shield | Hash verification | Firewall library
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QUESTION
I have a table like below and I want to return the name of the item with the greatest effect of a particular type. For example, I want the name of the ring with the best 'Shield' enchantment, in this case 'Brusef Amelion's Ring'.
Description Apparel slot Effect Type Effect Value Apron of Adroitness Chest Fortify Agility 5 pts Brusef Amelion's Ring Ring Shield 18% Cuirass of the Herald Chest Fortify Health 15 pts Fortify Magicka Pants Legs Fortify Magicka 20 pts Grand ring of Aegis Ring Shield 6%I've tried using a MAXIFS statement:
...ANSWER
Answered 2021-Jun-13 at 19:56Is this what you are looking for?
QUESTION
I need to mark a TBitBtn
(not TButton
), that the button action requires elevation. I set ElevationRequired
to True, but I do not get the shield icon.
To reproduce, place a TButton
and a TBitBtn
on a form:
ANSWER
Answered 2021-Jun-02 at 09:14This is not possible.
A VCL TBitBtn
is an owner-drawn Win32 BUTTON control. You can see that here:
QUESTION
Apologies for asking a fairly common question, I have been looking all over and can't find a solution that fixes my problem.
I am using Firesharp, and trying to deserialize a Json object that Firebase returns into a class with a nested list.
...ANSWER
Answered 2021-May-26 at 14:30This in no way a complete answer. I assume you don't want to map/create classes for each "sub class", e.g. Barbarian, Wizard etc. You could perhaps use JsonConverter. The example only handles the first "anonymous" range of objects. Maybe you'll find some of this useful.
QUESTION
I have function, which recieves coeffecents of polynomial via istream input. Im struggling with implementing this piece of code into it (can't fully understand how istream& works), so i can shield it from incorrect input. :
...ANSWER
Answered 2021-May-26 at 12:03Expanding my comment to an answer, it's possible to make a function which takes the stream and uses the read-validation loop inside it to get the value.
Then in your operator>>
overload you call this function to get each value.
Perhaps something like this:
QUESTION
I made a help command and when i execute the command once then it works but after that it stops working meaning i have to re run the whole code. (btw this is a cog) The error that i get if i do the command more than once is Ignoring exception in command None: discord.ext.commands.errors.CommandNotFound: Command "help" is not found
ANSWER
Answered 2021-May-25 at 17:53Well... maybe remove the
QUESTION
My company has 2 AWS accounts. On the first (lets call it playground), I have full administrative permissions. On the second (lets call it production) I have limited IAM permissions
I enabled AWS Config (using the terraform file on the appendix) on both accounts.
- On the playground it runs smoothly, everything is fine.
- One the production, it fails. More specifically, it fails to detect the account's resources with the message "Your resources are being discovered" as shown in the screenshot below.
I initially suspected this could be an IAM role permission issue.
e.g running
aws configservice list-discovered-resources --resource-type AWS::EC2::SecurityGroup --profile playground
gives me a list of the SecurityGroups discovered by the AWS Config on the playground (pretty much what I see on the console dashboard).
On the other hand:
aws configservice list-discovered-resources --resource-type AWS::EC2::SecurityGroup --profile production
returns a null list (there are security groups though. Same results with other types such as AWS::EC2::Instance
)
ANSWER
Answered 2021-May-19 at 11:52This was likely a AWS terraform provider bug.
The service linked role AWSServiceRoleForConfig
does not get activated automatically the first time you apply the terraform plan. You need to manually add it to AWS config. Then it works fine.
EDIT
The solution could be another than the aforementioned (or a combination of both). I also noticed that AWS Config get stuck on "resources are being discovered" when there are no rules/conformance packs deployed. If you deploy a single rule it discovers resources (?!)
QUESTION
Here's the doc for AWS LB.
Here's the code sample I came up with, let's imagine I've got this LB:
...ANSWER
Answered 2021-May-14 at 00:07If you lost your state file, you can re-create it by importing your existing resources into TF. This would be much better then just using a data source for every single resource you lost from under TF control.
But anyway, to use date source you can:
QUESTION
Having made a program which streams PNG images to the browser by means of a multipart/x-mixed-replace
Content-Type
header, I noticed that only the frame before-last is displayed in the tag, as opposed to the most recently sent one.
This behaviour is very annoying, as I'm only sending updates when the image changes to save on bandwidth, which means that the wrong frame will be on screen while I'm waiting for it to update.
