Wargame | Wargame is a simple , opensource , little wargame | Artificial Intelligence library

 by   Gornova Java Version: Current License: No License

kandi X-RAY | Wargame Summary

kandi X-RAY | Wargame Summary

Wargame is a Java library typically used in Artificial Intelligence, Unity applications. Wargame has no bugs, it has no vulnerabilities and it has low support. However Wargame build file is not available. You can download it from GitHub.

Wargame is a simple, opensource, little wargame. written in Java. In this screenshoot you can see two army: red controlled by AI and blue controlled by player. Each player warriors position are used to compute influence map and decide where AI have to move units. And in this screenshoot you can see two AI controlled army fighting each other.
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            kandi-support Support

              Wargame has a low active ecosystem.
              It has 3 star(s) with 3 fork(s). There are 2 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              Wargame has no issues reported. There are no pull requests.
              It has a neutral sentiment in the developer community.
              The latest version of Wargame is current.

            kandi-Quality Quality

              Wargame has 0 bugs and 0 code smells.

            kandi-Security Security

              Wargame has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Wargame code analysis shows 0 unresolved vulnerabilities.
              There are 0 security hotspots that need review.

            kandi-License License

              Wargame does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Wargame releases are not available. You will need to build from source code and install.
              Wargame has no build file. You will be need to create the build yourself to build the component from source.
              Installation instructions are available. Examples and code snippets are not available.
              It has 1279 lines of code, 155 functions and 19 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Wargame and discovered the below as its top functions. This is intended to give you an instant insight into Wargame implemented functionality, and help decide if they suit your requirements.
            • Render the game
            • Render a state based on the game
            • Render the map
            • Render the influence map
            • Draws the details of a capture
            • Draw the selected color
            • Draws the selector
            • Renders this text to the specified graphics context
            • Enter the game
            • Place the players in world space
            • Initializes the game map
            • Move to the eye
            • Move the unit s unit
            • Called when a mouse is pressed
            • Entry point for the game
            • Update the game state
            Get all kandi verified functions for this library.

            Wargame Key Features

            No Key Features are available at this moment for Wargame.

            Wargame Examples and Code Snippets

            No Code Snippets are available at this moment for Wargame.

            Community Discussions

            QUESTION

            From key dictionary, split into both two keys and values in python if regex is true
            Asked 2022-Apr-09 at 13:34

            I was trying to do some web scraping when I found out the next problem:

            These are the nested dictionaries outputs from the links I searched for:

            ...

            ANSWER

            Answered 2022-Apr-09 at 12:14

            What are our steps:

            1. Iterate through all movies and their properties
            2. Find a property with specific name
            3. Extract number of votes
            4. Update properties

            Let's implement it:

            Source https://stackoverflow.com/questions/71807719

            QUESTION

            How to increase the size of categories that found in type of items
            Asked 2022-Jan-20 at 05:18

            Suppose I have a category NOTE THIS IS FOR FUNCTIONAL COMPONENT ONLY NOT CLASS COMPONENT

            ...

            ANSWER

            Answered 2022-Jan-20 at 05:18

            Here's one possible solution:

            Source https://stackoverflow.com/questions/70779535

            QUESTION

            Bandit War Game, correct command but permission denied?
            Asked 2021-Oct-15 at 14:27

            I remember playing the Bandit War game in uni, so I felt like giving it another shot this weekend to refresh some knowledge.

            Aaaand im Stuck on level0. But I am quite certain this is the correct command, so I am wondering if I am missing something or there can be some kind of configuration issue?

            Level 0 gives you the address, the username, the port and the password. So you do an old-school login without any files etc.

            This is what I went for:

            ...

            ANSWER

            Answered 2021-Oct-15 at 14:27

            Check your ssh-config in case you are stuck like me.
            I had these lines among it

            Source https://stackoverflow.com/questions/69585996

            QUESTION

            Get value from a list inside a map elixir
            Asked 2021-Aug-19 at 14:40

            I have a struct that looks like this:

            ...

            ANSWER

            Answered 2021-Aug-19 at 14:40

            elixir is immutable, hence your function should receive both a struct and bet in the first place. It would return a modified struct if the bet has been found, and an unmodified struct otherwise.

            The simplest way would be to check if -- [bet] modifies the bets, and if so, add the bet to the user_bets.

            Source https://stackoverflow.com/questions/68849442

            QUESTION

            Add download buttons is breaking my text truncation/hover functionality for a datatable in R
            Asked 2020-Oct-26 at 14:59

            I'm trying to display a data set using the DT package for R which lets you render javascript datatables. Two of the columns contain text that is quite long so my colleague wrote some JS to truncate the text while letting you see the whole text when you hover over the cell. We also want the user to be able hit a download button what the filter. BUT, when I add the code to make download buttons, it breaks the text truncation. I'd like to have someway to truncate the text AND download the data.

