platform | The lean and modular platform for modern applications | Application Framework library
kandi X-RAY | platform Summary
kandi X-RAY | platform Summary
Spring IO brings together the core Spring APIs into a cohesive and versioned foundational Platform for modern applications. On top of this foundation it also provides domain-specific runtimes (DSRs) optimized for specific application types. Please see the Spring IO Platform website for more information.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of platform
platform Key Features
platform Examples and Code Snippets
def get_platform():
"""Retrieves platform information.
Currently the script only support linux. If other platoforms such as Windows
or MacOS is detected, it throws an error and terminates.
Returns:
String that is platform type.
e.
def detect_platform():
"""Returns the platform and device information."""
if on_gcp():
if context.context().list_physical_devices('GPU'):
return PlatformDevice.GCE_GPU
elif context.context().list_physical_devices('TPU'):
retur
@Bean
public PlatformTransactionManager transactionManager(EntityManagerFactory emf) {
JpaTransactionManager transactionManager = new JpaTransactionManager();
transactionManager.setEntityManagerFactory(emf);
return transa
Community Discussions
Trending Discussions on platform
QUESTION
In my flutter project, I have made some updates of plugins and then used flutter upgrade. After that, whenever I am running my flutter project it is showing following error-
...ANSWER
Answered 2021-Dec-16 at 11:49For me, cleaning and getting the packages didn't work. This error started after I upgraded flutter. I was on the master channel, a quick fix for me was to switch to stable.
QUESTION
I am trying to implement Firebase Realtime Database into a angular project and Im getting stuck at one of the very first steps. Importing AngularFireModule and AngularFireDatabaseModule. It gives me the following error:
...ANSWER
Answered 2021-Aug-26 at 13:20AngularFire 7.0.0 was launched yesterday with a new API that has a lot of bundle size reduction benefits.
Instead of top level classes like AngularFireDatabase
, you can now import smaller independent functions.
QUESTION
I tried upgrading Android Gradle Plugin from 4.2.2 to 7.0.1 using the upgrade assistant which is available in Android Studio at Tools > AGP Upgrade Assistant. The only change it made was to my project-level build.gradle file:
...ANSWER
Answered 2021-Aug-24 at 16:35the Android Gradle Plugin documentation still says classpath 'com.android.tools.build:gradle:4.2.0' instead of 7.0.1.
You need to read further down the page, to this and this. That table is only relevant for pre-7.0.0 versions.
Is this a bug in Android Gradle Plugin 7.0.1?
Quite possibly. Or, perhaps beyond, as the Instantiatable
Lint check has a history of problems.
If your scenario does not match one of those three August 2021 bugs, and you are in position to provide a reproducible test case, file a fresh issue! Beyond that, if a clean-and-rebuild is not clearing up your problem, you might need to simply disable the Instantiatable
Lint check for the time being by adding the following to all of your build.gradle files at the application or library level (i.e. all except your project-level build.gradle):
QUESTION
I have used Android Studio Bumblebee's latest function (Wifi pairing) for 2 - 3 days before it stopped working.
I am now receiving the error "This system does not meet the requirements to support Wi-Fi pairing. Please update to the latest version of "platform-tools" using the SDK manager"
I have updated everything to the latest version.
...ANSWER
Answered 2022-Feb-02 at 03:53My guess is that you have an old version of platform-tools/adb installed somewhere (you can verify this by running which adb
in your command prompt).
You can find the pathway to the platform-tools/adb you want to use in Android Studios under Settings -> Appearance & Behavior -> System Settings -> Android SDK.
Inside of this folder should be another folder called "platform-tools".
Update your PATH You'll want to add this folder to your PATH and remove the old one. Restart Android Studio For the changes to take effect, you'll need to restart the IDE.File -> Invalidate Caches -> Invalidate and Restart
Another Solution If the above doesn't work, you can also uninstall and reinstall platform-tools using the sdkmanager command.QUESTION
I have newly installed
...ANSWER
Answered 2021-Jul-28 at 07:22You are running the project via Java 1.8 and add the --add-opens
option to the runner. However Java 1.8 does not support it.
So, the first option is to use Java 11 to run the project, as Java 11 can recognize this VM option.
Another solution is to find a place where --add-opens
is added and remove it.
Check Run configuration in IntelliJ IDEA (VM options field) and Maven/Gradle configuration files for argLine
(Maven) and jvmArgs
(Gradle)
QUESTION
I've built my React Native app and tested and troubleshooted with my iOS devices for months. Now I'm trying to built and test the app on Android for the first time. The thing is, that I keep getting errors trying to run the Android-version of my app. After hours of debugging and troubleshooting, I tried to create a new RN project and see if that could run on my emulator and device. I got that part working and then I wanted to copy/paste the files of my existing app project into the new project.
I pasted my existing assets, styles, the source JS-files and the package.json file into the new project, ran npm install
and then I ended up with the exact same error message as I had in the original project when I run react-native run-android
.
The full error message is here:
...ANSWER
Answered 2021-Aug-21 at 13:43I've hit this same issue and have temporarily resolved it by uninstalling react-native-video (npm uninstall --save react-native-video). That's not a great answer as I need that component, but I don't have a full solution yet. I think somehow com.yqritc:android-scalablevideoview:1.0.4. is required by react-native-video but has gotten lost or removed. Other thoughts are welcome.
UPDATE: Resolved! In your build.gradle in your Android folder you need to add the repository "jcenter()" in allprojects (not in build dependencies) like this...
QUESTION
Hi am facing an issue while running flutter project in MacBook Air M1 chip Lap. Tried all possibilities couldn't find where is the exact problem.
All basic solutions like flutter clean, flutter pub get, pod deintegrate & install, flutter build ios, flutter run
but still same issue. only on iOS simulator not deploying.
Any solution for this. Thanks in advance.
Error
...ANSWER
Answered 2022-Feb-02 at 04:43I have been facing this same issue for some time now. the same setup is working nicely in a mac with intel chip. But i have even done a resetup of my system, m1 mac still throws the same error.
QUESTION
I can build on my iOS 15 emulator with no problems, but when building on my iOS 15 Device connected to xcode 13. I get the error:
error Failed to launch the app on simulator, An error was encountered processing the command (domain=com.apple.CoreSimulator.SimError, code=405): Unable to lookup in current state: Shutdown.
Any ideas?
Console:
...ANSWER
Answered 2021-Sep-24 at 16:03do you run your code in an IDE? I faced the same problem today after updating XCode. If I run code in terminal I get other error: CompileSwiftSources normal x86_64 com.apple.xcode.tools.swift.compiler Try this
QUESTION
When I open Android Studio I receive a notification saying that an update is available:
...ANSWER
Answered 2022-Feb-10 at 11:09This issue was fixed by Google (10 February 2022).
You can now update Android Studio normally.
Thank you all for helping to bring this problem to Google's attention.
QUESTION
I have updated Cordova Android to the latest (10.1.1) and now when I build I get:
No usable Android build tools found. Highest 30.x installed version is 30.0.2; minimum version required is 30.0.3
I have the following reported when I start the build:
...ANSWER
Answered 2021-Nov-18 at 06:30Today, I could finally install version 30.0.3.
In Android Studio, I could see and install it from here...
After this, and then also having to remove the whitelist plugin (it is not required any more), I could get it to build.
Only hassle now is it outs to a .aab
and not an .apk
so side load testing now harder. But the main issue, the building is now working (on Windows PC).. Now hopefully can do the same on the Mac.
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