Android-SDK-Samples | API version | SDK library

 by   Miserlou Java Version: Current License: No License

kandi X-RAY | Android-SDK-Samples Summary

kandi X-RAY | Android-SDK-Samples Summary

Android-SDK-Samples is a Java library typically used in Utilities, SDK applications. Android-SDK-Samples has low support. However Android-SDK-Samples has 142 bugs, it has 1 vulnerabilities and it build file is not available. You can download it from GitHub.

GitHub mirror of the Android SDK samples, API version 17.
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            kandi-support Support

              Android-SDK-Samples has a low active ecosystem.
              It has 286 star(s) with 384 fork(s). There are 22 watchers for this library.
              OutlinedDot
              It had no major release in the last 6 months.
              There are 3 open issues and 2 have been closed. On average issues are closed in 1 days. There are 1 open pull requests and 0 closed requests.
              It has a neutral sentiment in the developer community.
              The latest version of Android-SDK-Samples is current.

            kandi-Quality Quality

              OutlinedDot
              Android-SDK-Samples has 142 bugs (32 blocker, 2 critical, 59 major, 49 minor) and 2151 code smells.

            kandi-Security Security

              Android-SDK-Samples has no vulnerabilities reported, and its dependent libraries have no vulnerabilities reported.
              Android-SDK-Samples code analysis shows 1 unresolved vulnerabilities (0 blocker, 0 critical, 1 major, 0 minor).
              There are 75 security hotspots that need review.

            kandi-License License

              Android-SDK-Samples does not have a standard license declared.
              Check the repository for any license declaration and review the terms closely.
              OutlinedDot
              Without a license, all rights are reserved, and you cannot use the library in your applications.

            kandi-Reuse Reuse

              Android-SDK-Samples releases are not available. You will need to build from source code and install.
              Android-SDK-Samples has no build file. You will be need to create the build yourself to build the component from source.
              Android-SDK-Samples saves you 62815 person hours of effort in developing the same functionality from scratch.
              It has 71296 lines of code, 3792 functions and 1309 files.
              It has medium code complexity. Code complexity directly impacts maintainability of the code.

            Top functions reviewed by kandi - BETA

            kandi has reviewed Android-SDK-Samples and discovered the below as its top functions. This is intended to give you an instant insight into Android-SDK-Samples implemented functionality, and help decide if they suit your requirements.
            • Create the density layout
            • Adds a drawable for a 9 patch resource
            • Load and print a bitmap
            • Adds a bitmapDrawable to the layout
            • Initializes the status bar
            • Build the default intent that will be used to show the intent
            • Creates and initializes the view which should be used to show the dialog
            • Does the actual draw
            • Region Drawable
            • Called when a frame is drawn
            • Called when the view is clicked
            • Setup the layout
            • Start an animation
            • Called when a draw frame is drawn
            • Creates an alert dialog
            • Create the sms message
            • Process an AccessibilityEvent
            • Initializes the Activity
            • Initializes the activity UI
            • Initializes the activity
            • Called when a surface is created
            • Initialize the activity
            • Create the view
            • Updates the layout
            • Event handler methods
            • Initializes the instance
            Get all kandi verified functions for this library.

            Android-SDK-Samples Key Features

            No Key Features are available at this moment for Android-SDK-Samples.

            Android-SDK-Samples Examples and Code Snippets

            No Code Snippets are available at this moment for Android-SDK-Samples.

            Community Discussions

            QUESTION

            back press on a null pointer reference when implemented AsyncTask
            Asked 2018-Jun-05 at 20:11

            I created a file called JoyStickView which extends SurfaceView. In my JoyStickView.java file, I have the following function which calls the AsyncTask to draw two joysticks:

            ...

            ANSWER

            Answered 2018-Jun-03 at 22:39

            You are accessing a UI element from a separate thread which is not recommended. The NullPointerException is pretty straightforward. myCanvas = getHolder().lockCanvas(); is setting a null reference to the myCanvas attribute when you are finishing the activity using the back button press.

            If the code was inside your UI thread (i.e. inside any function which is in your activity life-cycle), this could have handled by the activity life-cycle functions like onStop or onDestroy. However, you are trying to change a UI element (myCanvas in your case) from a separate thread other than UI thread which is out of the Activity resource management scope. Hence the getHolder().lockCanvas() is getting a null reference for the canvas and you are getting the NullPointerException on drawing.

            This can be easily avoided by implementing an interface as a listener to your AsyncTask, so that the listener function resides in your Activity and handles the resources properly. For example, you might consider creating an interface like this.

            Source https://stackoverflow.com/questions/50671506

            QUESTION

            Affectiva affdex-sdk works with Android SDK 22 only
            Asked 2018-May-28 at 20:27

            I am trying out the github examples referenced in the Affectiva AI docs.

            See: Affectiva Android example on github

            The examples work, shipping with the following project gradle configuration:

            build.gradle

            ...

            ANSWER

            Answered 2018-May-28 at 20:27

            Android introduced the runtime permissions feature in API level 23. An app that targets 23+ must implement runtime permissions logic and request camera permission in order to access the camera.

            The purpose of the sample you are referencing is to demonstrate use of the Affectiva SDK, so to avoid the need to add a bunch of runtime permission logic which would be irrelevant to that purpose, it targets API level 22.

            Source https://stackoverflow.com/questions/50570378

            QUESTION

            Gesture Builder in API 27
            Asked 2018-Feb-14 at 22:14

            I try to learn Gesture Handling in Android and I tried this tutorial: www.techotopia.com/index.php/Implementing_Android_Custom_Gesture_Recognition_with_Android_Studio

            My problem is, that I can not download Samples for SDK in my Android Studio 3.0.1 because there is just no option called like that: So I tried this App on Appstore: https://play.google.com/store/apps/details?id=pack.GestureApp But when I try to read the file like this:

            ...

            ANSWER

            Answered 2018-Jan-20 at 17:49

            I solve this problem by downloading all API 27 package

            Source https://stackoverflow.com/questions/48358964

            QUESTION

            OpenTok: PublisherView on top of SubscriberView
            Asked 2017-Jul-26 at 08:46

            The basic sample project of OpenTok shows how to make a VideoCall, showing the subscribers videostream in a small frame above the publishers stream.

            I'm trying to achieve the same, only vice versa. Problems:

            1. Simply changing the two container views in the layout xml doesnt work. What happens is, that the publisher stream (the one that should now be on top of the other stream) is not showing up (is invisble)
            2. This issue describes the exact problem, hinting me towards using setZOrderMediaOverlay(true); setZOrderOnTop(true); The problem with this approach is that now the publisher stream is on top of everything, even the android gui which is not tolerable for my use case.
            3. Using only setZOrderMediaOverlay(true); does not work. The publisher view still is invisble.

            Any idea on how to achieve this?

            ...

            ANSWER

            Answered 2017-Jul-26 at 08:46

            Try using TextureViews instead of GLSurfaceView, which is what OpenTok sdk uses by default.

            To enable TextureViews, build your session in this way:

            Source https://stackoverflow.com/questions/45297352

            Community Discussions, Code Snippets contain sources that include Stack Exchange Network

            Vulnerabilities

            No vulnerabilities reported

            Install Android-SDK-Samples

            You can download it from GitHub.
            You can use Android-SDK-Samples like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Android-SDK-Samples component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .

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