BoardStat | interactive NYC 311 dashboard built with Community Boards | Dashboard library
kandi X-RAY | BoardStat Summary
kandi X-RAY | BoardStat Summary
BoardStat is an interactive tool for New York City’s community boards. It empowers users to discover issues and trends within district boundaries. The six pages of the tool provide a variety of summaries, graphs, and maps of 311 data (from 2010 through the present day). Not only does BoardStat empower community board staff and members to gain timely insights into their residents’ concerns, but it also furthers Manhattan Borough President Gale A. Brewer's goal of moving beyond open data access to meaningful open data use. This github repo is to document issues and outline future features.
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QUESTION
So my problem is that I want to use a function to generate my initial state and then use that generated state in my reducer.
I have this StateGenerator() function outside my App component function that returns a big array.
if I write it like this:
...ANSWER
Answered 2021-Jun-05 at 23:26I think the simplest would be to use the third argument to useReducer
which is an initialization function.
useReducer - const [state, dispatch] = useReducer(reducer, initialArg, init);
You can also create the initial state lazily. To do this, you can pass an
init
function as the third argument. The initial state will be set toinit(initialArg)
.It lets you extract the logic for calculating the initial state outside the reducer.
I've no idea what your state looks like but this is how it would be used.
QUESTION
I am trying to make a simple 'Nonogram'/'Picross' game using React to learn UseContext and UseReducer, but am puzzled as to why my top component (App) is not re-rendering when a value it uses changes. Perhaps I am missing something basic, but I've read through documentation and examples online and can't see why it is not re-rendering.
Expectation: User goes on the application, clicks on the squares to change their value (draw a cross by clicking on the squares), and the text underneath the board reads "Congratulations!", as it is based on the value of 'isComplete'
Problem: As above, but 'Keep trying' remains.
I added a button to see the boardState as defined in the UseReducer function, too.
Code is as follows:
App.js
...ANSWER
Answered 2021-Feb-02 at 19:32You are mutating your state object in a couple places:
QUESTION
So, I was trying ato build a minesweeper with typescript and got stuck.
My problem is that my renderBody() function is not updating DOM when i change the boardState.
Can someone give me a light on my error here? I'm sure it's something very simple and I'm being stupid.
...ANSWER
Answered 2020-Dec-02 at 04:26handleCellClick
is changing state to same before.
QUESTION
I want a loader element to show while my Sudoku solver function is running and hide upon completion. However, what happens in practice is that the loader never shows itself (or shows and hides almost instantly) even while the solver function is running.
...ANSWER
Answered 2020-Nov-04 at 14:53Just found a solution, which is to wrap the Solver function with a setTimeout function to provide time for the DOM to update:
QUESTION
I have an array in MIPS, and I'm trying to iterate over it.
This code works when I want to get the value of a specific array cell, but it throws a Runtime with address out of range 0x10565554
when I try to loop through it.
ANSWER
Answered 2020-Oct-26 at 19:15Single step through this in the debugger, and you'll see the error.
In the C language, this is roughly what the code is doing:
QUESTION
My application is storing the entire state of a "board" in the board component vie useState
. I then map the state to create lists.
When I try to delete a list via an axios
call, and then splice that list from my state, I am encountering an issue. The target list is not being deleted, instead the last list of the board is being deleted instead. Here is a quick screen recording of the issue: https://streamable.com/uarb97
As you can see from the alerts, everything is going as expected. I don't see why the wrong list is being spliced. here is my handleDelete function that is being passed from the board component to each list component:
...ANSWER
Answered 2020-Jun-04 at 20:30The issue is:
QUESTION
I'm learning Vue.js with Vuex and TypeScript, in the application i'm building i came across the error "Object is possibly 'undefined'" in the Vuex Store.
The error happens in the "newCard" mutation in this line:
...ANSWER
Answered 2020-Mar-16 at 20:10state.board.lists.find(list => list.id === idList).cards.unshift(card)
The specific list may not be found. So you won't be able to pick cards from it.
QUESTION
I have one HTTP endpoint which creates a map and stores it using Agent.
I want to access this map when I hit another endpoint. but when I a trying to get the data from Agent it is returning empty.
Can someone please confirm if this is a valid scenario for using Agents ? If yes, What am I missing ?
Code :
...ANSWER
Answered 2020-Mar-13 at 20:44I took your code for the BoardState
module almost verbatim, except I changed start_link
so that it plays better with the Supervisor
API:
QUESTION
Simplified question is that I have array ['a', 'b', 3, 'c']
and I want to change 3
with null, null, null
like this ['a', 'b', null, null, null, 'c']
how can I do it with Ramda?
this is my full code
...ANSWER
Answered 2020-Mar-13 at 17:52You can use R.chain to iterate the array items, and flatten the results. If an item is a number, use repeat to create an array of null
values.
QUESTION
Currently, I am trying to do a for loop for all the buses within the buslist, but after the first iteration, the code stops. If anyone can give me feedback on why this is happening I would be grateful
...ANSWER
Answered 2019-Jul-02 at 03:10Rather than for(i in nrow(buslist))
, you should do for(i in 1: nrow(buslist))
nrow(buslist)
gives you a single number, hence after i
takes that value, it terminates. In contrast, 1:nrow(buslist)
gives you a range that it can loop through.
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