            Here's the function:

            ...

            ANSWER

            Answered 2020-Oct-26 at 14:59

            columnDefs must be inside the options list:

            Source https://stackoverflow.com/questions/64539107

            QUESTION

            How to query html, wrapped in the json response using scrapy
            Asked 2020-Oct-01 at 07:30

            I'm trying to scrape a website, which loads its contents dynamically through javascript. I was able to request the source from which the data was loading but it returned the response in the json format, and within that json there is a field named 'results_html' which contains all the html that I need to query in order to get the desired data. I tried many solutions and read many related questions but nothing solved my problem. Below is the form of response I'm getting.

            ...

            ANSWER

            Answered 2020-Oct-01 at 07:30

            you can use the following solution:

            Source https://stackoverflow.com/questions/64149348

            QUESTION

            Lottie Animation not loading with ejs, but loads with standard html
            Asked 2020-Sep-04 at 23:55

            I am using the following code to embed a lottie file in a project, it gets added to the DOM but I cant see it. I am using ejs, but when I switch to standard html, I can see the lottie animation.

            ...

            ANSWER

            Answered 2020-Sep-04 at 23:55

            So this is nothing to do with ejs - the difference is that your server is adding headers to the HTTP get request for the page.

            Opening the site I get the following error on the console:

            Content Security Policy: The page's settings blocked the loading of a resource at eval ("script-src").

            This is because of a header served with your page:

            content-security-policy: script-src 'self' https://* 'unsafe-inline'

            You can find more details on the MDN page on the header and on script-src specifically.

            The line that is throwing the error uses an eval to create a function, to enable that you have to add 'unsafe-eval' to the header.

            Source https://stackoverflow.com/questions/63738668

            QUESTION

            Problem with spring mvc herbinate in many to many relationship with extra columns
            Asked 2020-May-22 at 00:46

            I have three tables, tables in sql servers , which Solved had been created by many-many relationship. Solved table has a composite key, so i wrote a SolvedKey for its composite key SolvedKey

            ...

            ANSWER

            Answered 2020-May-22 at 00:46

            If you want reference column of User in Solved entity to be usermail, I suggest to design your entity as following. Main difference is that instead of having User and Challenge in Solved use it in SolvedKey as reference entity and don't forget to override equal and hashCode in SolvedKey.

            SolvedKey Entity

            Source https://stackoverflow.com/questions/61945599

            QUESTION

            How to debug Google Code Jam interactive problems on VSCode using python?
            Asked 2020-Apr-28 at 23:37

            I tried downloading the example interactive problem number guessing problem. They offer a local testing tool in the Description tab, a python solution in the Analysis tab, a interactive_runner.py that runs both scripts simultaneously.

            After saving the solution in a solution.py, I can run this on shell successfully with: python3 interactive_runner.py python3 local_testing_tool.py 0 -- python3 solution.py.

            The problem is I can't debug it using VSCode. I tried putting all 3 files in one folder and using the following launch.json:

            ...

            ANSWER

            Answered 2020-Apr-28 at 23:37

            The "program" argument expects only the path to a file, hence the error about there being "no such file or directory". What you want to do is take the rest of your execution line and make them arguments:

            Source https://stackoverflow.com/questions/61444404

            QUESTION

            Difference between ssh and scp command
            Asked 2020-Apr-24 at 13:17

            I am playing with overthewire's bandit wargame. In Level 18, the bashrc file is configured in such a way that, it will immediately log out users who try to log in, after verifying password of-course. For example:

            ...

            ANSWER

            Answered 2020-Apr-24 at 13:17
            1. scp is working: scp -P 2220 bandit18@bandit.labs.overthewire.org:/home/bandit18/readme .

            2. .bashrc contains exit 0 so bash exited immediately after you login via ssh:

            Source https://stackoverflow.com/questions/61402418

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Wargame

            For each creature, just analyze cells around army: if there is a cell without friendly army, where army can move.. it's a candidate move. Now just select if is an attack move (enemy here?) or just a movement.

            Support

            For any new features, suggestions and bugs create an issue on GitHub. If you have any questions check and ask questions on community page Stack Overflow .
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            CLONE
          • HTTPS

            https://github.com/Gornova/Wargame.git

          • CLI

            gh repo clone Gornova/Wargame

          • sshUrl

            git@github.com:Gornova/Wargame.git

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