baritone | Spotify controls that live in your menubar | Menu library

 by   tma02 HTML Version: v1.0.9 License: MIT

kandi X-RAY | baritone Summary

kandi X-RAY | baritone Summary

baritone is a HTML library typically used in User Interface, Menu, Electron, Raspberry Pi applications. baritone has no bugs, it has no vulnerabilities, it has a Permissive License and it has low support. You can download it from GitHub.

Spotify controls that live in your menubar. Download latest release.
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            kandi-support Support

              baritone has a low active ecosystem.
              It has 178 star(s) with 15 fork(s). There are 12 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 8 open issues and 7 have been closed. On average issues are closed in 41 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of baritone is v1.0.9

            kandi-Quality Quality

              baritone has no bugs reported.

            kandi-Security Security

              baritone has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              baritone is licensed under the MIT License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              baritone releases are available to install and integrate.

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            baritone Key Features

            No Key Features are available at this moment for baritone.

            baritone Examples and Code Snippets

            No Code Snippets are available at this moment for baritone.

            Community Discussions

            QUESTION

            How to add variable value to the name of another variable in java?
            Asked 2021-Feb-11 at 09:17

            I'm trying to make a minecraft plugin. I want it to create variable for every player. I'm using "for" for the loop. I'm trying to add the player's name to the variable's name. Can anyone help?

            ...

            ANSWER

            Answered 2021-Feb-11 at 09:17

            It sounds like you want a Map with a key for every player. A Map creates an association between one variable (a key) and another (a value). Values are set using the put(key, value) method, and they retrieved using 'get(key)'

            Source https://stackoverflow.com/questions/66151070

            QUESTION

            Convert consecutive duplicate character string to known word
            Asked 2020-Nov-16 at 19:28

            I am trying to convert a string with consecutive duplicate characters to it's 'dictionary' word. For example, 'aaawwesome' should be converted to 'awesome'.

            Most answers I've come across have either removed all duplicates (so 'stations' would be converted to 'staion' for example), or have removed all consecutive duplicates using itertools.groupby(), however this doesn't account for cases such as 'happy' which would be converted to 'hapy'.

            I have also tried using string intersections with Counter(), however this disregards the order of the letters so 'botaniser' and 'baritones' would match incorrectly.

            In my specific case, I have a few lists of words:

            ...

            ANSWER

            Answered 2020-Nov-16 at 19:28

            use the enchant module, you may need to install it using pip

            See which letters duplicate, remove the letter from the word until the word is in the English dictionary.

            Source https://stackoverflow.com/questions/64862333

            QUESTION

            How to compute all member pairs for network analysis?
            Asked 2020-Jan-30 at 18:25

            I have discogs data about artists who perform on jazz albums and would like to create network maps of these individuals. Sample data are provided below. I need to compute all possible pairs of artists on a given album. To illustrate the desired result, the figure below shows the original data (left side) and how additional rows must be added to achieve a unique set of all possible pairs WITHIN an album. Additional information on role must be retained. In the example shown, there are originally 12 records for three albums. The restructured data will have 31 records and the same columns.

            A post here seems similar but deals with data in a different structure.

            ...

            ANSWER

            Answered 2020-Jan-30 at 18:25

            Here is at least one way.

            Source https://stackoverflow.com/questions/59991892

            QUESTION

            Implementing Baritone API into a Minecraft Forge mod
            Asked 2019-Dec-11 at 17:54

            I'm currently making a 1.12.2 Forge mod that involves pathfinding, so I decided to use Baritone. Can anyone help me with actually accessing the API? What I'm currently doing is manually accessing it with BaritoneAPI.getProvider(), which crashes it.

            According to the author of Baritone, "Baritone's forge jar is notch mapped, and relies on runtime remapping to searge. If you manually load the BaritoneAPI class, or otherwise trick forge into thinking that it doesn't need to remap baritone, it will crash like this."

            What's the proper way of accessing the Baritone API?

            Update: I've resorted to using EntityPlayerSP#sendChatMessage(String) and forcing the player to use a Baritone chat command for now.

            ...

            ANSWER

            Answered 2019-Dec-11 at 17:54

            I can't try it at the moment, so I don't know if this leads to the problem you mentioned, but it looks like it should be easy enough to use the API.

            From here:

            Source https://stackoverflow.com/questions/59003942

            QUESTION

            In my code the camera can rotate on click but it instantaneously sets the rotation to 90 degree how can i make it to be a smooth transition
            Asked 2019-Oct-10 at 18:12

            I want to create an app where I can rotate the camera to view a specific entity but my camera rotates instantaneously how can I make it a smooth transition

            I tried attaching animation component to camera but due to look-controls component the rotation is overridden

            (click here) to see the code

            ...

