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QUESTION
I'm trying to add a .scn
file to my sprite view but am getting this error: -[SCNScene removeFromParent]: unrecognized selector sent to instance 0x600000628d80
. How can I add a .scn
file to my spriteview
?
ANSWER
Answered 2021-Jun-10 at 13:26.scn
files are SceneKit Scenes files, you can't load directly on SKNode
.
You could load the scene file on a SCNScene with:
QUESTION
I am working with a text file that has text laid out like below:
...ANSWER
Answered 2021-Jun-10 at 01:51We can replace by group, you missed this point. \1 means the first group, \2 second group
So in search pattern ([A-Z]{2}[0-9]{3}[0-9A-Z]) is first pattern and ([A-Z]) is second pattern.
Also, space between group1 and group 2 exists not 5, just 6. so I search over 5 continue space.
QUESTION
i trying to add a node (pin) to sphere node (when taping on sphere node), but can't correctly calculate an angle, can u help me pls ?
...ANSWER
Answered 2021-Jun-07 at 18:58You can do it similar to this code. This is a missile launcher, but it's basically the same thing. Your pin = my fireTube, so create a base node, then add a subnode with your materials to it and rotate it into place. You'll have to experiment with where to place the tube initially, but once you get it into the right place the lookat constraint will always point it in the right direction.
QUESTION
Does anybody knows how to change the color of the background of a SceneView object? I'm trying by just placing the background attribute to the SceneView, but it doesn't change it, still with a default background.In this case I wanted to the background be green, but it's keeps gray/white
...ANSWER
Answered 2021-May-31 at 06:25The gray that you are seeing is from SCNScene
's background
property. You need to set this to UIColor.green
.
QUESTION
I'm working with ARKit / SceneKit and I'm trying to have an arrow point to an arbitrary position I set in the world, but I'm having a bit of trouble. In my sceneView I have a scene set up to load in my arrow.
...ANSWER
Answered 2021-May-30 at 13:47You could do so by using the updateAtTime
delegate function, but I strongly recommend you to use a SCNConstraint.
QUESTION
I am trying to integrate Gatling to perform automation load testing. but I am getting different errors. I need some help on this topic.
I am using JDK-11
version
My Controller class as follows
...ANSWER
Answered 2021-May-17 at 06:44 testCompile('io.gatling.highcharts:gatling-charts-highcharts:2.3.0')
QUESTION
I am using mac to test some apis using gatling. when I test 1000 around 450 of the connections are refused and anf this is really affecting my tests.Here is what I get
...ANSWER
Answered 2021-May-13 at 07:33Connection reset by peer
is exactly what happens: your network or your system under load doesn't like having to open that many sudden (atOnceUsers(1000)
) connections at once and kills connections abruptly while requests are flying.
Regarding your question about tuning, please read the documentation. However, this might not fix your issue if the bottleneck is not the local machine network stack but somewhere else.
QUESTION
I have created a Gatling project that contains many different data sets. The reason for this, I want to include randomness and uniqueness with every SOAP request I throw at my service. Example: One data set has id numbers and another data set has colors. I want to inject these values in my request that I send to my webservice.
When I start up gatling, it generates requests with random values (like expected) but then reuses the same id and color combination. If possible, I would like to send a different request everytime (for example) id: 001 and color: blue. Then send a request with id: 001 and color: red. Right now it just resends id: 001 and color: blue.
I have id.scala and color.scala files with hundreds of lines and a xml request file so combinations should be endless.
...ANSWER
Answered 2021-May-03 at 21:34You have to move your feed
s inside your forever
loop:
QUESTION
i am trying write a load test for this project https://github.com/theiterators/akka-http-microservice by using post request to server. but all the responses are failed. how can i resolve it
PostSimulation
...ANSWER
Answered 2021-Apr-23 at 19:08Your request body doesn't match what the server expects for this API.
QUESTION
I want to implement selective bloom for an imported GLTF model in ThreeJS using an Emission map.
To achieve this I am supposed to first make the objects that should not have bloom completely black and using the UnrealBloomPass and the ShaderPass I'm going to mix the bloomed and non-bloomed effect passes together somehow.
I need to use GLSL code, which I'm only barely familiar with. Here is my basic setup:
...ANSWER
Answered 2021-Apr-15 at 17:32The order for selective bloom is still the same:
- Make all non-bloomed objects totally black
- Render the scene with bloomComposer
- Restore materials/colors to previous
- Render the scene with finalComposer
Patch model's material, having a common uniform, that indicates which render will be used:
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