Specifically, I am using Brave Browser (based on chromium), but as I have tried with both "shields" up and down, I assume this problem occurs also in other chromium-based browsers at least.
Searching for the problem yields only one relevant result (and many non-relevant ones) which is this HowToForge thread, with no replies. Likewise, I also thought the issue is to do with buffering, but I made sure to flush the buffer to no avail, much alike to the user in the thread. The user does report that it works on one of their servers though and not the other, which then lead me to believe that it may be to do with a specific HTTP header or something along those lines. My first guess was Content-Length
because the browser can tell when the image is complete from that, but it didn't seem to have any effect.
So essentially, my question is: Is there a way to tell the browser to show the most recent multipart/x-mixed-replace
and not the one before? And, if this isn't standard behaviour, what could the cause be?
And of course, here's the relevant source code, though I imagine this is more of a general HTTP question than one to do with the code:
Server ...ANSWER
Answered 2021-Jan-06 at 23:04A part inside a multipart MIME message starts with the MIME header and ends with the boundary. There is a single boundary before the first real part. This initial boundary closes the MIME preamble.
Your code instead assumes that a part starts with the boundary. Based on this assumption you first send the boundary, then the MIME header and then the MIME body. Then you stop sending until the next part is ready. Because of this the end of one part will only be detected once you send the next part, since only then you send the end boundary of the previous part.
To fix this your code should initially send one boundary to end the MIME preamble. For each new part it should then send the MIME header, the MIME body and then the boundary to end this part.
QUESTION
I'm trying to open BlueJean after a link in my browser. I get prompted if I wanted to let xdg-open open an application for the url, I agree and click the button. However, the right app is not opened and a default app opens up doing nothing. Basically, a new window is opened for my browser as the the link passed is basically an url.
The error shown on console is
...ANSWER
Answered 2021-May-07 at 19:23Basically what happened was that there was no default application to the mime type, and a default browser was trying to open it.
To solve the problem all I had to do was:
QUESTION
I need to reduce the memory required by the KeDei TFT library used with the Osoyoo 3.5" TFT touch screen display shield for Arduino Uno and ATmega 2560. When I try writing a simple Arduino application that uses the TFT display with the KeDei library, most of the available memory on the Arduino is taken up by the library itself.
Unfortunately I have discovered that while an ATmega 2560 does have the necessary amount of memory, the KeDei TFT library does not provide correct touch coordinates when the TFT display is used with that device so the ATmega 2560 is not feasible unless Osoyoo customer support comes though with a solution.
Investigating the library source code, I found in the file KeDei_font.cpp a bitmap font table being used to generate the characters displayed. This bitmap font table is an array, unsigned char font16_B[96][16]
and appears to be the main memory hog. This array contains bitmap fonts for the ASCII characters from the space character, 0x20
, to the tilde character, 0x7e
.
One thing that I have done is to reduce the number of characters by eliminating the lower case letters and transforming lower case letters to upper case. This results in a table const unsigned char font16_B[59][16]
which is a bit more than half the size of the original table.
With this approach I also eliminate a few other punctuation type characters but as long as I'm displaying only alphanumeric characters and spaces, this will work.
...ANSWER
Answered 2021-May-05 at 20:16The first approach I looked into was to use some kind of compression on the bitmap font table such as run length encoding as so many entries were binary zero. I tested this approach and it did reduce the amount of memory while adding a bit of complexity. However the amount of memory saved was around 200 bytes with the simple approach I tested.
The second approach I looked at was reducing the size of the array by first eliminating the lower case letters and then by changing the bitmap font as well. Changing the bitmap font from a 16x16 size font to an 8x8 size font makes a significant difference in memory usage.
However changing the size of the table from const unsigned char font16_B[96][16]
to const unsigned char font16_B[96][8]
means that the characters displayed on the TFT screen will be smaller.
So there is a tradeoff between the amount of memory used and the character display size. Larger displayed characters requires more memory for the description of the glyphs.
A quick search for "8 bitmap font" finds this GitHub repository of Daniel Hepper, https://github.com/dhepper/font8x8, with an 8x8 size font and the license is Public Domain.
Using Preprocessor directives to select the font table to use and selecting a subsection of the file font8x8_basic.h from Hepper's GitHub repository, I added the following to the KeDei TFT library.
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