OpenBLCMM | OpenBLCMM - Borderlands Community Mod Manager

 by   BLCM Java Version: v1.3.3 License: GPL-3.0

kandi X-RAY | OpenBLCMM Summary

kandi X-RAY | OpenBLCMM Summary

OpenBLCMM is a Java library. OpenBLCMM has no bugs, it has no vulnerabilities, it has a Strong Copyleft License and it has low support. However OpenBLCMM build file is not available. You can download it from GitHub.

OpenBLCMM is a fully-opensource fork of the [Borderlands Community Mod Manager] which is the tool for managing text-based mods for Borderlands 2 and The Pre-Sequel. BLCMM was written by LightChaosman with some contributions from other community members and officially released in 2018. In 2022, LightChaosman opensourced the ["core" BLCMM code on github] In 2023, OpenBLCMM development was started to fix up some longstanding issues with BLCMM, and to provide a fully-opensource version of the entire BLCMM application.
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            kandi-support Support

              OpenBLCMM has a low active ecosystem.
              It has 6 star(s) with 1 fork(s). There are no watchers for this library.
              There were 2 major release(s) in the last 12 months.
              There are 21 open issues and 3 have been closed. On average issues are closed in 41 days. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of OpenBLCMM is v1.3.3

            kandi-Quality Quality

              OpenBLCMM has no bugs reported.

            kandi-Security Security

              OpenBLCMM has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.

            kandi-License License

              OpenBLCMM is licensed under the GPL-3.0 License. This license is Strong Copyleft.
              Strong Copyleft licenses enforce sharing, and you can use them when creating open source projects.

            kandi-Reuse Reuse

              OpenBLCMM releases are available to install and integrate.
              OpenBLCMM has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions, examples and code snippets are available.

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            OpenBLCMM Key Features

            No Key Features are available at this moment for OpenBLCMM.

            OpenBLCMM Examples and Code Snippets

            No Code Snippets are available at this moment for OpenBLCMM.

            Community Discussions

            No Community Discussions are available at this moment for OpenBLCMM.Refer to stack overflow page for discussions.

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install OpenBLCMM

            Downloads can be found here:. NOTE: OpenBLCMM is not compatible with the original BLCMM game data packages. New prepackaged data files are available at the link above. To use those datapacks, download and save them inside the same directory as OpenBLCMM.exe/OpenBLCMM.jar. OpenBLCMM should see the data on the next startup and have them available for use.
            OpenBLCMM Releases: https://github.com/BLCM/OpenBLCMM/releases
            Object Explorer Datapacks: https://github.com/BLCM/OpenBLCMM-Data/releases

            Support

            The Borderlands Community Mod Manager was developed by LightChaosman, and the majority of the code in this project remains his! Many thanks to him for opensourcing the core BLCMM code in 2022. Apocalyptech’s taken the recent lead in 2023 of building up the OpenBLCMM fork. Other contributors to both BLCMM and OpenBLCMM throughout the years have included: apocalyptech, apple1417, Bugworm, c0dycode, FromDarkHell, and ZetaDæmon. Thanks, too, to the countless members of the community who have contributed by testing, providing support, and spreading the word. Apologies to anyone we’ve missed!.
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