            ANSWER

            Answered 2019-Oct-10 at 18:12

            Because look-controls overrides rotation component on the camera, you can't set or animate rotation directly.

            One solution would be to disable look controls (or possibly remove it), and then perform the animation on rotation. Then when it finishes, enable (or add back in) the look-controls component.

            Another solution is to use THREEjs camera control to set and animate the camera. Animation component only works on other component properties. So you need to make a custom component, and animate a schema property of that component. Then inside the component, in update(), you set the threejs rotation of the camera from the schema property.

            Source https://stackoverflow.com/questions/58310304

            QUESTION

            Change Image in
            Asked 2019-Mar-14 at 17:07

            I have an array of images. I would like to update the image in the CardMedia every time the user presses the image.

            What I cant figure is how get the next image in the array (current index)?

            ...

            ANSWER

            Answered 2019-Mar-14 at 17:07

            Start off with imageIndex = 0:

            Source https://stackoverflow.com/questions/55167872

            QUESTION

            How to play audioclips in unity from script?
            Asked 2018-Aug-10 at 20:19

            So I am trying to get the sing method to play one of the audioclips I created up top. I know I need an audioSource, I just have no clue how it fits in with the audioClips. I don't currently have an audiosoure assigned to the object that this script is assigned to, so that might impact things. Thanks for your help.

            ...

            ANSWER

            Answered 2018-Jul-15 at 04:19

            If you attach an AudioSource component to the GameObject, then you could set an AudioSource variable to that component and then call the setter function clip(AudioClip x) to set the clip the source should play. At that point, you could just call Play() and wait for the length of the audio clip.

            Code shouldn't be too difficult to figure out but if you have any more questions, don't hesitate to ask. Good luck!

            Source https://stackoverflow.com/questions/51316591

            QUESTION

            SQL string search among multiple joined records
            Asked 2018-Jul-20 at 01:48

            This is in SQLite.

            I have two tables, X and Y. X has an 'id' field. Y has a 'tag' field and a foreign key 'xid' mapped to X.id.

            Let's say we want to process a list of strings, for example ["abacus", "baritone", "custard"]. I want to select each record N in X where Y contains all of these records: {"abacus", N.id}, {"baritone", N.id}, {"custard", N.id}.

            If possible it would also be nice to handle substrings so that we can get the same result from the list ["aba", "tone", "star"], but that might be asking too much.

            I might not have explained very well so I am willing to clarify the question where required.

            ...

            ANSWER

            Answered 2018-Jul-20 at 01:48

            You can use group by and having. For the first problem:

            Source https://stackoverflow.com/questions/51431735

            QUESTION

            Word Ladder without replacement in python
            Asked 2017-Dec-16 at 19:24

            I have question, where I need to implement ladder problem with different logic.

            In each step, the player must either add one letter to the word from the previous step, or take away one letter, and then rearrange the letters to make a new word.

            croissant(-C) -> arsonist(-S) -> aroints(+E)->notaries(+B)->baritones(-S)->baritone

            The new word should make sense from a wordList.txt which is dictionary of word.

            Dictionary

            My code look like this, where I have calculated first the number of character removed "remove_list" and added "add_list". Then I have stored that value in the list.

            Then I read the file, and stored into the dictionary which the sorted pair.

            Then I started removing and add into the start word and matched with dictionary.

            But now challenge is, some word after deletion and addition doesn't match with the dictionary and it misses the goal.

            In that case, it should backtrack to previous step and should add instead of subtracting.

            I am looking for some sort of recursive function, which could help in this or complete new logic which I could help to achieve the output.

            Sample of my code.

            ...

            ANSWER

            Answered 2017-Dec-16 at 19:24

            Recursion-based backtracking isn't a good idea for search problem of this sort. It blindly goes downward in search tree, without exploiting the fact that words are almost never 10-12 distance away from each other, causing StackOverflow (or recursion limit exceeded in Python).

            The solution here uses breadth-first search. It uses mate(s) as helper, which given a word s, finds all possible words we can travel to next. mate in turn uses a global dictionary wdict, pre-processed at the beginning of the program, which for a given word, finds all it's anagrams (i.e re-arrangement of letters).

            Source https://stackoverflow.com/questions/47846798

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install baritone

            You can download it from GitHub.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            gh repo clone tma02/baritone

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            git@github.com:tma02/baritone.git

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