rotationconverter | Simple HTML+JS page to convert
kandi X-RAY | rotationconverter Summary
kandi X-RAY | rotationconverter Summary
Simple HTML+JS page to convert between different 3D rotation formats, quaternion, Rodrigues angles, etc.
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QUESTION
I am writing a program with OpenGL/GLUT using the fixed function pipeline (I know, I know, it's university). I've written the Quaternion class from scratch with help of other implementations and the internet and it essentially works fine, but it's rotating along every axis in the opposite direction to what I thought it would.
I thought about posting this on the Math stack exchange, but given it's OpenGL/GLUT I thought it would be better understood here.
The axis below are: green -> Y, red -> X, blue -> Z. The darker sides are the positive directions. I've rotated it a little to show the positive Z axis. The axes are the world coordinate axes.
I have defined pressing "a" as a positive rotation in Y. The right hand rule states that this is a counterclockwise rotation in the Y axis. The image shows the rotation of the cube after pressing "a". As you can see, it has rotated clockwise. This occurs for every axis.
My Quaternion class:
...ANSWER
Answered 2021-May-05 at 22:56You build your matrix in row-major order, but glMultMatrixf
expects a column-major matrix. Transposing a rotation matrix is equivalent to inverting it, i.e. rotating in the opposite direction.
To fix it, either build your matrix in column-major order, transpose it, or use glMultTransposeMatrixf
.
QUESTION
I am trying to convert Euler angles to the Axis Angle representation in Python. I have already copied the function on this website: https://www.euclideanspace.com/maths/geometry/rotations/conversions/eulerToAngle/ and translated it to Python. However, the Euler order they use here is yzx, while mine is zxy, so this leads to incorrect conversion.
Are there any Python packages that can do this conversion with an Euler order of zxy or can someone supply me with the pseudocode for this transformation?
My code currently looks like this (so I want to make a function called "euler_zxy_to_axis_angle" instead of the one I have now).
...ANSWER
Answered 2019-Nov-22 at 16:46So after messing around with the numbers I reassigned values in the equation and got
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