Bungee | Lightweight Android library for cool activity transition | Android library

 by   Binary-Finery Java Version: 3.0 License: Apache-2.0

kandi X-RAY | Bungee Summary

kandi X-RAY | Bungee Summary

Bungee is a Java library typically used in Mobile, Android applications. Bungee has no bugs, it has no vulnerabilities, it has build file available, it has a Permissive License and it has low support. You can download it from GitHub.

A lightweight, easy-to-use Android library that provides awesome activity transition animations.
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            kandi-support Support

              Bungee has a low active ecosystem.
              It has 167 star(s) with 30 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 12 months.
              There are 8 open issues and 0 have been closed. On average issues are closed in 628 days. There are 3 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Bungee is 3.0

            kandi-Quality Quality

              Bungee has 0 bugs and 0 code smells.

            kandi-Security Security

              Bungee has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Bungee code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Bungee is licensed under the Apache-2.0 License. This license is Permissive.
              Permissive licenses have the least restrictions, and you can use them in most projects.

            kandi-Reuse Reuse

              Bungee releases are available to install and integrate.
              Build file is available. You can build the component from source.
              Installation instructions, examples and code snippets are available.
              Bungee saves you 206 person hours of effort in developing the same functionality from scratch.
              It has 503 lines of code, 20 functions and 43 files.
              It has low code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Bungee and discovered the below as its top functions. This is intended to give you an instant insight into Bungee implemented functionality, and help decide if they suit your requirements.
            • Sets the activity to be saved
            • Set card state
            • Ensures that the diagonal transition has been entered
            • Set the fade transition
            • Override inOut mode in the context
            • Shader transition
            • Slide down the application
            • Slide the left transition
            • Slide the reverse transition
            • Slide up up
            • Spins the context
            • Sets the split state of the context
            • Swap left transition
            • Swap right transition
            • Enables the windmill transition
            • Zoom to zoom
            Get all kandi verified functions for this library.

            Bungee Key Features

            No Key Features are available at this moment for Bungee.

            Bungee Examples and Code Snippets

            No Code Snippets are available at this moment for Bungee.

            Community Discussions

            QUESTION

            Memory game cards not flipping properly
            Asked 2022-Jan-31 at 07:37

            The backside of my cards in my memory game are not flipping properly. At the moment when I hover over the front of any card, half of image on the back of the card appears first before the other half, as if the image was folded in half. Also the doesn't look like it is flipping. What do I need to change in my code?

            ...

            ANSWER

            Answered 2022-Jan-31 at 07:37

            I think I annotated my changes, but in short:

            1. I disabled preserve-3d as it added a clipping effect which was undesireable (I think). Re-enable it to see the difference.
            2. I changed rotateX to rotateY in the .card-back selector, as it was rotating the wrong way. I also moved that higher up, but that was mostly for myself.
            3. I moved the transition-settings into a non-:hover-selector, so the transitions happen both "onHover" and "offHover".

            Source https://stackoverflow.com/questions/70922279

            QUESTION

            How do I start a bat file from a bat file while the first is still running
            Asked 2021-Oct-21 at 01:59

            Right now I have

            ...

            ANSWER

            Answered 2021-Oct-20 at 13:42

            You have to use the START command instead of CALL command. (Documentation)

            You can do like this :

            Source https://stackoverflow.com/questions/69638698

            QUESTION

            PlayerJoinEvent - Create a welcome message Spigot 1.12.2 (Java)
            Asked 2021-Sep-08 at 11:27

            I don't understand why he always returns to me "You never played" then the first time ok, but the second I don't understand

            I'm trying to make a condition: If the player has already played I do nothing: no message the player receives nothing! If the player has never played : Welcome message + He receives an item + and I get his position to explode fireworks And I would have liked to add a counter of players who join in the second condition

            ...

            ANSWER

            Answered 2021-Sep-08 at 11:27

            if (hasPlayed != true) should be if (hasPlayed == true) as you have it doing the opposite of what you want.

            Your code would look like:

            Source https://stackoverflow.com/questions/69096786

            QUESTION

            luckperms non-static method getUserManager() cannot be referenced from a static context
            Asked 2021-Sep-01 at 14:25

            I'm trying to get user with uuid but an error pops up and says this:

            non-static method getUserManager() cannot be referenced from a static context

            I tried to place it in a different method and call that method but didn't worked, whatever I do that error still pops up. It could be because I wrote LuckPerms instead of luckPerms but I don't think so.

