Material-Design | A demo of Material Design | User Interface library
kandi X-RAY | Material-Design Summary
kandi X-RAY | Material-Design Summary
A demo of Material Design.
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Currently covering the most popular Java, JavaScript and Python libraries. See a Sample of Material-Design
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Material-Design Examples and Code Snippets
Community Discussions
Trending Discussions on Material-Design
QUESTION
**An unhandled exception occurred: Cannot find module '../dotjs/validate'
...ANSWER
Answered 2022-Feb-21 at 06:13try to uninstall the incriminated package and then run
npm install --save-dev @angular-devkit/build-angular
and
npm install --save-dev dotjs
QUESTION
I am getting an error while downloading packages in Dart Flutter. In the pubspec.yaml file, I added the following package:
...ANSWER
Answered 2022-Feb-13 at 13:08name: flutterapppproject
description: A new Flutter project.
publish_to: 'none'
version: 1.0.0+1
environment:
sdk: ">=2.15.1 <3.0.0"
dependencies:
flutter:
sdk: flutter
flutter_easyloading: ^3.0.3 // Changed the indentation here
cupertino_icons: ^1.0.2
dev_dependencies:
flutter_test:
sdk: flutter
flutter_lints: ^1.0.0
flutter:
uses-material-design: true
QUESTION
I have a app that is currently deployed on heroku and working perfectly fine. I created a new heroku app and tried to run the same branch. I installed nodejs and all the configuration is the same but for some reason the build is failing at heroku-postbuild: "ng build --prod". It works fine on the previous instance I have on heroku but wont work on the new one. I don't know what i am missing as the information on the error is minimal. I am attaching my package.json as well as the error message I get. any help will be appreciated and let me know if you need me to upload anything else.
package.json
...ANSWER
Answered 2022-Jan-26 at 07:04Check if HEROKU_API_KEY is correct and that heroku_app_name is unique. Also this line seems sketcy: Detected both "build" and "heroku-postbuild" scripts Running heroku-postbuild
. Maybe refactor heroku-postbuild
in build
and run only build.
QUESTION
I'm currently trying to create a DB in my flutter app.
In a database.dart file I have:
...ANSWER
Answered 2022-Feb-02 at 09:22Sometimes this happens after adding new dependencies into pubspec file.
Try running the following command from the project terminal:
QUESTION
I'm getting an error trying to build a flutter app with crashlytics
(but somehow builds successfully on codemagic)
I did
- follow the official steps
- try to use this fix without success
these are my logs
...ANSWER
Answered 2022-Jan-13 at 13:21rm pubspec.lock && \
flutter clean && \
cd ios && \
pod cache clean --all && \
cd .. && \
flutter pub get && \
cd ios && \
pod update && \
cd ..
QUESTION
I am trying to use the video_player, but I am getting the below error. I have also added an MRE (minimum reproducible example).
I have used an emulated Pixel 4, an emulated Pixel 4 XL, and an emulator Pixel 5 with the Android Studio Beta, but none of them worked.
The below error was when I was using a Pixel 4 XL, but the error was the same with all of them.
Error:
...ANSWER
Answered 2022-Jan-11 at 08:53It can be a bug of that Flutter package, indeed. Have you tried to create an issue in GitHub of that package?
Secondly, during my development, I see several times when emulators just fail and real devices always work. The solution I used is - simply to do not test them on simulators. Real users never use simulators, aren't they?
It can be a bug of the library when running on x86 arch (the arch simulators use). Then, nobody with a real device (arm arch) will ever see the bug.
Thirdly, what about trying to use "cloud real devices" to test whether they work on real Pixel devices that you are worried about. There are many platforms that host some real devices and you can connect to them via a webpage and test your app.
QUESTION
I updated the flutter to the latest version today and after that the app is not loading on real device because something is going wrong with Firebase.initializeApp()
.
It does seem to still work on the android emulator but not on real device.
This is the main.dart:
...ANSWER
Answered 2022-Jan-03 at 14:05Do you give permission for internet in Manifest file of an android?
QUESTION
I'm repeatedly having the following exception in terminal while trying to add an asset image in the appBar of my Flutter application (running on an Android emulator):
...ANSWER
Answered 2021-Dec-30 at 18:04Just remove / from your path that you are assigning to Image widget like
QUESTION
I am trying to try a sample project in Flutter integration email and google based login, and planning to use firebase initialisation for doing it while I have followed all the steps as mentioned in tutorials I am getting this error as soon as firebase is attempted to be initialised.
...ANSWER
Answered 2021-Dec-25 at 09:13UPDATE:
For your firebase_core
version is seems to be sufficient to pass the FirebaseOptions
once you initialize firebase in your flutter code (and you don't need any script tags in your index.html
):
QUESTION
I really hope someone can help us.
I am new to Angular and got a project inherited.
I have an Angular project with version 7.3, which causes us troubles when we really try to work with it or to update it.
With version 7.3 the project is running so long as you dont add any packages or delete the node-modules file and run "npm i" for installing all dependencies/packages again. The results in these cases are a blank white screen when running the application.
So now we considered it a better idea to update the project to the newer version 13 of anuglar, so everything is up to date and that the handling will maybe be better.
The node version is 16.3.0, npm is version 8.1.3.
- So I followed the instructions of the angular update guide: https://update.angular.io/
- I deleted node_modules and package-lock.json serveral times an did "npm i --legacy-peer-deps" after that
- I deleted "es5BrowserSupport": true in angular.json
- I added "enableIvy": true, "fullTemplateTypeCheck": false under "angularCompilerOptions" in the tsconfig.json
- I added types/jest
- In angular.modules I added "CUSTOM_ELEMENTS_SCHEMA" under Ng-Modules.schema
My current package.json file:
...ANSWER
Answered 2021-Dec-06 at 13:57I recently had to upgrade a large application from version 7 to 12 with many lazy loaded modules implemented in seperate angular libaries (in separate GIT-repos). I had so much troubles using ng update (many weird compiler errors) so that I had to update this way:
- installed angular cli version 12 globally
- updated nodejs
- For the application and each library I created a new angular project from scratch using the new version of the angular cli.
- then I copied the original source code to the new generated project, added missing dependencies and npm-scripts to package.json
- If I remember correctly, in version 7 angular created a file public_api.ts (in libararies only) and angular 12 now creates a public-api.ts (so rename your original public_api.ts to public-api.ts!)
- Since strictMode is now default, you might get a lot of compile-errors. Either try to fix those errors (if you have enough time) or deactivate strictMode in tsconfig.json (change compilerOptions/strict and angularCompilerOptions/strictTemplates to false). For strictMode see more at https://indepth.dev/posts/1402/bulletproof-angular or https://javascript.plainenglish.io/why-angular-strict-mode-is-a-game-changer-11a0ce62f3aa.
This was the easiest and most reliable way for me to update skipping so many versions.
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No vulnerabilities reported
Install Material-Design
You can use Material-Design like any standard Java library. Please include the the jar files in your classpath. You can also use any IDE and you can run and debug the Material-Design component as you would do with any other Java program. Best practice is to use a build tool that supports dependency management such as Maven or Gradle. For Maven installation, please refer maven.apache.org. For Gradle installation, please refer gradle.org .
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