mobile-android | Trovebox mobile application for Android | Android library
kandi X-RAY | mobile-android Summary
kandi X-RAY | mobile-android Summary
Trovebox mobile application for Android
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QUESTION
I have a old android project, Now I decided to run it, After migration to androidX and add some upgrade in libraries I got these errors when I am trying to run it:
...ANSWER
Answered 2021-Oct-31 at 22:14ID resources are not supposed to have text in the XML node, the way that yours do.
My best guess is that the build tools were more forgiving about this back when you worked on this project originally. Now, they are enforcing the rules more.
So, if you remove the text from those failing elements, you should be in better shape.
QUESTION
I try these tutorials: https://github.com/docusign/mobile-android-sdk/blob/master/README.md, especially the function getUserSignatureInfo
. In this function a REST API call (userSignaturesGetUserSignature
) is made.
In my code below I try to return a value (userSignatureId
) I get from REST API. I understand, it's impossible this way, because onSuccess()
will be invoked later as the outer function getUserSignatureInfo() returns.
I want to call getUserSignatureInfo()
from a Fragments
onActivityCreated()
and use this value on creating a RecyclerView.Adapter.
The question is, what is the (best practice) way to do something like this: make a REST API call, wait for response, and use the response in further code.
...ANSWER
Answered 2021-Sep-18 at 14:42You could pass a callback into getUserSignatureInfo(), for example
QUESTION
I ended up using most of the AdMob Banner example code from:
https://github.com/googleads/googleads-mobile-android-examples/tree/master/java/admob/BannerExample
Along with parts of other example source of "extends AndroidApplication" Android launcher.
It builds, and from the Listener onAdLoaded() message, it appears that the ads are getting loaded, but my game screen always takes up the entire screen.
I've tried to reduce the size of the game's Viewport, but have not had any luck.
The game's code does not use Scene2D, so it doesn't use Stage or Actor, only the Viewport and Camera.
This is for LibGdx Android only, using Windows for development.
What can I do to get the two Views to properly appear and show the game screen and the ad?
I've tried to use all kinds of different variations of code, and the latest play-services-ads version, but the end result is the same.
Thanks!!
Here is the code:
...ANSWER
Answered 2021-Sep-09 at 19:13Make an XML layout like this:
QUESTION
I'm using a native ios sdk. I have created an envelope and signed it. For creating and signing the envelope I was using the documentation and suggestions that were given on this topic.
Now, I want to download my signed document. In Android mobile sdk there is a DSEnvelopeDelegate
which has a method downloadCompletedEnvelopeDocument
(description here).
But in iOS SDK I can't find any methods which make the same work. How to download the completed envelope document using iOS SDK? In case if it not available in iOS SDK how to do this (maybe use some API etc)?
...ANSWER
Answered 2021-Apr-07 at 18:31For now, it's best to use the API to download the envelopes as current iOS-SDK version doesn't support downloading the completed envelopes from server. It's on the roadmap for iOS-SDK to have this functionality after summer (anticipated release Aug 2021). With API, there is an option to download individual, zip-archive or combined documents of a signed envelope.
QUESTION
I'm unable to load Vue.js 3 in my django code. I used Vue from the CDN.
Vue import:
...ANSWER
Answered 2021-Mar-01 at 08:00The app is trying to mount to a div with id todaysappts
which doesn't exist. Add the id to the root element:
QUESTION
I want place the admob native advanced ads in every 3 position of my recycler view in android app.
I would like to template provided by Admob.
https://github.com/googleads/googleads-mobile-android-native-templates
Here is xml code implementation of native ads
...ANSWER
Answered 2020-Jul-01 at 20:32in Your article list, fill every third entry with "null" values (or "Ad" String value if You want).
in Your Adapter set for list entries with "null" values content_type = "AD_TYPE":
QUESTION
I'm trying to implement the new Docusign mobile Android SDK. but the Android build failed with Duplicate class error, even after adding the configuration section to exclude some groups and modules as the README.md instructions.
...ANSWER
Answered 2020-Jul-15 at 18:07We fixed this issue in DocuSign android sdk version 1.0.1 which will be available soon. In that release, we don't need to exclude any configurations.
In the meanwhile can you provide the crash log if available. Can you try removing the following from your configuration:
QUESTION
I want to implement native ad in my project using Google Ads Samples, but got the error:
The Google Mobile Ads SDK will not integrate with Firebase. Admob/Firebase integration requires the latest Firebase SDK jar, but Firebase SDK is either missing or out of date
I don't want to set firebase for this project,so import the Google Mobile Ads SDK by itself.
app build.gradle
:
ANSWER
Answered 2020-Mar-30 at 17:39The problem was because of emulator. When I submitted my question, I had only tested the application on the emulator.The error disappeared after ran the app on real device.I'm not sure but it seems the Google service on emulator needs to update.
QUESTION
I am getting started with Couchbase Mobile. The feature that I am most interested (for now) is PULL
replication (keep data on mobile in sync with backend database).
I followed the steps described in Using Docker to develop with Couchbase Mobile and have got the Couchbase server (enterprise-6.5.0) and sync gateway (2.7.0-enterprise) deployed locally. I have added the beer-sample
database (has ~8400 documents) and now I'm trying to replicate it on an android application. I customized the Userprofile Couchbase Mobile Android project and I pointed it to my local sync-gateway. I have a piece of code to replicate like below :
ANSWER
Answered 2020-Feb-20 at 15:26After a painful journey going through this whole process and getting no clue from the debug logs of emulator, I tried to run the app on a real device and it logged a error log statement which said something to the effect of not allowed to communicate with the network (I lost the exact log statement). After digging into that issue, I learnt that I was targeting API 28 and as documented here, for API >= 28, the default value for cleartextTrafficPermitted
is false
. Setting that to true
fixed the issue.
I hope this helps someone save time.
QUESTION
Hi I am trying to implement native Ads in my Android App so I have this code , you can check the source code in Github.
It does sometimes fire this error in Logcat :
...ANSWER
Answered 2020-Jan-31 at 00:19For your question according to Android Developers fragment has .isAdded()
function that Return true if the fragment is currently added to its activity.
hope it helps.
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