            And here is the code (I deleted some useless stuff) I tried searching but couldn't find anything, also I've read API like 5 times and it was useless

            ...

            ANSWER

            Answered 2021-Sep-01 at 14:06

            Imagine we have a class:

            Source https://stackoverflow.com/questions/69015073

            QUESTION

            How do I fill in holes in svg text?
            Asked 2021-Jul-12 at 01:31

            I have a font that I'm using in SVG's that has hollow parts inside some letters:

            How do I fill in just that inner part to get something like this?

            I feel like it should be something with fill-rule + a clip or mask maybe?

            ...

            ANSWER

            Answered 2021-Jul-12 at 01:31

            There is no simple way to do what you want.

            The trouble is that the font glyph has been designed with a hole in it. There is no CSS property that you can apply to the text that will fill in the hole.

            You would need to convert the text to paths, then either:

            • import the paths into a vector editor and draw the missing fill, or
            • examine the paths definition and extract the section that corresponds to the "hole"

            I suppose the other thing you could try is overlay the "Bungee Inline" font so that it lines up with the holes. You will likely have to fiddle with the font size and letterspacing. But it might work...

            Source https://stackoverflow.com/questions/68310756

            QUESTION

            How to run multiple .sh files from different directories
            Asked 2021-Jun-02 at 19:53

            SO I have a BSD server and want to host a Minecraft BungeeCoord server. The thing is the server files are in different directories EG: /home/name/bungee/servers/Survival/start.sh AND /home/name/bungee/servers/Lobby/start.sh

            Is there a way to make a file that can run multiple files from different directories ?

            Just to make it clear, the reason I want to do this is because the BSD server can only take 1 file at a time, like shell/terminal.

            Edit: The command I ended up using was screen

            ...

            ANSWER

            Answered 2021-Apr-05 at 09:30

            somewhat sorted by least to most advanced

            example 1

            Source https://stackoverflow.com/questions/66165098

            QUESTION

            React Native How to open Drawer by icon
            Asked 2021-Apr-13 at 09:09

            I want to open Drawer by an icon but I don't know how it's work, could you help me please? I used the props but I don't know if it's the best or a good idea. Also, if it's possible, how can I don't see the "home" name in my drawer but have the Mainpage when I lauch my app?(This question is optionnal)

            ...

            ANSWER

            Answered 2021-Apr-13 at 09:09

            Your approach seems to be correct, but there is a typo here, in the _goToDrawer func, which results in navigation.openDrawer not being called:

            Source https://stackoverflow.com/questions/67065012

            QUESTION

            I have an unordered list of images, and I want to know which image was clicked (react)
            Asked 2021-Feb-24 at 17:51

            I have an unordered list of images, and I want to know which image was clicked

            is there a way to do it without jquery?

            ...

            ANSWER

            Answered 2021-Feb-24 at 17:51

            You already have icon.id, only left to add onClick event:

            Source https://stackoverflow.com/questions/66356103

            QUESTION

            jQuery - multiple button clicks
            Asked 2021-Jan-06 at 13:20

            My aim is for the users to click the button multiple times and on each click it changes the color and the wording on the button. I got the word and the color to change on the first and second click but it doesn't change when I click again. What am I doing wrong?

            You can find my code below:

            ...

            ANSWER

            Answered 2021-Jan-06 at 03:15

            You can achieve this By using toggleClass and check with .hasClass()

            Source https://stackoverflow.com/questions/65589609

            QUESTION

            BungeeChat TextComponent Chat Bug
            Asked 2020-Dec-19 at 21:26

            I was making a confirmation Text Component with Bungee Chat ClickEvent for my plugin, the only way to send it to the player that worked for me was using player.sendMessage("" + message) without throwing any error. But if I try to show the text in Minecraft, it happens this.

            My full class code is:

            ...

            ANSWER

            Answered 2020-Dec-19 at 21:26

            It isn't any error. Is simply that we need to use the BungeeChat API and also the Spigot API (Not the Bukkit API).

            For future reference, to solve the problem, we only need to follow this steps:

            1. Download the Spigot API for your plugin version here (or add the Spigot API to your pom.xml if you are using Maven)

            2. In your IDE, create a new library and assign your Spigot jar. After that, add the library to your project.

            3. Make sure that Bukkit is propertly imported (import org.bukkit.*whatever*;)

            That should solve the problem.

            Source https://stackoverflow.com/questions/65345236

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Bungee

            Add this into your root build.gradle file:.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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