TetrisView | beautiful UI gem that displays view composites | Android library

 by   54LiNKeR Java Version: 1.2.3.4 License: Apache-2.0

kandi X-RAY | TetrisView Summary

kandi X-RAY | TetrisView Summary

TetrisView is a Java library typically used in Mobile, Android applications. TetrisView has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

A beautiful UI gem that displays view composites in a box/tetris shape adding some magic with a tasteful curve all around
Support
    Quality
      Security
        License
          Reuse

            kandi-support Support

              TetrisView has a low active ecosystem.
              It has 7 star(s) with 4 fork(s). There are no watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              TetrisView has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of TetrisView is 1.2.3.4

            kandi-Quality Quality

              TetrisView has no bugs reported.

            kandi-Security Security

              TetrisView has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              TetrisView is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              TetrisView releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions are not available. Examples and code snippets are available.

            Top functions reviewed by kandi - BETA

            kandi has reviewed TetrisView and discovered the below as its top functions. This is intended to give you an instant insight into TetrisView implemented functionality, and help decide if they suit your requirements.
            • Register width and height
            • Get the polygon with absolute coordinates
            • Gets all the tetris in a view
            • Get the Node
            • Set the data in the context
            • Sets tetris
            • Calculates the elliptic shape
            • Sets the black pitris
            • Override this method to draw the WAKAN
            • Takes a bitmap and creates a bitmap and returns it
            • Returns a polygon geometry
            • Get the number of xxx
            • Sets the block size
            • This method is used to set measured dimensions
            • Reset tetris
            • Set the content view
            • Returns a string representation of this element
            • Sets the position of the view
            Get all kandi verified functions for this library.

            TetrisView Key Features

            No Key Features are available at this moment for TetrisView.

            TetrisView Examples and Code Snippets

            No Code Snippets are available at this moment for TetrisView.

            Community Discussions

            QUESTION

            Can I make a call to the main ViewController so I can create more objects for my game?
            Asked 2017-Oct-09 at 01:19

            I need to call my viewDidLoadBy() again to create a new shape in my game. But I cant seam to grasp how to do this. Do I need to delete the current instance before continuing? This is whats in my main TetrisViewController which has TetrisModel and TetrisView files as its disposal. I created a instance but now I like to create another, any suggestions or clarifications would be great.

            Here is what I doing in my TetrisViewControler.swift that creates a shape in my game.

            ...

            ANSWER

            Answered 2017-Oct-09 at 01:19

            The only code that is appropriate for viewDidLoad is for setting up the initial state of the view, in this case the game board itself. Drawing shapes should come in a main run loop, which is common in game programming.

            However, to answer your specific question, you need to decompose your code into a separate function. pseudo code...

            Source https://stackoverflow.com/questions/46636786

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install TetrisView

            You can download it from GitHub.
            You can use TetrisView like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the TetrisView component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
            Find more information at:

            Find, review, and download reusable Libraries, Code Snippets, Cloud APIs from over 650 million Knowledge Items

            Find more libraries
            CLONE
          • HTTPS

            https://github.com/54LiNKeR/TetrisView.git

          • CLI

            gh repo clone 54LiNKeR/TetrisView

          • sshUrl

            git@github.com:54LiNKeR/TetrisView.git

          • Stay Updated

            Subscribe to our newsletter for trending solutions and developer bootcamps

            Agree to Sign up and Terms & Conditions

            Share this Page

            share link