WorldEngine | Highly configurable Socket.IO MMO game engine | Game Engine library
kandi X-RAY | WorldEngine Summary
kandi X-RAY | WorldEngine Summary
WorldEngine is a Java library typically used in Gaming, Game Engine, Unity applications. WorldEngine has no bugs, it has no vulnerabilities, it has build file available and it has low support. You can download it from GitHub.
Highly configurable Socket.IO MMO game engine server suite. WorldEngine uses PostgreSQL for persistent storage. WorldEngine has been designed to contain as little game logic in itself as possible. All game entities, objects, and events should be configured and handled by scripts.
Highly configurable Socket.IO MMO game engine server suite. WorldEngine uses PostgreSQL for persistent storage. WorldEngine has been designed to contain as little game logic in itself as possible. All game entities, objects, and events should be configured and handled by scripts.
Support
Quality
Security
License
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Support
WorldEngine has a low active ecosystem.
It has 5 star(s) with 0 fork(s). There are 3 watchers for this library.
It had no major release in the last 6 months.
WorldEngine has no issues reported. There are no pull requests.
It has a neutral sentiment in the developer community.
The latest version of WorldEngine is current.
Quality
WorldEngine has no bugs reported.
Security
WorldEngine has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
License
WorldEngine does not have a standard license declared.
Check the repository for any license declaration and review the terms closely.
Without a license, all rights are reserved, and you cannot use the library in your applications.
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WorldEngine releases are not available. You will need to build from source code and install.
Build file is available. You can build the component from source.
Installation instructions are not available. Examples and code snippets are available.
Top functions reviewed by kandi - BETA
kandi has reviewed WorldEngine and discovered the below as its top functions. This is intended to give you an instant insight into WorldEngine implemented functionality, and help decide if they suit your requirements.
- Registers a PacketActionAction
- Get the user password hash based on the raw password
- Loads a user from the database
- Returns a list of users
- Starts the engine
- Evaluate a script
- Initialize the database
- Starts the server
- Runs the game loop
- Called when the trigger is triggered
- Run the game loop
- Register Packet actions
- Converts this instance into a JSON buffer
- Starts the game
- Registers a trigger
- Performs the action
- Receives a packet
- Load a player
- Run the next action
Get all kandi verified functions for this library.
WorldEngine Key Features
No Key Features are available at this moment for WorldEngine.
WorldEngine Examples and Code Snippets
No Code Snippets are available at this moment for WorldEngine.
Community Discussions
Trending Discussions on WorldEngine
QUESTION
Vector Push_Back VS Emplace_Back
Asked 2019-Nov-23 at 16:21
I have two different methods for adding elements to a vector.
...ANSWER
Answered 2019-Nov-23 at 16:21Community Discussions, Code Snippets contain sources that include Stack Exchange Network
Vulnerabilities
No vulnerabilities reported
Install WorldEngine
You can download it from GitHub.
You can use WorldEngine like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the WorldEngine component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
You can use WorldEngine like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the WorldEngine component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
Support
For any new features, suggestions and bugs create an issue on GitHub.
If you have any questions check and ask questions on community page Stack Overflow .
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