source https://stackoverflow.com/questions/67890717

            QUESTION

            goroutine create multiple mongodb connection
            Asked 2021-Jun-06 at 21:11

            How to manage MongoDB connection for more than 100000 goroutines in golang.

            I have created one *mongo.Client instance then using this same client but it creates multiple connections.

            ...

            ANSWER

            Answered 2021-Jun-06 at 21:11

            The mongo.Client manages an internal connection pool. You do not have to worry about that. mongo.Client is safe for concurrent use.

            If you want to limit the internal pool, you may do so at connection using ClientOptions. For example:

            Source https://stackoverflow.com/questions/67862292

            QUESTION

            Why go func in Go function needs waitgroup to exit correctly?
            Asked 2021-May-28 at 09:32

            Sry this title might be misleading. Actually the full code is here below:

            ...

            ANSWER

            Answered 2021-May-28 at 08:22

            With the wg waitgroup (as coded in your current group) : when the subscribe function returns, you know that the waiting goroutine has at least started its execution.

            So when your main function reaches button.Clicked.Broadcast(), there's a good chance the two goroutines are actually waiting on their button.Clicked.Wait() call.

            Without the wg, you have no guarantee that the goroutines have even started, and your code may call button.Clicked.Broadcast() too soon.

            Note that your use of wg merely makes it less probable for the deadlock to happen, but it won't prevent it in all cases.

            Try compiling your binary with -race, and run it in a loop (e.g from bash : for i in {1..100}; do ./myprogram; done), I think you will see that the same problem happens sometimes.

            Source https://stackoverflow.com/questions/67734854

            QUESTION

            Sending data from one goroutine to multiple other goroutines
            Asked 2021-May-27 at 13:32

            In a project the program receives data via websocket. This data needs to be processed by n algorithms. The amount of algorithms can change dynamically.

            My attempt is to create some pub/sub pattern where subscriptions can be started and canceled on the fly. Turns out that this is a bit more challenging than expected.

            Here's what I came up with (which is based on https://eli.thegreenplace.net/2020/pubsub-using-channels-in-go/):

            ...

            ANSWER

            Answered 2021-May-27 at 13:32

            Before diving into your solution and its issues, let me recommend again another Broker approach presented in this answer: How to broadcast message using channel

            Now on to your solution.

            Whenever you launch a goroutine, always think of how it will end and make sure it does if the goroutine is not ought to run for the lifetime of your app.

            Source https://stackoverflow.com/questions/67717657

            QUESTION

            Create channels with extra flags in an idiomatic way
            Asked 2021-May-22 at 17:31

            TL;DR I want to have the functionality where a channel has two extra fields that tell the producer whether it is allowed to send to the channel and if so tell the producer what value the consumer expects. Although I know how to do it with shared memory, I believe that this approach goes against Go's ideology of "Do not communicate by sharing memory; instead, share memory by communicating."

            Context:

            I wish to have a server S that runs (besides others) three goroutines:

            1. Listener that just receives UDP packets and sends them to the demultplexer.
            2. Demultiplexer that takes network packets and based on some data sends it into one of several channels
            3. Processing task which listens to one specific channel and processes data received on that channel.

            To check whether some devices on the network are still alive, the processing task will periodically send out nonces over the network and then wait for k seconds. In those k seconds, other participants of my protocol that received the nonce will send a reply containing (besides other information) the nonce. The demultiplexer will receive the packets from the listener, parse them and send them to the processing_channel. After the k seconds elapsed, the processing task processes the messages pushed onto the processing_channel by the demultiplexer.

            I want the demultiplexer to not just blindly send any response (of the correct type) it received onto the the processing_channel, but to instead check whether the processing task is currently even expecting any messages and if so which nonce value it expects. I made this design decision in order to drop unwanted packets a soon as possible.

            My approach:

            In other languages, I would have a class with the following fields (in pseudocode):

            ...

            ANSWER

            Answered 2021-May-22 at 17:31

            Yes, the approach described by you doesn't align with Golang's Idiomatic way of implementation. And you have rightly pointed out that in the above approach you are communicating by sharing memory.

            To achieve this in Go's Idiomatic way, one of the approaches could be that your Demultiplexer "remembers" all the processing_channels that are expecting nonce and the corresponding type of the nonce. Whenever a processing_channels is ready to receive a reply, it sends a signal to the Demultiplexe saying that it is expecting a reply.

            Since Demultiplexer is at the center of all the communication it can maintain a mapping between a processing_channel & the corresponding nonce it expects. It can also maintain a "registry" of all the processing_channels which are expecting a reply.

            In this approach, we are Sharing memory by communicating

            For communicating that a processing_channel is expecting a reply, the following struct can be used:

            Source https://stackoverflow.com/questions/67648394

            QUESTION

            Deadlock while sending data to channel in slice of channels
            Asked 2021-May-21 at 12:45

            Sending data to integer channel in slice of channels is resulting into deadlock

            The code is expected to create 5 (+1 fanInChan) channels. These channels are used for send integer values through send() and receive the same in receive() and finally Fan-in the them to fanInChan.

            Code:-

            ...

            ANSWER

            Answered 2021-May-21 at 12:45

            The statement channels := make([]chan int, 5) is allocating a array with nil channels which

            • Blocks receiving <- channel from channel
            • Blocks sending channel <- value into channel
            • panics on closing close(channel)

            So you have to initialize each channel individually to recive integer values.

            You should init the channels in the channels array before using those.

            Source https://stackoverflow.com/questions/67636305

            QUESTION

            context ctx.Done not being executed even though context was passed to the function in golang
            Asked 2021-May-19 at 17:56

            I just don't understand why ctx.Done() is not being executed even though I am passing context and calling the cancel from the main? What am I doing wrong here?

            ...

            ANSWER

            Answered 2021-May-19 at 17:56

            The goroutine executes the default branch twice and blocks on send to c. The <-ctx.Done() case is not executed because the goroutine is stuck in the default branch.

            Fix the problem by sending from the select case instead of the branch statements.

            Source https://stackoverflow.com/questions/67608032

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

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            You can download it from GitHub.

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