debug | Debugging LWJGL3 OpenGL applications | Code Inspection library
kandi X-RAY | debug Summary
kandi X-RAY | debug Summary
Debugging LWJGL3 OpenGL applications
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Top functions reviewed by kandi - BETA
- Generate the GL metadata .
- Print a GLFW window hint .
- Get the global state access map
- Computes the size of the internal format used by internal formats .
- Perform the actual transformation .
- Command line tool .
- Returns the version string
- trace parameters
- Get the class for a method .
- Returns a string representation of this class .
debug Key Features
debug Examples and Code Snippets
Community Discussions
Trending Discussions on debug
QUESTION
In my flutter project, I have made some updates of plugins and then used flutter upgrade. After that, whenever I am running my flutter project it is showing following error-
...ANSWER
Answered 2021-Dec-16 at 11:49For me, cleaning and getting the packages didn't work. This error started after I upgraded flutter. I was on the master channel, a quick fix for me was to switch to stable.
QUESTION
I am trying to get a Flask and Docker application to work but when I try and run it using my docker-compose up
command in my Visual Studio terminal, it gives me an ImportError called ImportError: cannot import name 'json' from itsdangerous
. I have tried to look for possible solutions to this problem but as of right now there are not many on here or anywhere else. The only two solutions I could find are to change the current installation of MarkupSafe and itsdangerous to a higher version: https://serverfault.com/questions/1094062/from-itsdangerous-import-json-as-json-importerror-cannot-import-name-json-fr and another one on GitHub that tells me to essentially change the MarkUpSafe and itsdangerous installation again https://github.com/aws/aws-sam-cli/issues/3661, I have also tried to make a virtual environment named veganetworkscriptenv
to install the packages but that has also failed as well. I am currently using Flask 2.0.0 and Docker 5.0.0 and the error occurs on line eight in vegamain.py.
Here is the full ImportError that I get when I try and run the program:
...ANSWER
Answered 2022-Feb-20 at 12:31I was facing the same issue while running docker containers with flask.
I downgraded Flask
to 1.1.4
and markupsafe
to 2.0.1
which solved my issue.
Check this for reference.
QUESTION
I am trying to run a CentOS 8 server through VirtualBox (6.1.30) (Vagrant), which worked just fine yesterday for me, but today I tried running a sudo yum update
. I keep getting this error for some reason:
ANSWER
Answered 2022-Mar-26 at 20:59Check out this article: CentOS Linux EOL
The below commands helped me:
QUESTION
I updated my Chrome and Chromedriver to the latest version yesterday, and since then I get the following error messages when running my Cucumber features:
...ANSWER
Answered 2022-Feb-03 at 08:25It seems something has changed in the new version of ChromeDriver and it is no longer possible to send some special chars directly using send_keys method.
In this link you will see how it is solved (in C#) --> Selenium - SendKeys("@") write an "à"
And regarding python implementation, check this out --> https://www.geeksforgeeks.org/special-keys-in-selenium-python/
Specifically, my implementation was (using MAC):
QUESTION
I'm trying to initiate a Springboot project using Open Jdk 15, Springboot 2.6.0, Springfox 3. We are working on a project that replaced Netty as the webserver and used Jetty instead because we do not need a non-blocking environment.
In the code we depend primarily on Reactor API (Flux, Mono), so we can not remove org.springframework.boot:spring-boot-starter-webflux
dependencies.
I replicated the problem that we have in a new project.: https://github.com/jvacaq/spring-fox.
I figured out that these lines in our build.gradle file are the origin of the problem.
...ANSWER
Answered 2022-Feb-08 at 12:36This problem's caused by a bug in Springfox. It's making an assumption about how Spring MVC is set up that doesn't always hold true. Specifically, it's assuming that MVC's path matching will use the Ant-based path matcher and not the PathPattern-based matcher. PathPattern-based matching has been an option for some time now and is the default as of Spring Boot 2.6.
As described in Spring Boot 2.6's release notes, you can restore the configuration that Springfox assumes will be used by setting spring.mvc.pathmatch.matching-strategy
to ant-path-matcher
in your application.properties
file. Note that this will only work if you are not using Spring Boot's Actuator. The Actuator always uses PathPattern-based parsing, irrespective of the configured matching-strategy
. A change to Springfox will be required if you want to use it with the Actuator in Spring Boot 2.6 and later.
QUESTION
A Flutter Android app I developed suddenly compiled wrong today.
Error:
What went wrong:Execution failed for task ':app:processDebugResources'.
Android resource linking failed /Users/xxx/.gradle/caches/transforms-2/files-2.1/5d04bb4852dc27334fe36f129faf6500/res/values/values.xml:115:5-162:25: AAPT: error: resource android:attr/lStar not found.
error: failed linking references.
