EasyGrid | EasyGrid - VanillaJS Responsive Grid | Grid library
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EasyGrid - VanillaJS Responsive Grid
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QUESTION
I am getting following exception when trying to integrate a library to my project using cocoa pods.
dyld: Library not loaded: @rpath/XCTest.framework/XCTest Referenced from: /Users/shoaibahmedqureshi/Library/Developer/CoreSimulator/Devices/CBC381BC-854F-41D6-8D4C-90C2850459AD/data/Containers/Bundle/Application/095CDEFA-A79A-4235-B046-68277D5C14EB/EasyGridExample.app/EasyGridExample Reason: image not found
I have myself created that open source library so I am open to tweaks and suggestions to that library as well in case issue lies there.
Github link to Project : https://github.com/shoaibahmedqureshi/EasyGridsExample
Github link to Library : https://github.com/shoaibahmedqureshi/EasyGrids
...ANSWER
Answered 2020-Jan-17 at 12:48QUESTION
Edit: I created wrappers for each different component, required the necessary collections and passed them as props to a main, generic component.
We made 3 very similar components using React, and ended up having three really similar files with some minor modifications, depending on the specific component.
My question is really simple (but might be hard to implement), we want to utilize the same file for that base, so i want to dynamically use requires, and initialize variables, how can i do it?
ANSWER
Answered 2017-Jul-18 at 13:26If your components are really similar,you can create one single component
which does some actions and renders some result based on props.
Just pass some props. And inside of your component, do your actions like you do in those 3 component separately. Here, i tried to demonstrate how to use props to render different results from same component:
QUESTION
I have the following code for a simple game that lets player1 and player2 take turns to roll two six sided dice(die). On reaching 49 (the last number in the matrix) a player will win. Players start at 1 and then move up the number that is rolled (total of both die).
I have three errors (logic errors) in my code that I need some help with.
1)The winner functionality doesn't work. If a player reaches 49 or is close (see output at the end) it doesn't logically allow them to win. (just keep pressing enter to run a test and see the peculiar output pasted below). Player 1 AND Player 2 can reach 49 but it doesn't take them to the "winner()" module. Why? I have used ">=" correctly or have I not?
Having said that, in one test: Player 2 reached 49, and it didn't go to the winner() module:
...ANSWER
Answered 2017-Feb-03 at 21:41The bug was in this line: (in the RollTwoDice1 and RollTwoDice2 subs)
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