I triedRun with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
Get more help at https://help.gradle.orgThe build failed in 16 seconds.
...ANSWER
Answered 2021-Sep-02 at 19:05Are you using the @react-native-community/netinfo library? You need to refresh this library if you are using it.
After updating or uninstalling and reinstalling the netinfo library it will work.
QUESTION
Dart SDK officially supports ARM64 and as of now, 2.14.2 is the latest (stable) Dart SDK that has support for ARM64. Though it was the same version that was bundled in my Flutter setup, it seemed to run on Intel architecture (Activity monitor shows dart processes running on Intel).
I manually tried replacing the dart SDK on my flutter installation bu replacing flutter-directory/bin/cache/dart-sdk/
with the contents of a zip file of the Dart SDK made for ARM64, downloaded from dart.dev archive. But trying to run an app on an Android emulator (which runs on ARM64 and was working on my old Flutter setup), throws this error:
ANSWER
Answered 2021-Sep-29 at 17:46It seems it can't be used with Flutter yet, as seen in:
Apple Silicon support in the Dart SDK
[...] Note that the Dart SDK bundled in the Flutter SDK doesn’t have these improvements yet.
https://medium.com/dartlang/announcing-dart-2-14-b48b9bb2fb67
[Announcing Dart 2.14][ScreenShot]: https://i.stack.imgur.com/N8Qcc.png
And:
Get the Dart SDK
[...] As of Flutter 1.21, the Flutter SDK includes the full Dart SDK. So if you have Flutter installed, you might not need to explicitly download the Dart SDK. Consider downloading the Dart SDK if any of the following are true:
- You don’t use Flutter.
- You use a pre-1.21 version of Flutter.
- You want to reduce disk space requirements or download time, and your use case doesn’t require Flutter. For example, you might have a continuous integration (CI) setup that requires Dart but not Flutter.
[Get the Dart SDK][ScreenShot]: https://i.stack.imgur.com/rawJV.png
QUESTION
I just updated my Android studio to the version 2021.1.1 Canary 12. After struggling to make it work, I had to also upgrade my Gradle and Gradle plugin to 7.0.2. Now I can compile my project and launch my app on my mobile, everything is working. But when I try to generate a Signed APK, I get a strange message after building telling me: APK(s) generated successfully for module 'android-mobile-app-XXXX.app' with 0 build variants:
Even though the build seem to be successful I cannot find the generated APK anywhere (and considering the time it takes to give me that error, I don't even think it is building anything). Now, I have been generating an APK every week for years now, so I know my way around the folders, the different build variant output folders etc... Nothing changed in my way of generating an APK. I do it via AS and follow the very standard procedure.
Can someone point to me what am I missing here? I assume there is a way to select a specific build variant when generating a signed APK, how does it works?
PS: Obviously, I am selecting my variant here during the process:
PS2: I can generate a debug APK without any issue whatsoever.
...ANSWER
Answered 2021-Oct-05 at 07:39After a few days of struggle, I ended up switching to Bundle. It achieves the same purpose for me and it actually works so... That's my solution here.
QUESTION
I've built my React Native app and tested and troubleshooted with my iOS devices for months. Now I'm trying to built and test the app on Android for the first time. The thing is, that I keep getting errors trying to run the Android-version of my app. After hours of debugging and troubleshooting, I tried to create a new RN project and see if that could run on my emulator and device. I got that part working and then I wanted to copy/paste the files of my existing app project into the new project.
I pasted my existing assets, styles, the source JS-files and the package.json file into the new project, ran npm install
and then I ended up with the exact same error message as I had in the original project when I run react-native run-android
.
The full error message is here:
...ANSWER
Answered 2021-Aug-21 at 13:43I've hit this same issue and have temporarily resolved it by uninstalling react-native-video (npm uninstall --save react-native-video). That's not a great answer as I need that component, but I don't have a full solution yet. I think somehow com.yqritc:android-scalablevideoview:1.0.4. is required by react-native-video but has gotten lost or removed. Other thoughts are welcome.
UPDATE: Resolved! In your build.gradle in your Android folder you need to add the repository "jcenter()" in allprojects (not in build dependencies) like this...
QUESTION
Hi am facing an issue while running flutter project in MacBook Air M1 chip Lap. Tried all possibilities couldn't find where is the exact problem.
All basic solutions like flutter clean, flutter pub get, pod deintegrate & install, flutter build ios, flutter run
but still same issue. only on iOS simulator not deploying.
Any solution for this. Thanks in advance.
Error
...ANSWER
Answered 2022-Feb-02 at 04:43I have been facing this same issue for some time now. the same setup is working nicely in a mac with intel chip. But i have even done a resetup of my system, m1 mac still throws the same error.
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